My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Wizard Goblin Giant Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Barrel Skeleton King
Giant Snowball
Dart Goblin Goblin Barrel Skeleton King
Zap
Dart Goblin Goblin Barrel Goblin Giant Skeleton King
Barbarian Barrel
Dart Goblin Wizard Goblin Barrel Skeleton King
The Log
Dart Goblin Goblin Demolisher Goblin Barrel Skeleton King
Earthquake
Goblin Barrel Skeleton King
Arrows
Dart Goblin Goblin Barrel Skeleton King
Royal Delivery
Dart Goblin Goblin Demolisher Wizard Goblin Barrel Skeleton King
Fireball
Dart Goblin Wizard Goblin Barrel Skeleton King
Poison
Dart Goblin Wizard Skeleton King
Lightning
Wizard Skeleton King
Rocket
Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher Wizard The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Dart Goblin Goblin Barrel Goblin Demolisher Skeleton King Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Dart Goblin Goblin Barrel

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Goblin Giant
Dart Goblin
Goblin Barrel Goblin Giant The Log Skeleton King
Goblin Demolisher
Wizard
Goblin Giant
Goblin Barrel
Dart Goblin Arrows Goblin Giant Skeleton King
Goblin Giant
Arrows Dart Goblin Wizard Goblin Barrel The Log
The Log
Dart Goblin Goblin Giant
Skeleton King
Dart Goblin Goblin Barrel

Defense Synergies 0 5

Arrows
Dart Goblin
Goblin Giant The Log
Goblin Demolisher
Wizard
The Log Skeleton King
Goblin Barrel
Goblin Giant
Dart Goblin The Log
The Log
Dart Goblin Wizard Goblin Giant
Skeleton King
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Goblin Giant The Log
Dart Goblin The Log
Dart Goblin
Dart Goblin Skeleton King
Arrows The Log
Arrows The Log Dart Goblin
Dart Goblin Arrows Wizard
Arrows Dart Goblin Goblin Giant The Log
Skeleton King
Dart Goblin
Dart Goblin Arrows Wizard Goblin Giant The Log Skeleton King
Arrows Dart Goblin Wizard
Wizard The Log
Wizard Arrows Dart Goblin The Log Skeleton King
Skeleton King
The Log
Wizard Arrows
Arrows Dart Goblin Wizard The Log
Arrows Wizard The Log Dart Goblin
Dart Goblin
Wizard Arrows Dart Goblin Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Wizard The Log
Goblin Giant The Log
Goblin Giant The Log
Goblin Giant
Arrows Wizard Dart Goblin Goblin Giant
Dart Goblin Goblin Giant
Goblin Giant
The Log
Dart Goblin Goblin Giant
Dart Goblin
Arrows Goblin Giant The Log
Wizard Goblin Giant Skeleton King
Wizard Dart Goblin
Dart Goblin Goblin Giant The Log Skeleton King
Arrows Dart Goblin Wizard The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Goblin Giant The Log
Arrows Dart Goblin The Log
Wizard Arrows The Log
Arrows Wizard Dart Goblin Goblin Giant
Arrows Dart Goblin Wizard The Log
Arrows The Log Dart Goblin Wizard
Arrows The Log Dart Goblin Wizard
Arrows Dart Goblin Wizard The Log
Arrows Dart Goblin Wizard
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin Wizard The Log
Arrows Dart Goblin Wizard The Log
Arrows
Arrows Dart Goblin Wizard The Log
Arrows Dart Goblin Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard
Arrows The Log Dart Goblin Wizard
Arrows Wizard The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Wizard
Dart Goblin Wizard
Arrows Dart Goblin Wizard The Log
Arrows
Arrows Wizard The Log
Dart Goblin
Arrows Dart Goblin Wizard
Arrows The Log
Dart Goblin Wizard
Arrows The Log Dart Goblin Wizard Skeleton King
Arrows
Dart Goblin
Dart Goblin The Log Skeleton King
Dart Goblin
Dart Goblin Goblin Giant The Log

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