My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Baby Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Baby Dragon
Zap
Minions
Barbarian Barrel
Knight Wizard
The Log
Earthquake
Arrows
Minions
Royal Delivery
Knight Minions Wizard Baby Dragon
Fireball
Minions Wizard Baby Dragon
Poison
Minions Wizard
Lightning
Knight Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Baby Dragon Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Minions Tornado Baby Dragon Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Minions

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Knight Minions Baby Dragon Golem The Log
Knight
Minions Baby Dragon Zap Wizard The Log
Minions
Knight Zap Baby Dragon Golem
Wizard
Tornado Knight Golem
Tornado
Zap Wizard Baby Dragon Golem The Log
Baby Dragon
Knight Tornado Golem Zap Minions
Golem
Baby Dragon Zap Minions Wizard Tornado The Log
The Log
Zap Knight Tornado Golem

Defense Synergies 2 15

Zap
Knight Minions Tornado Baby Dragon The Log
Knight
Minions Zap Wizard Tornado Baby Dragon The Log
Minions
Knight Zap Baby Dragon The Log
Wizard
Tornado Knight The Log
Tornado
Wizard Zap Knight Baby Dragon The Log
Baby Dragon
Zap Knight Minions Tornado The Log
Golem
The Log
Zap Knight Minions Wizard Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Wizard Baby Dragon The Log
Zap Knight Minions The Log
Tornado Knight Minions
Knight Minions
Tornado The Log
Tornado The Log Zap Minions Baby Dragon
Minions Tornado Zap Wizard Baby Dragon
Zap Baby Dragon The Log
Minions Tornado
Knight Tornado
Minions Zap Knight Wizard Tornado Baby Dragon The Log
Minions Zap Wizard Tornado Baby Dragon
Zap Knight Minions Wizard The Log
Wizard Zap Minions Tornado Baby Dragon The Log
Knight
Tornado Zap The Log
Wizard Knight Minions Tornado
Zap Knight Minions Wizard Tornado Baby Dragon The Log
Zap Wizard Tornado Baby Dragon The Log Knight Minions
Tornado
Wizard Knight Minions Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap
Zap Knight Wizard Baby Dragon The Log
Zap Knight Minions The Log
Zap Knight Tornado The Log
Knight
Wizard Zap Minions Tornado Baby Dragon
Knight Minions
Knight
Zap Knight Minions Tornado Baby Dragon The Log
Knight Minions
Zap Tornado The Log
Knight Wizard
Wizard Baby Dragon
Zap Knight Minions Tornado Baby Dragon The Log
Minions Zap Wizard Baby Dragon The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon The Log
Zap Tornado Baby Dragon The Log
Baby Dragon The Log
Knight The Log
Wizard Zap Baby Dragon The Log
Wizard Zap Minions Tornado Baby Dragon
Wizard Tornado Baby Dragon The Log
The Log Zap Wizard Tornado Baby Dragon
The Log Zap Wizard Tornado
Minions Tornado
Zap Knight Wizard Tornado The Log
Zap Wizard Tornado Baby Dragon
Knight Baby Dragon The Log
Minions Baby Dragon
Zap Baby Dragon The Log
Zap Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Tornado
Minions
Zap Wizard Baby Dragon The Log
Zap Wizard Tornado Baby Dragon The Log
Minions Baby Dragon The Log
Wizard Tornado
Tornado The Log
Zap Baby Dragon The Log
Zap Tornado The Log Wizard Baby Dragon
The Log Zap Wizard Tornado Baby Dragon
Zap Wizard Tornado Baby Dragon The Log
Zap Tornado Baby Dragon The Log
Zap Wizard Tornado Baby Dragon
Zap Minions Wizard
Zap Wizard The Log
Zap
Wizard The Log
Zap Minions
Zap Wizard Tornado Baby Dragon
The Log
Knight Wizard Baby Dragon
The Log Zap Wizard Baby Dragon
Zap Tornado
Zap Minions Tornado Baby Dragon The Log
Zap Tornado
Zap Tornado Baby Dragon The Log
Wizard

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