My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Witch Balloon Bandit Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Bandit
Giant Snowball
Guards Witch Balloon
Zap
Guards Witch Balloon Bandit
Barbarian Barrel
Ice Spirit Guards Witch Bandit
The Log
Ice Spirit Guards Witch Bandit
Earthquake
Guards Witch
Arrows
Ice Spirit Guards Witch
Royal Delivery
Ice Spirit Guards Witch Balloon Bandit Mother Witch
Fireball
Witch Balloon Bandit Mother Witch
Poison
Guards Witch Balloon Mother Witch
Lightning
Witch Balloon Bandit Mother Witch
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Royal Delivery

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Delivery Guards Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Royal Delivery Guards Bandit Mother Witch Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Ice Spirit Royal Delivery Guards

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Guards Witch Bandit
Royal Delivery
Mirror
Balloon
Guards
Ice Spirit Bandit
Witch
Ice Spirit Bandit
Balloon
Ice Spirit Mirror Bandit
Bandit
Ice Spirit Guards Witch Balloon
Mother Witch

Defense Synergies 1 11

Ice Spirit
Royal Delivery Guards Witch Bandit
Royal Delivery
Mirror Ice Spirit Guards Witch Bandit Mother Witch
Mirror
Royal Delivery
Guards
Ice Spirit Royal Delivery Witch Mother Witch
Witch
Ice Spirit Royal Delivery Guards Bandit
Balloon
Bandit
Ice Spirit Royal Delivery Witch
Mother Witch
Royal Delivery Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Spirit Royal Delivery Witch Bandit
Witch Royal Delivery Bandit
Witch Guards Bandit
Royal Delivery
Royal Delivery Guards Bandit Mother Witch
Ice Spirit Royal Delivery Witch
Bandit
Witch
Guards Ice Spirit Royal Delivery Bandit
Guards Witch Mother Witch Royal Delivery Bandit
Royal Delivery Witch
Ice Spirit Royal Delivery Guards Witch Bandit
Ice Spirit Royal Delivery Guards Witch
Bandit
Ice Spirit Royal Delivery Bandit
Royal Delivery Witch
Ice Spirit Royal Delivery Guards Witch Bandit
Royal Delivery Witch Ice Spirit Guards Bandit Mother Witch
Royal Delivery Guards Witch Bandit Mother Witch
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Witch Bandit
Royal Delivery Bandit
Royal Delivery Guards Bandit Ice Spirit Witch
Guards Royal Delivery Bandit
Royal Delivery Guards Witch Bandit
Royal Delivery Mother Witch Ice Spirit Witch
Royal Delivery Guards Witch Bandit
Royal Delivery
Royal Delivery Ice Spirit Witch Bandit
Witch Royal Delivery Guards
Guards Witch
Royal Delivery Guards
Royal Delivery Guards Witch Bandit
Witch
Guards Witch Ice Spirit Royal Delivery
Royal Delivery Witch Mother Witch
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Bandit
Bandit
Bandit
Guards
Mother Witch Ice Spirit Witch
Witch
Ice Spirit
Bandit
Guards
Bandit
Bandit
Bandit
Witch Bandit
Bandit
Bandit
Witch Mother Witch
Mother Witch Ice Spirit Witch
Witch
Witch Bandit
Witch Bandit
Bandit
Witch Mother Witch
Ice Spirit Guards Witch
Bandit
Ice Spirit
Ice Spirit Guards Witch Bandit
Witch
Ice Spirit Guards Witch
Witch
Witch Bandit

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