My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Valkyrie Baby Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Tombstone Goblin Barrel Baby Dragon
Zap
Bats Tombstone Goblin Barrel
Barbarian Barrel
Tombstone Valkyrie Goblin Barrel
The Log
Tombstone Goblin Barrel
Earthquake
Tombstone Goblin Barrel
Arrows
Bats Tombstone Goblin Barrel
Royal Delivery
Bats Valkyrie Goblin Barrel Baby Dragon
Fireball
Tombstone Goblin Barrel Baby Dragon
Poison
Bats Tombstone
Lightning
Tombstone Valkyrie Baby Dragon Goblinstein
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Valkyrie Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Tombstone Goblin Barrel Valkyrie Baby Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Tombstone Goblin Barrel

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Goblin Barrel Baby Dragon
Arrows
Goblin Barrel Mega Knight
Tombstone
Valkyrie
Bats Goblin Barrel Baby Dragon
Goblin Barrel
Valkyrie Bats Arrows Baby Dragon Mega Knight
Baby Dragon
Bats Valkyrie Goblin Barrel Mega Knight
Mega Knight
Bats Arrows Goblin Barrel Baby Dragon
Goblinstein

Defense Synergies 1 8

Bats
Valkyrie Baby Dragon Mega Knight
Arrows
Mega Knight Tombstone Valkyrie
Tombstone
Arrows Baby Dragon
Valkyrie
Bats Arrows Baby Dragon
Goblin Barrel
Baby Dragon
Bats Tombstone Valkyrie Mega Knight
Mega Knight
Arrows Bats Baby Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Baby Dragon
Bats Tombstone Valkyrie Mega Knight
Mega Knight Bats Tombstone Valkyrie
Bats Tombstone Valkyrie Mega Knight
Arrows Tombstone Valkyrie Mega Knight
Arrows Bats Valkyrie Baby Dragon Mega Knight
Bats Arrows Tombstone Baby Dragon
Arrows Valkyrie Baby Dragon Mega Knight
Tombstone
Valkyrie Mega Knight
Bats Valkyrie Arrows Tombstone Baby Dragon Mega Knight
Arrows Bats Baby Dragon
Tombstone Mega Knight Bats Valkyrie
Valkyrie Mega Knight Bats Arrows Tombstone Baby Dragon
Tombstone Mega Knight
Mega Knight
Mega Knight Bats Arrows Tombstone Valkyrie
Arrows Tombstone Mega Knight Bats Valkyrie Baby Dragon
Arrows Valkyrie Baby Dragon Bats Tombstone Mega Knight
Valkyrie Mega Knight Bats Arrows Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tombstone
Arrows Valkyrie Baby Dragon Mega Knight
Tombstone Mega Knight Bats Valkyrie
Valkyrie Mega Knight Bats
Tombstone Valkyrie Mega Knight
Arrows Bats Baby Dragon
Bats Tombstone Valkyrie
Mega Knight Valkyrie
Mega Knight Bats Tombstone Valkyrie Baby Dragon
Tombstone
Mega Knight Bats Tombstone Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Tombstone Valkyrie
Valkyrie Baby Dragon Mega Knight
Tombstone Bats Valkyrie Baby Dragon
Bats Arrows Valkyrie Mega Knight Baby Dragon
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Valkyrie
Arrows Valkyrie Baby Dragon Mega Knight
Arrows Bats Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Bats
Arrows Valkyrie
Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows
Bats
Arrows Baby Dragon Mega Knight
Arrows Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Baby Dragon
Bats Arrows Baby Dragon
Bats
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Bats Tombstone
Arrows Baby Dragon
Arrows
Valkyrie Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows
Mega Knight
Bats Baby Dragon
Bats
Baby Dragon Mega Knight
Mega Knight

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