My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Recruits Bowler Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Royal Hogs
Zap
Royal Hogs
Barbarian Barrel
Ice Spirit Royal Recruits Royal Hogs
The Log
Ice Spirit Royal Recruits Royal Hogs
Earthquake
Royal Hogs
Arrows
Ice Spirit Royal Recruits Royal Hogs
Royal Delivery
Ice Spirit Royal Recruits Royal Hogs Bowler Mother Witch
Fireball
Royal Hogs Bowler Mother Witch
Poison
Royal Recruits Royal Hogs Mother Witch
Lightning
Bowler Mother Witch
Rocket
Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Bowler Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Recruits Rocket Bowler Mother Witch Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Mother Witch Royal Hogs Bowler Goblin Machine Rocket Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Spirit Mother Witch Royal Hogs Bowler

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Hogs Royal Recruits Bowler
Royal Recruits
Ice Spirit Royal Hogs
Royal Hogs
Ice Spirit Mother Witch Royal Recruits Bowler Lightning
Rocket
Bowler
Ice Spirit Royal Hogs Lightning Mother Witch
Lightning
Royal Hogs Bowler
Mother Witch
Royal Hogs Bowler
Goblin Machine

Defense Synergies 0 4

Ice Spirit
Royal Recruits Rocket Bowler
Royal Recruits
Ice Spirit
Royal Hogs
Rocket
Ice Spirit
Bowler
Ice Spirit Mother Witch
Lightning
Mother Witch
Bowler
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Lightning Royal Recruits
Ice Spirit Royal Recruits
Rocket Bowler Royal Recruits Lightning
Royal Recruits Bowler
Lightning Royal Recruits Rocket Bowler
Bowler Mother Witch
Rocket Lightning Ice Spirit
Rocket Bowler Lightning Royal Recruits
Royal Recruits
Ice Spirit Royal Recruits Bowler
Mother Witch Royal Recruits Bowler
Royal Recruits Bowler Ice Spirit Rocket Lightning
Rocket Bowler Ice Spirit Royal Recruits
Royal Recruits
Rocket Ice Spirit Royal Recruits Bowler Lightning
Royal Recruits Bowler
Ice Spirit Royal Recruits Bowler
Ice Spirit Royal Recruits Bowler Mother Witch
Royal Recruits
Royal Recruits Bowler Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Bowler
Rocket Bowler Lightning
Royal Recruits Ice Spirit Rocket Bowler Lightning
Royal Recruits Rocket Bowler Lightning
Royal Recruits Bowler
Rocket Mother Witch Ice Spirit
Royal Recruits Rocket Bowler Lightning
Royal Recruits
Royal Recruits Rocket Lightning Ice Spirit
Royal Recruits
Royal Recruits Bowler
Royal Recruits Rocket Lightning Bowler
Royal Recruits Rocket Bowler Lightning
Royal Recruits Bowler
Royal Recruits Ice Spirit Rocket Bowler Lightning
Bowler Royal Recruits Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits Rocket
Bowler
Rocket Lightning
Lightning Royal Recruits Rocket
Rocket Bowler
Mother Witch Ice Spirit Rocket
Bowler
Ice Spirit Bowler Lightning
Lightning
Rocket Lightning Bowler
Rocket Lightning Royal Recruits Bowler
Lightning Rocket
Rocket Lightning Bowler
Lightning Rocket
Lightning
Rocket Lightning Bowler
Lightning Royal Recruits Rocket Bowler
Lightning Rocket
Rocket Lightning
Rocket Lightning Bowler
Rocket Lightning Bowler Mother Witch
Rocket Lightning Bowler
Rocket Lightning
Rocket Bowler Lightning
Rocket Lightning Royal Recruits
Mother Witch Ice Spirit Bowler
Bowler Lightning
Lightning Bowler
Rocket Lightning
Lightning Mother Witch
Rocket Lightning Ice Spirit
Lightning Bowler
Lightning Rocket
Rocket Lightning Ice Spirit
Rocket Bowler Lightning
Lightning Ice Spirit Royal Recruits Rocket
Rocket Lightning
Lightning Rocket Bowler
Bowler Lightning
Rocket Lightning
Royal Recruits
Ice Spirit Royal Recruits Rocket Bowler Lightning
Rocket Lightning
Lightning Royal Recruits Rocket Bowler

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