My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Phoenix
Giant Snowball
Cannon Hog Rider
Zap
Cannon Firecracker
Barbarian Barrel
Ice Spirit Knight Cannon Firecracker
The Log
Ice Spirit Cannon Firecracker Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Hog Rider
Fireball
Cannon Firecracker Hog Rider
Poison
Cannon Firecracker Phoenix
Lightning
Knight Cannon Phoenix
Rocket
Hog Rider Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Cannon Firecracker Hog Rider Phoenix Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Cannon

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Firecracker Phoenix Mega Knight
Knight
Ice Spirit Firecracker Hog Rider The Log
Cannon
Firecracker
Knight Hog Rider Ice Spirit Mega Knight
Hog Rider
Ice Spirit Knight Firecracker The Log Mega Knight
The Log
Hog Rider Knight Mega Knight
Phoenix
Ice Spirit
Mega Knight
Ice Spirit Firecracker Hog Rider The Log

Defense Synergies 4 11

Ice Spirit
Knight Cannon Firecracker The Log Phoenix Mega Knight
Knight
Cannon Firecracker Ice Spirit The Log Phoenix
Cannon
Knight The Log Ice Spirit Firecracker
Firecracker
Knight The Log Ice Spirit Cannon Mega Knight
Hog Rider
The Log
Cannon Firecracker Ice Spirit Knight Mega Knight
Phoenix
Ice Spirit Knight
Mega Knight
Ice Spirit Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker The Log
Ice Spirit Knight Cannon Firecracker The Log Phoenix Mega Knight
Cannon Mega Knight Knight
Cannon Knight Firecracker Phoenix Mega Knight
Firecracker The Log Mega Knight
The Log Cannon Firecracker Mega Knight
Ice Spirit Cannon Firecracker Phoenix
Cannon The Log Phoenix Mega Knight
Cannon Phoenix
Knight Ice Spirit Cannon Firecracker Phoenix Mega Knight
Knight Cannon Firecracker The Log Mega Knight
Firecracker Phoenix
Cannon Mega Knight Ice Spirit Knight The Log
Mega Knight Ice Spirit Cannon Firecracker The Log
Knight Cannon Phoenix Mega Knight
Ice Spirit Cannon The Log Mega Knight
Mega Knight Knight Cannon Firecracker
Ice Spirit Cannon Mega Knight Knight Firecracker The Log
The Log Ice Spirit Knight Cannon Firecracker Mega Knight
Cannon Phoenix
Mega Knight Knight Cannon Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight
Knight Firecracker The Log Phoenix Mega Knight
Mega Knight Ice Spirit Knight The Log
Mega Knight Knight The Log Phoenix
Knight Cannon Phoenix Mega Knight
Firecracker Ice Spirit
Knight Phoenix
Mega Knight Knight Phoenix
Mega Knight Ice Spirit Knight Firecracker The Log Phoenix
Cannon Phoenix
Mega Knight Knight Phoenix
Mega Knight The Log Phoenix
Mega Knight Knight Cannon
Cannon Firecracker Mega Knight
Phoenix Ice Spirit Knight Firecracker The Log
Mega Knight Cannon Firecracker The Log Phoenix
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
The Log
Knight Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Ice Spirit
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Firecracker Knight The Log
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Ice Spirit Mega Knight
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Firecracker
Ice Spirit Firecracker
The Log Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker The Log
Ice Spirit
Firecracker
The Log
Knight Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Ice Spirit Firecracker The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Mega Knight

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