My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Electro Giant Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider Baby Dragon Electro Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Baby Dragon Princess
Zap
Guards Princess
Barbarian Barrel
Knight Guards Princess
The Log
Mini P.E.K.K.A Hog Rider Guards Princess
Earthquake
Hog Rider Guards
Arrows
Guards Princess
Royal Delivery
Knight Mini P.E.K.K.A Hog Rider Guards Baby Dragon Princess
Fireball
Hog Rider Baby Dragon Princess
Poison
Guards Princess
Lightning
Knight Mini P.E.K.K.A Baby Dragon Goblinstein
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Guards Baby Dragon Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Princess Mini P.E.K.K.A Hog Rider Baby Dragon Goblinstein Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Guards Princess Mini P.E.K.K.A

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Baby Dragon Princess
Mini P.E.K.K.A
Hog Rider Baby Dragon Electro Giant Princess
Hog Rider
Knight Mini P.E.K.K.A Guards Baby Dragon Princess
Guards
Hog Rider
Baby Dragon
Knight Mini P.E.K.K.A Hog Rider Electro Giant
Electro Giant
Mini P.E.K.K.A Baby Dragon
Princess
Knight Mini P.E.K.K.A Hog Rider
Goblinstein

Defense Synergies 1 8

Knight
Princess Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Knight Guards Baby Dragon Electro Giant Princess
Hog Rider
Guards
Mini P.E.K.K.A Baby Dragon Princess
Baby Dragon
Knight Mini P.E.K.K.A Guards
Electro Giant
Mini P.E.K.K.A
Princess
Knight Mini P.E.K.K.A Guards
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Baby Dragon
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Knight Guards
Mini P.E.K.K.A Princess
Guards Baby Dragon
Baby Dragon Princess
Baby Dragon Electro Giant
Mini P.E.K.K.A Princess
Knight Guards Mini P.E.K.K.A
Guards Knight Baby Dragon Electro Giant Princess
Baby Dragon Princess
Mini P.E.K.K.A Knight Guards
Mini P.E.K.K.A Guards Baby Dragon Princess
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Electro Giant
Knight Mini P.E.K.K.A
Knight Guards Baby Dragon
Baby Dragon Knight Guards Princess
Mini P.E.K.K.A
Knight Mini P.E.K.K.A Guards Baby Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Electro Giant
Knight Mini P.E.K.K.A Baby Dragon
Guards Knight Mini P.E.K.K.A
Mini P.E.K.K.A Guards Knight
Knight Mini P.E.K.K.A Guards
Electro Giant Baby Dragon Princess
Mini P.E.K.K.A Guards Knight
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A Baby Dragon
Guards
Knight Mini P.E.K.K.A Guards
Guards Electro Giant
Mini P.E.K.K.A Knight Guards
Baby Dragon Electro Giant Princess
Guards Electro Giant Knight Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Baby Dragon Electro Giant Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Guards Baby Dragon
Baby Dragon Princess
Baby Dragon
Knight Guards
Baby Dragon
Electro Giant Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Mini P.E.K.K.A Guards
Knight Princess
Baby Dragon Princess
Knight Baby Dragon Princess
Baby Dragon Princess
Princess Baby Dragon
Baby Dragon Princess
Baby Dragon Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Princess
Baby Dragon Electro Giant Princess
Baby Dragon
Princess
Baby Dragon
Electro Giant Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Baby Dragon
Baby Dragon Electro Giant Princess
Guards Electro Giant
Mini P.E.K.K.A
Princess
Princess
Guards Princess
Baby Dragon Princess
Knight Mini P.E.K.K.A Baby Dragon Princess
Baby Dragon Princess
Electro Giant
Electro Giant Guards Baby Dragon Princess
Princess
Baby Dragon Electro Giant Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: