My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Elixir Collector Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Mini P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Bandit
Giant Snowball
Archers Dart Goblin
Zap
Archers Dart Goblin Bandit
Barbarian Barrel
Archers Knight Dart Goblin Bandit
The Log
Archers Dart Goblin Mini P.E.K.K.A Bandit
Earthquake
Archers Elixir Collector
Arrows
Archers Dart Goblin
Royal Delivery
Archers Knight Dart Goblin Mini P.E.K.K.A Bandit
Fireball
Archers Dart Goblin Elixir Collector Bandit
Poison
Archers Dart Goblin Elixir Collector
Lightning
Knight Mini P.E.K.K.A Elixir Collector Bandit
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Archers Knight Dart Goblin Bandit Mini P.E.K.K.A Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Archers Knight

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Archers Knight Dart Goblin Mini P.E.K.K.A Bandit
Archers
Knight Zap Mini P.E.K.K.A Bandit
Knight
Archers Dart Goblin Zap
Dart Goblin
Knight Zap Mirror Bandit
Mini P.E.K.K.A
Zap Archers Mirror
Elixir Collector
Mirror
Zap Dart Goblin Mini P.E.K.K.A
Bandit
Zap Archers Dart Goblin

Defense Synergies 4 12

Zap
Mini P.E.K.K.A Mirror Archers Knight Dart Goblin Bandit
Archers
Knight Zap Dart Goblin Mini P.E.K.K.A Bandit
Knight
Archers Dart Goblin Zap Mini P.E.K.K.A
Dart Goblin
Knight Zap Archers Mini P.E.K.K.A Mirror Bandit
Mini P.E.K.K.A
Zap Archers Knight Dart Goblin Mirror
Elixir Collector
Mirror
Zap Dart Goblin Mini P.E.K.K.A
Bandit
Zap Archers Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin
Mini P.E.K.K.A Zap Knight Dart Goblin Bandit
Mini P.E.K.K.A Archers Knight Dart Goblin Bandit
Mini P.E.K.K.A Knight Dart Goblin Bandit
Mini P.E.K.K.A
Zap Archers Dart Goblin Bandit
Dart Goblin Zap Archers
Zap Dart Goblin Bandit
Mini P.E.K.K.A
Knight Archers Dart Goblin Mini P.E.K.K.A Bandit
Archers Dart Goblin Zap Knight Bandit
Zap Archers Dart Goblin
Mini P.E.K.K.A Zap Knight Bandit
Zap Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Knight Bandit
Zap Mini P.E.K.K.A Bandit
Knight Mini P.E.K.K.A
Zap Archers Knight Dart Goblin Bandit
Zap Archers Knight Dart Goblin Bandit
Mini P.E.K.K.A Dart Goblin
Archers Knight Dart Goblin Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Archers Bandit
Bandit Zap Archers Knight Mini P.E.K.K.A
Bandit Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Zap Knight Bandit
Knight Mini P.E.K.K.A Bandit
Zap Archers Dart Goblin
Mini P.E.K.K.A Archers Knight Dart Goblin Bandit
Mini P.E.K.K.A Knight
Zap Knight Mini P.E.K.K.A Bandit
Dart Goblin
Knight Dart Goblin Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Knight Bandit
Archers Dart Goblin
Zap Archers Knight Dart Goblin Mini P.E.K.K.A
Zap Archers Dart Goblin Mini P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Bandit
Zap Dart Goblin Bandit
Dart Goblin Bandit
Knight Dart Goblin
Zap
Zap Dart Goblin
Archers Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Bandit
Mini P.E.K.K.A
Zap Knight Dart Goblin Bandit
Zap Archers Dart Goblin
Knight Dart Goblin Bandit
Dart Goblin Bandit
Zap Dart Goblin
Zap Dart Goblin Bandit
Dart Goblin Bandit
Mini P.E.K.K.A
Zap Archers Dart Goblin Mini P.E.K.K.A Bandit
Zap Dart Goblin
Zap
Zap
Zap Dart Goblin Bandit
Zap Bandit
Zap Dart Goblin Bandit
Zap Archers Dart Goblin
Zap Dart Goblin
Mini P.E.K.K.A
Zap Dart Goblin Bandit
Zap
Zap Archers Dart Goblin Bandit
Zap Archers Dart Goblin
Knight Dart Goblin Mini P.E.K.K.A
Zap Dart Goblin
Zap
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Bandit
Dart Goblin

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