My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Goblin Curse Phoenix Goblin Machine Skeleton King Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Baby Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Valkyrie Baby Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Valkyrie Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant
Giant Snowball
Spear Goblins Baby Dragon Little Prince
Zap
Spear Goblins Royal Giant Inferno Tower Little Prince
Barbarian Barrel
Spear Goblins Valkyrie Inferno Tower Little Prince
The Log
Spear Goblins Royal Giant Little Prince
Earthquake
Spear Goblins Inferno Tower
Arrows
Spear Goblins Little Prince
Royal Delivery
Spear Goblins Valkyrie Baby Dragon Little Prince
Fireball
Inferno Tower Baby Dragon Little Prince
Poison
Spear Goblins Inferno Tower Little Prince
Lightning
Valkyrie Inferno Tower Baby Dragon Little Prince
Rocket
Valkyrie Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Inferno Tower Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Little Prince Valkyrie Baby Dragon Poison Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Barbarian Barrel Little Prince Valkyrie

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Barbarian Barrel Royal Giant Baby Dragon
Royal Giant
Barbarian Barrel Poison Spear Goblins Baby Dragon
Valkyrie
Spear Goblins Baby Dragon Little Prince
Inferno Tower
Barbarian Barrel
Spear Goblins Royal Giant Baby Dragon
Baby Dragon
Spear Goblins Royal Giant Valkyrie Barbarian Barrel Poison
Poison
Royal Giant Baby Dragon
Little Prince
Valkyrie

Defense Synergies 0 16

Spear Goblins
Valkyrie Inferno Tower Barbarian Barrel Baby Dragon Poison Little Prince
Royal Giant
Valkyrie
Spear Goblins Inferno Tower Baby Dragon Little Prince
Inferno Tower
Spear Goblins Valkyrie Barbarian Barrel Baby Dragon Poison
Barbarian Barrel
Spear Goblins Inferno Tower Baby Dragon Poison Little Prince
Baby Dragon
Spear Goblins Valkyrie Inferno Tower Barbarian Barrel Little Prince
Poison
Spear Goblins Inferno Tower Barbarian Barrel
Little Prince
Spear Goblins Valkyrie Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Inferno Tower Barbarian Barrel Baby Dragon
Inferno Tower Valkyrie
Inferno Tower Valkyrie
Inferno Tower Valkyrie
Valkyrie Barbarian Barrel Poison
Barbarian Barrel Spear Goblins Valkyrie Baby Dragon
Inferno Tower Spear Goblins Baby Dragon Poison Little Prince
Valkyrie Inferno Tower Barbarian Barrel Baby Dragon Poison
Inferno Tower
Spear Goblins Valkyrie Inferno Tower Barbarian Barrel Little Prince
Valkyrie Poison Spear Goblins Barbarian Barrel Baby Dragon
Inferno Tower Spear Goblins Baby Dragon Poison
Inferno Tower Valkyrie
Valkyrie Barbarian Barrel Baby Dragon Poison
Inferno Tower
Inferno Tower
Valkyrie Inferno Tower Poison
Spear Goblins Valkyrie Barbarian Barrel Baby Dragon Little Prince
Valkyrie Barbarian Barrel Baby Dragon Poison Spear Goblins Little Prince
Inferno Tower
Valkyrie Spear Goblins Barbarian Barrel Baby Dragon Poison Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Inferno Tower Barbarian Barrel
Poison Valkyrie Barbarian Barrel Baby Dragon
Spear Goblins Valkyrie Inferno Tower
Valkyrie Inferno Tower Barbarian Barrel
Inferno Tower Valkyrie
Poison Baby Dragon
Spear Goblins Valkyrie Inferno Tower
Inferno Tower Valkyrie
Spear Goblins Valkyrie Inferno Tower Barbarian Barrel Baby Dragon Poison
Inferno Tower
Valkyrie Inferno Tower
Valkyrie Poison
Valkyrie Inferno Tower
Valkyrie Baby Dragon
Inferno Tower Spear Goblins Valkyrie Barbarian Barrel Baby Dragon Poison Little Prince
Valkyrie Poison Inferno Tower Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Barbarian Barrel Baby Dragon
Poison Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Poison
Valkyrie Barbarian Barrel Poison
Poison Valkyrie Barbarian Barrel Baby Dragon
Poison Spear Goblins Baby Dragon
Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison
Poison
Poison Valkyrie Barbarian Barrel
Poison Baby Dragon
Poison Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Baby Dragon Poison
Spear Goblins Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Poison
Barbarian Barrel Baby Dragon Poison
Valkyrie Barbarian Barrel Baby Dragon Poison Little Prince
Baby Dragon Poison
Poison
Barbarian Barrel Baby Dragon Poison
Poison Valkyrie Barbarian Barrel Baby Dragon Little Prince
Poison Barbarian Barrel Baby Dragon
Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison Baby Dragon Little Prince
Poison
Poison
Poison
Poison
Spear Goblins Barbarian Barrel
Poison Baby Dragon
Barbarian Barrel
Poison Valkyrie Baby Dragon
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison
Poison Barbarian Barrel Baby Dragon Little Prince

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