My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Witch Cannon Cart Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Cannon Cart Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Cannon Cart Phoenix
Giant Snowball
Cannon Goblin Barrel Witch
Zap
Cannon Goblin Barrel Witch Cannon Cart
Barbarian Barrel
Ice Spirit Cannon Goblin Barrel Witch Cannon Cart
The Log
Ice Spirit Cannon Goblin Barrel Witch Cannon Cart
Earthquake
Cannon Goblin Barrel Witch
Arrows
Ice Spirit Goblin Barrel Witch
Royal Delivery
Ice Spirit Goblin Barrel Witch Cannon Cart
Fireball
Cannon Goblin Barrel Witch Cannon Cart
Poison
Cannon Witch Phoenix
Lightning
Cannon Witch Cannon Cart Phoenix
Rocket
Witch Cannon Cart Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Cannon Goblin Barrel Fireball Phoenix Witch Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Cannon Goblin Barrel

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Witch Cannon Cart Phoenix
Cannon
Fireball
The Log
Goblin Barrel
Ice Spirit Cannon Cart
Witch
Ice Spirit Cannon Cart
Cannon Cart
The Log Ice Spirit Goblin Barrel Witch
The Log
Cannon Cart Fireball
Phoenix
Ice Spirit

Defense Synergies 2 10

Ice Spirit
Cannon Fireball Witch Cannon Cart The Log Phoenix
Cannon
The Log Ice Spirit Fireball Witch
Fireball
The Log Ice Spirit Cannon
Goblin Barrel
Witch
Ice Spirit Cannon Cannon Cart The Log
Cannon Cart
Ice Spirit Witch
The Log
Cannon Fireball Ice Spirit Witch
Phoenix
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Cannon Fireball The Log
Ice Spirit Cannon Witch Cannon Cart The Log Phoenix
Cannon Witch Cannon Cart
Cannon Witch Cannon Cart Phoenix
Fireball The Log
Fireball The Log Cannon Cannon Cart
Ice Spirit Cannon Fireball Witch Phoenix
Cannon Fireball Cannon Cart The Log Phoenix
Cannon Witch Phoenix
Ice Spirit Cannon Cannon Cart Phoenix
Witch Cannon Fireball Cannon Cart The Log
Fireball Witch Phoenix
Cannon Ice Spirit Fireball Witch Cannon Cart The Log
Fireball Ice Spirit Cannon Witch Cannon Cart The Log
Cannon Cannon Cart Phoenix
Ice Spirit Cannon Fireball The Log
Cannon Fireball Witch Cannon Cart
Ice Spirit Cannon Fireball Witch Cannon Cart The Log
Witch The Log Ice Spirit Cannon Fireball Cannon Cart
Cannon Cannon Cart Phoenix
Cannon Fireball Witch Cannon Cart The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch Cannon Cart
Fireball Cannon Cart The Log Phoenix
Ice Spirit Witch Cannon Cart The Log
Fireball Cannon Cart The Log Phoenix
Cannon Witch Cannon Cart Phoenix
Fireball Ice Spirit Witch
Fireball Witch Cannon Cart Phoenix
Cannon Cart Phoenix
Ice Spirit Fireball Witch Cannon Cart The Log Phoenix
Witch Cannon Phoenix
Witch Cannon Cart Phoenix
Fireball The Log Phoenix
Cannon Cart Cannon Fireball Witch
Cannon Fireball Witch Cannon Cart
Witch Phoenix Ice Spirit Fireball Cannon Cart The Log
Cannon Fireball Witch Cannon Cart The Log Phoenix
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball Cannon Cart The Log
Cannon Cart Fireball The Log
Fireball The Log
Fireball Ice Spirit Witch
Witch The Log
Fireball The Log Ice Spirit
Fireball The Log
Fireball
Fireball Cannon Cart The Log
Fireball
Fireball Cannon Cart The Log
Fireball Cannon Cart
Fireball Cannon Cart The Log
Fireball Witch Cannon Cart The Log
Fireball Cannon Cart The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball Cannon Cart The Log
The Log Ice Spirit Fireball Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Fireball Witch
Ice Spirit Fireball Witch
Fireball
Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Fireball Witch Cannon Cart
Fireball Witch
The Log Fireball
Fireball Cannon Cart
The Log Fireball
Fireball
Cannon Cart
Ice Spirit Fireball Witch The Log
Fireball Witch
Fireball Witch Cannon Cart The Log
Cannon Cart
Fireball

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