My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Dark Prince Hunter Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Curse Dark Prince
Giant Snowball
Musketeer Goblin Curse
Zap
Goblin Curse Dark Prince Goblin Giant
Barbarian Barrel
Knight Elite Barbarians Musketeer Goblin Curse Dark Prince Hunter
The Log
Elite Barbarians Musketeer Goblin Curse Dark Prince Hunter
Earthquake
Arrows
Goblin Curse
Royal Delivery
Knight Elite Barbarians Musketeer Dark Prince Hunter
Fireball
Elite Barbarians Musketeer Hunter
Poison
Musketeer Goblin Curse Hunter
Lightning
Knight Elite Barbarians Musketeer Dark Prince Hunter
Rocket
Elite Barbarians Musketeer Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Curse Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Knight Fireball Musketeer Dark Prince Hunter Elite Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Curse Knight Fireball Musketeer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Elite Barbarians Fireball Hunter
Elite Barbarians
Knight Fireball Goblin Giant
Fireball
Goblin Giant Knight Elite Barbarians Goblin Curse Dark Prince
Musketeer
Knight Dark Prince Goblin Giant
Goblin Curse
Fireball
Dark Prince
Fireball Musketeer Goblin Giant
Hunter
Knight Goblin Giant
Goblin Giant
Fireball Elite Barbarians Musketeer Dark Prince Hunter

Defense Synergies 4 6

Knight
Musketeer Hunter Fireball
Elite Barbarians
Dark Prince Hunter
Fireball
Goblin Giant Knight Musketeer Dark Prince
Musketeer
Knight Fireball Dark Prince
Goblin Curse
Dark Prince
Elite Barbarians Fireball Musketeer Hunter
Hunter
Knight Elite Barbarians Dark Prince
Goblin Giant
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Goblin Giant
Elite Barbarians Hunter Knight Musketeer Goblin Curse Dark Prince
Hunter Knight Elite Barbarians Musketeer Goblin Curse Dark Prince
Elite Barbarians Hunter Knight Musketeer Goblin Curse Dark Prince
Elite Barbarians Fireball Dark Prince
Fireball Musketeer Dark Prince Hunter
Musketeer Hunter Fireball Goblin Curse
Fireball Musketeer Goblin Giant
Hunter Elite Barbarians Musketeer Goblin Curse
Knight Elite Barbarians Musketeer Dark Prince Hunter
Goblin Curse Knight Fireball Musketeer Dark Prince Hunter Goblin Giant
Musketeer Hunter Fireball Goblin Curse
Hunter Knight Elite Barbarians Fireball Musketeer Goblin Curse Dark Prince
Fireball Goblin Curse Dark Prince Hunter
Elite Barbarians Knight Goblin Curse Hunter
Elite Barbarians Fireball Goblin Curse Hunter
Knight Elite Barbarians Fireball Musketeer Dark Prince Hunter
Fireball Knight Elite Barbarians Musketeer Dark Prince Hunter
Hunter Knight Fireball Musketeer Goblin Curse Dark Prince
Elite Barbarians Musketeer Goblin Curse Hunter
Dark Prince Knight Elite Barbarians Fireball Musketeer Goblin Curse Hunter Goblin Giant
Elite Barbarians Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Fireball Dark Prince
Fireball Knight Elite Barbarians Musketeer Hunter
Knight Elite Barbarians Musketeer Dark Prince Hunter Goblin Giant
Dark Prince Hunter Knight Elite Barbarians Fireball Musketeer Goblin Giant
Knight Elite Barbarians Musketeer Goblin Curse Dark Prince Hunter Goblin Giant
Fireball Musketeer Goblin Curse Hunter Goblin Giant
Dark Prince Knight Elite Barbarians Fireball Musketeer Hunter Goblin Giant
Knight Elite Barbarians Goblin Curse Dark Prince Hunter Goblin Giant
Knight Elite Barbarians Fireball Dark Prince
Musketeer Goblin Curse Goblin Giant
Knight Elite Barbarians Musketeer Dark Prince Hunter
Elite Barbarians Fireball Dark Prince Goblin Giant
Elite Barbarians Dark Prince Knight Fireball Goblin Curse Hunter Goblin Giant
Fireball Musketeer Goblin Curse
Elite Barbarians Knight Fireball Musketeer Dark Prince Hunter Goblin Giant
Elite Barbarians Fireball Musketeer Goblin Curse Dark Prince Hunter
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Musketeer Goblin Curse
Fireball Goblin Giant
Knight Fireball Musketeer Dark Prince
Fireball Goblin Curse Dark Prince
Fireball Musketeer Goblin Curse Hunter Goblin Giant
Musketeer
Fireball Goblin Curse Hunter
Fireball
Elite Barbarians Fireball Musketeer
Knight Fireball Musketeer Dark Prince
Fireball Musketeer Goblin Curse
Knight Elite Barbarians Fireball Musketeer Hunter
Fireball Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer Hunter
Fireball Musketeer
Fireball
Fireball Musketeer Dark Prince Hunter
Fireball Goblin Curse
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Goblin Curse Fireball Dark Prince Hunter
Fireball Musketeer Hunter
Fireball Musketeer
Fireball Musketeer Goblin Curse
Elite Barbarians Fireball Musketeer Goblin Curse Hunter
Fireball Musketeer
Elite Barbarians Fireball
Fireball Musketeer Hunter
Fireball
Fireball Goblin Curse
Fireball Musketeer Dark Prince
Fireball Musketeer Goblin Curse Hunter
Fireball
Fireball Knight Musketeer Dark Prince Hunter
Fireball Musketeer
Fireball
Elite Barbarians Musketeer Dark Prince
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Dark Prince Goblin Giant
Fireball

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