My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Baby Dragon Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Bomber Barbarians Goblin Barrel Baby Dragon Lumberjack
Zap
Bomber Goblin Barrel
Barbarian Barrel
Bomber Barbarians Valkyrie Goblin Barrel Lumberjack
The Log
Bomber Barbarians Goblin Barrel Lumberjack
Earthquake
Bomber Barbarians Goblin Barrel
Arrows
Bomber Goblin Barrel
Royal Delivery
Bomber Barbarians Valkyrie Goblin Barrel Baby Dragon Lumberjack
Fireball
Bomber Barbarians Goblin Barrel Baby Dragon Lumberjack
Poison
Bomber Barbarians
Lightning
Valkyrie Baby Dragon Lumberjack Goblinstein
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Earthquake Goblin Barrel Valkyrie Baby Dragon Lumberjack Barbarians Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Earthquake Goblin Barrel Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Baby Dragon Lumberjack
Barbarians
Earthquake
Valkyrie
Goblin Barrel Lumberjack Bomber Baby Dragon
Goblin Barrel
Valkyrie Baby Dragon Lumberjack
Baby Dragon
Bomber Valkyrie Goblin Barrel Lumberjack
Lumberjack
Valkyrie Bomber Goblin Barrel Baby Dragon
Goblinstein

Defense Synergies 0 4

Bomber
Valkyrie
Barbarians
Earthquake
Valkyrie
Bomber Baby Dragon Lumberjack
Goblin Barrel
Baby Dragon
Valkyrie Lumberjack
Lumberjack
Valkyrie Baby Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Valkyrie Baby Dragon
Barbarians Lumberjack Valkyrie
Barbarians Lumberjack Bomber Valkyrie
Barbarians Lumberjack Valkyrie
Bomber Barbarians Earthquake Valkyrie Lumberjack
Bomber Earthquake Valkyrie Baby Dragon Lumberjack
Baby Dragon
Earthquake Barbarians Valkyrie Baby Dragon
Barbarians Lumberjack
Bomber Barbarians Valkyrie Lumberjack
Barbarians Valkyrie Bomber Earthquake Baby Dragon Lumberjack
Baby Dragon
Barbarians Lumberjack Bomber Earthquake Valkyrie
Bomber Valkyrie Barbarians Earthquake Baby Dragon Lumberjack
Barbarians Lumberjack
Barbarians Lumberjack
Barbarians Bomber Valkyrie Lumberjack
Valkyrie Bomber Barbarians Baby Dragon Lumberjack
Earthquake Valkyrie Baby Dragon Bomber Barbarians Lumberjack
Barbarians Lumberjack
Bomber Valkyrie Barbarians Earthquake Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Lumberjack
Bomber Valkyrie Baby Dragon Lumberjack
Barbarians Lumberjack Valkyrie
Valkyrie Lumberjack Barbarians
Barbarians Valkyrie Lumberjack
Baby Dragon
Barbarians Valkyrie Lumberjack
Barbarians Valkyrie Lumberjack
Barbarians Valkyrie Baby Dragon
Barbarians
Barbarians Valkyrie Lumberjack
Barbarians Valkyrie
Barbarians Valkyrie Lumberjack
Bomber Barbarians Valkyrie Baby Dragon
Barbarians Bomber Valkyrie Baby Dragon Lumberjack
Valkyrie Bomber Barbarians Earthquake Baby Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Baby Dragon
Baby Dragon
Earthquake Baby Dragon
Earthquake Barbarians Valkyrie
Bomber Earthquake Valkyrie Baby Dragon
Baby Dragon
Bomber Earthquake Baby Dragon
Earthquake Baby Dragon
Lumberjack
Earthquake Valkyrie
Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Bomber Baby Dragon
Earthquake Baby Dragon
Earthquake
Bomber
Bomber Earthquake Baby Dragon
Bomber Earthquake Valkyrie Baby Dragon
Earthquake Baby Dragon
Earthquake Barbarians Baby Dragon
Earthquake Bomber Valkyrie Baby Dragon
Earthquake Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Bomber Earthquake
Earthquake
Earthquake Barbarians
Baby Dragon
Valkyrie Baby Dragon Lumberjack
Bomber Earthquake Baby Dragon
Baby Dragon
Baby Dragon

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