My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Suspicious Bush Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Army Goblin Drill Ram Rider
Giant Snowball
Skeletons Cannon Skeleton Army Goblin Drill Ram Rider
Zap
Skeletons Cannon Firecracker Inferno Tower Skeleton Army Goblin Drill Ram Rider
Barbarian Barrel
Skeletons Ice Spirit Cannon Firecracker Inferno Tower Skeleton Army Goblin Drill
The Log
Skeletons Ice Spirit Cannon Firecracker Skeleton Army Goblin Drill Ram Rider
Earthquake
Skeletons Cannon Firecracker Inferno Tower Skeleton Army Goblin Drill
Arrows
Skeletons Ice Spirit Firecracker Skeleton Army Goblin Drill
Royal Delivery
Skeletons Ice Spirit Firecracker Skeleton Army Goblin Drill Ram Rider
Fireball
Cannon Firecracker Inferno Tower Skeleton Army Goblin Drill Ram Rider
Poison
Cannon Firecracker Inferno Tower Skeleton Army Goblin Drill
Lightning
Cannon Inferno Tower Ram Rider
Rocket
Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Skeleton Army Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Cannon Firecracker Skeleton Army Goblin Drill Inferno Tower Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Cannon Firecracker

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Firecracker Goblin Drill Ram Rider
Cannon
Firecracker
Ice Spirit Goblin Drill Ram Rider
Inferno Tower
Skeleton Army
Goblin Drill
Ice Spirit Firecracker
Ram Rider
Ice Spirit Firecracker

Defense Synergies 3 16

Skeletons
Cannon Ice Spirit Firecracker Inferno Tower Ram Rider
Ice Spirit
Inferno Tower Skeletons Cannon Firecracker Skeleton Army Goblin Drill Ram Rider
Cannon
Skeletons Ice Spirit Firecracker Inferno Tower Skeleton Army
Firecracker
Skeletons Ice Spirit Cannon Inferno Tower Skeleton Army
Inferno Tower
Ice Spirit Skeleton Army Skeletons Cannon Firecracker Goblin Drill
Skeleton Army
Inferno Tower Ice Spirit Cannon Firecracker Goblin Drill
Goblin Drill
Ice Spirit Inferno Tower Skeleton Army
Ram Rider
Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Inferno Tower Ram Rider
Inferno Tower Skeleton Army Skeletons Ice Spirit Cannon Firecracker Goblin Drill Ram Rider
Cannon Inferno Tower Skeleton Army Ram Rider Skeletons Goblin Drill
Cannon Inferno Tower Skeleton Army Skeletons Firecracker Goblin Drill Ram Rider
Firecracker Skeleton Army
Skeleton Army Skeletons Cannon Firecracker
Inferno Tower Ram Rider Ice Spirit Cannon Firecracker
Cannon Inferno Tower Ram Rider
Cannon Inferno Tower Skeletons Skeleton Army Goblin Drill
Skeleton Army Skeletons Ice Spirit Cannon Firecracker Inferno Tower
Skeleton Army Skeletons Cannon Firecracker Goblin Drill Ram Rider
Inferno Tower Firecracker Ram Rider
Cannon Inferno Tower Skeleton Army Goblin Drill Skeletons Ice Spirit Ram Rider
Skeleton Army Ice Spirit Cannon Firecracker Goblin Drill
Inferno Tower Skeleton Army Cannon Goblin Drill Ram Rider
Inferno Tower Skeleton Army Ice Spirit Cannon Goblin Drill Ram Rider
Skeletons Cannon Firecracker Inferno Tower Skeleton Army Goblin Drill
Ice Spirit Cannon Firecracker Skeleton Army Goblin Drill Ram Rider
Goblin Drill Ice Spirit Cannon Firecracker Ram Rider
Cannon Inferno Tower Goblin Drill Ram Rider
Skeleton Army Cannon Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Inferno Tower
Firecracker
Skeleton Army Skeletons Ice Spirit Inferno Tower Ram Rider
Skeleton Army Inferno Tower Ram Rider
Inferno Tower Skeletons Cannon Skeleton Army Goblin Drill Ram Rider
Firecracker Skeletons Ice Spirit Ram Rider
Skeleton Army Skeletons Inferno Tower Ram Rider
Inferno Tower Skeleton Army
Skeletons Ice Spirit Firecracker Inferno Tower Skeleton Army
Inferno Tower Skeletons Cannon Skeleton Army Goblin Drill
Inferno Tower
Skeleton Army
Skeleton Army Skeletons Cannon Inferno Tower Ram Rider
Cannon Firecracker Skeleton Army
Inferno Tower Skeleton Army Skeletons Ice Spirit Firecracker Goblin Drill
Cannon Firecracker Inferno Tower
Cannon Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Goblin Drill
Firecracker Ram Rider
Goblin Drill
Firecracker
Firecracker
Firecracker Ice Spirit Ram Rider
Firecracker
Ice Spirit Firecracker Ram Rider
Firecracker Ram Rider
Firecracker Ram Rider
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Goblin Drill
Firecracker
Firecracker
Firecracker
Goblin Drill
Firecracker Ice Spirit
Firecracker Ram Rider
Ram Rider
Firecracker
Firecracker
Ice Spirit Firecracker
Ice Spirit Firecracker
Firecracker
Ice Spirit Skeleton Army
Firecracker Ram Rider
Firecracker
Firecracker
Firecracker
Ice Spirit Firecracker
Firecracker
Firecracker

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