My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Hunter Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Drill Prince
Giant Snowball
Goblin Drill
Zap
Goblin Drill Prince
Barbarian Barrel
Elixir Golem Wizard Hunter Goblin Drill
The Log
Elixir Golem Hunter Goblin Drill Prince
Earthquake
Elixir Golem Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Elixir Golem Wizard Hunter Goblin Drill Prince
Fireball
Elixir Golem Wizard Hunter Goblin Drill
Poison
Elixir Golem Wizard Hunter Goblin Drill
Lightning
Wizard Hunter Prince
Rocket
Wizard Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Wizard Tornado Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Tornado Goblin Drill Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Earthquake Elixir Golem Tornado Hunter Goblin Drill Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Earthquake Elixir Golem Tornado

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Earthquake Tornado Prince Elixir Golem Hunter
Earthquake
Zap Elixir Golem Tornado Hunter Prince
Elixir Golem
Earthquake Zap Wizard Tornado Hunter
Wizard
Tornado Elixir Golem Prince
Tornado
Zap Wizard Earthquake Elixir Golem Hunter
Hunter
Zap Earthquake Elixir Golem Tornado Prince
Goblin Drill
Prince
Zap Earthquake Wizard Hunter

Defense Synergies 1 11

Zap
Earthquake Tornado Hunter Goblin Drill Prince
Earthquake
Zap Tornado
Elixir Golem
Wizard
Tornado Prince
Tornado
Wizard Zap Earthquake Hunter Goblin Drill Prince
Hunter
Zap Tornado Prince
Goblin Drill
Zap Tornado
Prince
Zap Wizard Tornado Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Wizard
Hunter Zap Goblin Drill Prince
Tornado Hunter Prince Goblin Drill
Hunter Prince Goblin Drill
Earthquake Tornado Prince
Tornado Zap Earthquake Hunter
Tornado Hunter Zap Wizard
Earthquake Zap
Hunter Tornado Goblin Drill Prince
Tornado Hunter Prince
Zap Earthquake Wizard Tornado Hunter Goblin Drill
Hunter Zap Wizard Tornado
Hunter Goblin Drill Prince Zap Earthquake Wizard
Wizard Zap Earthquake Tornado Hunter Goblin Drill Prince
Hunter Goblin Drill Prince
Tornado Zap Hunter Goblin Drill Prince
Wizard Tornado Hunter Goblin Drill Prince
Zap Wizard Tornado Hunter Goblin Drill Prince
Zap Earthquake Wizard Tornado Hunter Goblin Drill
Tornado Hunter Goblin Drill Prince
Wizard Earthquake Hunter Prince
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Prince
Zap Wizard Hunter Prince
Zap Hunter Prince
Hunter Prince Zap Tornado
Hunter Goblin Drill Prince
Wizard Zap Tornado Hunter
Prince Hunter
Hunter Prince
Zap Tornado Prince
Goblin Drill
Hunter Prince
Zap Tornado Prince
Prince Wizard Hunter
Wizard
Zap Tornado Hunter Goblin Drill Prince
Zap Earthquake Wizard Hunter
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Goblin Drill
Zap Tornado
Earthquake Goblin Drill
Earthquake Prince
Wizard Zap Earthquake
Wizard Zap Tornado Hunter
Earthquake Wizard Tornado
Earthquake Zap Wizard Tornado Hunter
Zap Wizard Tornado
Tornado Prince
Zap Earthquake Wizard Tornado Prince
Zap Wizard Tornado
Earthquake Hunter
Earthquake
Earthquake Zap Prince
Earthquake Zap Wizard Hunter Goblin Drill
Earthquake Wizard
Earthquake Tornado
Zap Earthquake Wizard Hunter Prince
Zap Earthquake Wizard Tornado
Earthquake Prince
Wizard Tornado
Tornado Prince
Earthquake Zap Goblin Drill
Zap Earthquake Tornado Wizard Hunter
Zap Earthquake Wizard Tornado Hunter
Zap Wizard Tornado Prince
Zap Tornado
Zap Wizard Tornado Hunter
Zap Wizard
Zap Earthquake Wizard Hunter
Zap
Prince
Earthquake Wizard
Zap Earthquake Prince
Zap Wizard Tornado Hunter
Wizard Hunter Prince
Zap Earthquake Wizard
Zap Tornado
Prince
Zap Tornado
Zap Tornado
Zap Tornado Prince
Prince
Wizard

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