My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Hunter Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider
Zap
Inferno Tower Prince
Barbarian Barrel
Heal Spirit Inferno Tower Hunter
The Log
Heal Spirit Suspicious Bush Hog Rider Hunter Prince
Earthquake
Hog Rider Inferno Tower
Arrows
Heal Spirit Suspicious Bush
Royal Delivery
Heal Spirit Hog Rider Hunter Prince
Fireball
Suspicious Bush Hog Rider Inferno Tower Hunter
Poison
Suspicious Bush Inferno Tower Hunter
Lightning
Inferno Tower Hunter Prince
Rocket
Hog Rider Inferno Tower Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Suspicious Bush Inferno Tower Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Suspicious Bush Fireball Hog Rider Hunter Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Zap Suspicious Bush Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Prince Heal Spirit Hunter
Heal Spirit
Prince Zap Hog Rider Hunter
Suspicious Bush
Fireball
Zap Hog Rider
Hog Rider
Zap Fireball Heal Spirit Hunter Prince
Inferno Tower
Hunter
Zap Heal Spirit Hog Rider Prince
Prince
Zap Heal Spirit Hog Rider Hunter

Defense Synergies 1 6

Zap
Fireball Inferno Tower Hunter Prince
Heal Spirit
Suspicious Bush
Fireball
Zap Inferno Tower
Hog Rider
Inferno Tower
Zap Fireball Prince
Hunter
Zap Prince
Prince
Zap Inferno Tower Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower
Inferno Tower Hunter Zap Prince
Inferno Tower Hunter Prince
Inferno Tower Hunter Prince
Fireball Prince
Fireball Zap Hunter
Inferno Tower Hunter Zap Fireball
Zap Fireball Inferno Tower
Inferno Tower Hunter Prince
Inferno Tower Hunter Prince
Zap Fireball Hunter
Inferno Tower Hunter Zap Fireball
Inferno Tower Hunter Prince Zap Fireball
Fireball Zap Hunter Prince
Inferno Tower Hunter Prince
Inferno Tower Zap Fireball Hunter Prince
Fireball Inferno Tower Hunter Prince
Fireball Zap Hunter Prince
Zap Hunter Fireball
Inferno Tower Hunter Prince
Fireball Hunter Prince
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Inferno Tower Prince
Fireball Zap Hunter Prince
Zap Inferno Tower Hunter Prince
Hunter Prince Zap Fireball Inferno Tower
Inferno Tower Hunter Prince
Fireball Zap Hunter
Prince Fireball Inferno Tower Hunter
Inferno Tower Hunter Prince
Zap Fireball Inferno Tower Prince
Inferno Tower
Inferno Tower Hunter Prince
Zap Fireball Prince
Prince Fireball Inferno Tower Hunter
Fireball
Inferno Tower Zap Fireball Hunter Prince
Zap Fireball Inferno Tower Hunter
Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball Prince
Fireball Zap
Fireball Zap Hunter
Fireball Zap Hunter
Fireball Zap
Fireball Prince
Zap Fireball Prince
Fireball Zap
Fireball Hunter
Fireball
Zap Fireball Prince
Zap Fireball Hunter
Fireball
Fireball
Zap Fireball Hunter Prince
Zap Fireball
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Fireball Hunter
Fireball Zap Hunter
Fireball Zap Prince
Fireball Zap
Zap Fireball Hunter
Zap Fireball
Fireball
Zap Fireball Hunter
Zap Fireball
Prince
Fireball
Zap Fireball Prince
Fireball Zap Hunter
Fireball
Fireball Hunter Prince
Zap Fireball
Zap Fireball
Prince
Zap Fireball
Zap Fireball
Zap Fireball Prince
Prince
Fireball

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