My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Dragons Valkyrie Dark Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Dark Prince Giant Skeleton
Giant Snowball
Goblins Archers Minions Skeleton Dragons
Zap
Goblins Archers Minions Dark Prince
Barbarian Barrel
Goblins Archers Valkyrie Dark Prince Giant Skeleton
The Log
Goblins Archers Mini P.E.K.K.A Dark Prince Giant Skeleton
Earthquake
Archers
Arrows
Goblins Archers Minions Skeleton Dragons
Royal Delivery
Goblins Archers Minions Skeleton Dragons Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Fireball
Archers Minions Skeleton Dragons
Poison
Archers Minions Skeleton Dragons
Lightning
Skeleton Dragons Mini P.E.K.K.A Valkyrie Dark Prince
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Minions Skeleton Dragons Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Archers Minions Skeleton Dragons

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie
Archers
Valkyrie Goblins Mini P.E.K.K.A Dark Prince Giant Skeleton
Minions
Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Skeleton Dragons
Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Mini P.E.K.K.A
Archers Minions Skeleton Dragons Valkyrie Dark Prince Giant Skeleton
Valkyrie
Archers Goblins Minions Skeleton Dragons Mini P.E.K.K.A Dark Prince Giant Skeleton
Dark Prince
Archers Minions Skeleton Dragons Mini P.E.K.K.A Valkyrie
Giant Skeleton
Archers Minions Skeleton Dragons Mini P.E.K.K.A Valkyrie

Defense Synergies 2 14

Goblins
Archers Skeleton Dragons Giant Skeleton
Archers
Valkyrie Goblins Minions Skeleton Dragons Mini P.E.K.K.A Dark Prince Giant Skeleton
Minions
Valkyrie Archers Dark Prince Giant Skeleton
Skeleton Dragons
Goblins Archers Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A
Archers Skeleton Dragons Valkyrie
Valkyrie
Archers Minions Skeleton Dragons Mini P.E.K.K.A
Dark Prince
Archers Minions Skeleton Dragons
Giant Skeleton
Goblins Archers Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Dragons Valkyrie
Mini P.E.K.K.A Goblins Minions Skeleton Dragons Valkyrie Dark Prince
Mini P.E.K.K.A Goblins Archers Minions Skeleton Dragons Valkyrie Dark Prince Giant Skeleton
Mini P.E.K.K.A Goblins Minions Skeleton Dragons Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Goblins Archers Minions Skeleton Dragons Valkyrie Dark Prince
Minions Skeleton Dragons Archers
Skeleton Dragons Valkyrie Giant Skeleton
Mini P.E.K.K.A Goblins Minions
Goblins Archers Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Goblins Archers Minions Skeleton Dragons Valkyrie Dark Prince Giant Skeleton
Minions Skeleton Dragons Archers
Mini P.E.K.K.A Minions Skeleton Dragons Valkyrie Dark Prince Giant Skeleton
Valkyrie Goblins Minions Skeleton Dragons Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Mini P.E.K.K.A
Goblins Minions Skeleton Dragons Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Goblins Archers Minions Skeleton Dragons Dark Prince
Valkyrie Archers Minions Skeleton Dragons Dark Prince Giant Skeleton
Mini P.E.K.K.A
Skeleton Dragons Valkyrie Dark Prince Goblins Archers Minions Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblins Archers Dark Prince Giant Skeleton
Archers Skeleton Dragons Mini P.E.K.K.A Valkyrie
Giant Skeleton Goblins Minions Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Giant Skeleton Mini P.E.K.K.A Valkyrie Dark Prince
Skeleton Dragons Archers Minions
Mini P.E.K.K.A Dark Prince Goblins Archers Minions Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Valkyrie Dark Prince
Giant Skeleton Goblins Minions Skeleton Dragons Mini P.E.K.K.A Valkyrie Dark Prince
Skeleton Dragons
Minions Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Valkyrie Dark Prince Giant Skeleton
Mini P.E.K.K.A Dark Prince Giant Skeleton Valkyrie
Archers Skeleton Dragons Valkyrie
Goblins Archers Minions Skeleton Dragons Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Minions Valkyrie Archers Skeleton Dragons Mini P.E.K.K.A Dark Prince Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Valkyrie Giant Skeleton
Skeleton Dragons
Skeleton Dragons Giant Skeleton
Skeleton Dragons Valkyrie Dark Prince Giant Skeleton
Skeleton Dragons Valkyrie Dark Prince
Skeleton Dragons Minions
Archers Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Goblins Minions Mini P.E.K.K.A
Skeleton Dragons Valkyrie Dark Prince
Archers Skeleton Dragons
Skeleton Dragons
Minions Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Minions Skeleton Dragons Mini P.E.K.K.A
Archers Skeleton Dragons Mini P.E.K.K.A Dark Prince
Skeleton Dragons Valkyrie
Minions Skeleton Dragons Giant Skeleton
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Valkyrie Dark Prince
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Archers Skeleton Dragons
Minions Skeleton Dragons
Mini P.E.K.K.A
Skeleton Dragons
Skeleton Dragons
Giant Skeleton
Archers Minions Dark Prince
Archers Skeleton Dragons
Skeleton Dragons Mini P.E.K.K.A Valkyrie Dark Prince
Skeleton Dragons
Giant Skeleton
Skeleton Dragons Dark Prince
Minions Skeleton Dragons Giant Skeleton
Skeleton Dragons
Dark Prince Giant Skeleton
Skeleton Dragons

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