My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Elixir Golem Valkyrie Electro Dragon Phoenix Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elixir Golem Valkyrie Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Phoenix Night Witch
Giant Snowball
Electro Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Ice Spirit Elixir Golem Valkyrie Night Witch
The Log
Ice Spirit Elixir Golem
Earthquake
Elixir Golem
Arrows
Ice Spirit Night Witch
Royal Delivery
Ice Spirit Elixir Golem Valkyrie Electro Dragon Night Witch
Fireball
Elixir Golem Electro Dragon Night Witch
Poison
Elixir Golem Electro Dragon Phoenix Night Witch
Lightning
Valkyrie Electro Dragon Phoenix Night Witch
Rocket
Valkyrie Electro Dragon Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Elixir Golem Valkyrie Rage Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Arrows Elixir Golem Valkyrie Phoenix Night Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Rage Arrows Elixir Golem

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Elixir Golem Phoenix Night Witch
Arrows
Elixir Golem Phoenix Night Witch
Elixir Golem
Rage Night Witch Ice Spirit Arrows Electro Dragon
Valkyrie
Ice Spirit Electro Dragon
Rage
Elixir Golem Electro Dragon Phoenix Night Witch
Electro Dragon
Elixir Golem Valkyrie Rage
Phoenix
Ice Spirit Arrows Rage
Night Witch
Elixir Golem Ice Spirit Arrows Rage

Defense Synergies 0 8

Ice Spirit
Valkyrie Electro Dragon Phoenix Night Witch
Arrows
Valkyrie Phoenix
Elixir Golem
Valkyrie
Ice Spirit Arrows Electro Dragon Night Witch
Rage
Electro Dragon
Ice Spirit Valkyrie
Phoenix
Ice Spirit Arrows
Night Witch
Ice Spirit Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Dragon
Ice Spirit Valkyrie Electro Dragon Phoenix Night Witch
Valkyrie Electro Dragon Night Witch
Night Witch Valkyrie Electro Dragon Phoenix
Arrows Valkyrie
Arrows Valkyrie Electro Dragon Night Witch
Ice Spirit Arrows Electro Dragon Phoenix Night Witch
Arrows Valkyrie Electro Dragon Phoenix
Phoenix Night Witch
Ice Spirit Valkyrie Phoenix Night Witch
Valkyrie Arrows Electro Dragon Night Witch
Arrows Electro Dragon Phoenix Night Witch
Night Witch Ice Spirit Valkyrie Electro Dragon
Valkyrie Ice Spirit Arrows Electro Dragon Night Witch
Phoenix
Ice Spirit
Arrows Valkyrie Electro Dragon Night Witch
Ice Spirit Arrows Valkyrie Electro Dragon Night Witch
Arrows Valkyrie Ice Spirit Electro Dragon
Phoenix
Valkyrie Arrows Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Arrows Valkyrie Electro Dragon Phoenix
Ice Spirit Valkyrie Electro Dragon
Valkyrie Phoenix Night Witch
Valkyrie Phoenix Night Witch
Arrows Ice Spirit Electro Dragon
Valkyrie Phoenix Night Witch
Valkyrie Phoenix
Electro Dragon Ice Spirit Valkyrie Phoenix
Phoenix
Valkyrie Electro Dragon Phoenix
Arrows Valkyrie Phoenix
Valkyrie Night Witch
Valkyrie Electro Dragon
Electro Dragon Phoenix Ice Spirit Valkyrie Night Witch
Arrows Valkyrie Electro Dragon Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Valkyrie
Arrows Valkyrie
Arrows Ice Spirit Electro Dragon
Arrows
Arrows Ice Spirit Electro Dragon
Arrows Electro Dragon
Electro Dragon Night Witch
Arrows Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Night Witch
Arrows Electro Dragon
Arrows Valkyrie Electro Dragon
Night Witch
Arrows
Arrows Electro Dragon
Arrows Ice Spirit Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon Night Witch
Electro Dragon Ice Spirit
Night Witch
Arrows Electro Dragon Night Witch
Ice Spirit Arrows Electro Dragon
Arrows
Ice Spirit Electro Dragon Night Witch
Arrows Electro Dragon
Arrows
Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon
Electro Dragon Ice Spirit
Electro Dragon
Electro Dragon
Electro Dragon

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