My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Executioner Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Executioner P.E.K.K.A Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Bats Mega Minion Hog Rider Inferno Dragon
Zap
Bats Inferno Dragon
Barbarian Barrel
Elite Barbarians Executioner Ice Wizard
The Log
Elite Barbarians Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Elite Barbarians Mega Minion Hog Rider Executioner P.E.K.K.A Ice Wizard Inferno Dragon
Fireball
Elite Barbarians Mega Minion Hog Rider Executioner Ice Wizard Inferno Dragon
Poison
Bats Mega Minion Executioner Ice Wizard
Lightning
Elite Barbarians Mega Minion Executioner Ice Wizard Inferno Dragon
Rocket
Elite Barbarians Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Executioner P.E.K.K.A Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mega Minion Ice Wizard Hog Rider Inferno Dragon Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Mega Minion Ice Wizard Hog Rider

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Elite Barbarians Mega Minion P.E.K.K.A Inferno Dragon
Elite Barbarians
Bats Hog Rider
Mega Minion
Bats
Hog Rider
Bats Elite Barbarians Executioner
Executioner
Hog Rider P.E.K.K.A
P.E.K.K.A
Bats Executioner Ice Wizard
Ice Wizard
P.E.K.K.A
Inferno Dragon
Bats

Defense Synergies 0 7

Bats
P.E.K.K.A Ice Wizard Inferno Dragon
Elite Barbarians
Mega Minion
Mega Minion
Elite Barbarians Ice Wizard
Hog Rider
Executioner
P.E.K.K.A
Bats Ice Wizard
Ice Wizard
Bats Mega Minion P.E.K.K.A Inferno Dragon
Inferno Dragon
Bats Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Executioner
Elite Barbarians P.E.K.K.A Inferno Dragon Bats Mega Minion Executioner Ice Wizard
P.E.K.K.A Bats Elite Barbarians Mega Minion Executioner Ice Wizard Inferno Dragon
Elite Barbarians P.E.K.K.A Inferno Dragon Bats Mega Minion Ice Wizard
Elite Barbarians P.E.K.K.A
Bats Mega Minion Executioner Ice Wizard
Bats Mega Minion Inferno Dragon Executioner Ice Wizard
P.E.K.K.A
P.E.K.K.A Inferno Dragon Elite Barbarians Ice Wizard
Elite Barbarians Ice Wizard
Bats Executioner Ice Wizard Mega Minion
Mega Minion Executioner Inferno Dragon Bats Ice Wizard
P.E.K.K.A Bats Elite Barbarians Ice Wizard
Executioner Bats Mega Minion P.E.K.K.A
Elite Barbarians P.E.K.K.A Inferno Dragon
Elite Barbarians P.E.K.K.A Inferno Dragon
Bats Elite Barbarians Executioner P.E.K.K.A
Bats Elite Barbarians Mega Minion Executioner Ice Wizard
Executioner Bats Mega Minion Ice Wizard Inferno Dragon
P.E.K.K.A Elite Barbarians Inferno Dragon
Bats Elite Barbarians Executioner P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians P.E.K.K.A
Elite Barbarians Mega Minion Executioner Inferno Dragon
P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Elite Barbarians Executioner Inferno Dragon
Executioner Bats Ice Wizard
P.E.K.K.A Bats Elite Barbarians Mega Minion Ice Wizard
P.E.K.K.A Elite Barbarians Inferno Dragon
P.E.K.K.A Bats Elite Barbarians Mega Minion Inferno Dragon
P.E.K.K.A Mega Minion Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Elite Barbarians Mega Minion
P.E.K.K.A Elite Barbarians
Elite Barbarians P.E.K.K.A Executioner
Executioner
Elite Barbarians Bats Mega Minion Executioner P.E.K.K.A Inferno Dragon
Bats Executioner Elite Barbarians Mega Minion P.E.K.K.A Ice Wizard Inferno Dragon
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Executioner Ice Wizard
Executioner
Executioner Bats Mega Minion Ice Wizard
Executioner
Executioner Ice Wizard
Bats Elite Barbarians
Executioner
Elite Barbarians Executioner
Elite Barbarians
Executioner
Executioner
Bats
Mega Minion Executioner
Executioner Ice Wizard
Mega Minion Inferno Dragon
Executioner Ice Wizard
Elite Barbarians Bats Executioner Ice Wizard
Bats Mega Minion
Elite Barbarians Mega Minion
P.E.K.K.A
Bats
Mega Minion Executioner Ice Wizard
Mega Minion Executioner
Executioner
Elite Barbarians Mega Minion Executioner P.E.K.K.A
Bats Elite Barbarians
Bats Executioner
Executioner
P.E.K.K.A Inferno Dragon

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