My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Bowler Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Cannon Goblin Gang Dart Goblin
Zap
Cannon Goblin Gang Dart Goblin
Barbarian Barrel
Knight Cannon Goblin Gang Dart Goblin Ice Wizard
The Log
Cannon Goblin Gang Dart Goblin Mini P.E.K.K.A
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Knight Goblin Gang Dart Goblin Mini P.E.K.K.A Bowler Ice Wizard
Fireball
Cannon Goblin Gang Dart Goblin Bowler Ice Wizard
Poison
Cannon Goblin Gang Dart Goblin Ice Wizard
Lightning
Knight Cannon Mini P.E.K.K.A Bowler Ice Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Bowler Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Goblin Gang Dart Goblin Ice Wizard Mini P.E.K.K.A Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Goblin Gang

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Bowler
Knight
Goblin Gang Dart Goblin Arrows Ice Wizard
Cannon
Goblin Gang
Knight Dart Goblin Mini P.E.K.K.A Bowler
Dart Goblin
Knight Goblin Gang Bowler
Mini P.E.K.K.A
Arrows Goblin Gang Bowler Ice Wizard
Bowler
Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A Ice Wizard
Ice Wizard
Knight Mini P.E.K.K.A Bowler

Defense Synergies 4 21

Arrows
Knight Cannon Mini P.E.K.K.A Bowler Ice Wizard
Knight
Cannon Goblin Gang Dart Goblin Ice Wizard Arrows Mini P.E.K.K.A Bowler
Cannon
Knight Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A Bowler Ice Wizard
Goblin Gang
Knight Cannon Dart Goblin Mini P.E.K.K.A Ice Wizard
Dart Goblin
Knight Cannon Goblin Gang Mini P.E.K.K.A Bowler Ice Wizard
Mini P.E.K.K.A
Arrows Knight Cannon Goblin Gang Dart Goblin Bowler Ice Wizard
Bowler
Arrows Knight Cannon Dart Goblin Mini P.E.K.K.A Ice Wizard
Ice Wizard
Knight Arrows Cannon Goblin Gang Dart Goblin Mini P.E.K.K.A Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Cannon Dart Goblin
Mini P.E.K.K.A Knight Cannon Goblin Gang Dart Goblin Ice Wizard
Cannon Goblin Gang Mini P.E.K.K.A Bowler Knight Dart Goblin Ice Wizard
Cannon Mini P.E.K.K.A Knight Goblin Gang Dart Goblin Bowler Ice Wizard
Arrows Mini P.E.K.K.A Bowler
Arrows Goblin Gang Bowler Cannon Dart Goblin Ice Wizard
Dart Goblin Arrows Cannon Goblin Gang Ice Wizard
Bowler Arrows Cannon Dart Goblin
Cannon Mini P.E.K.K.A Goblin Gang Ice Wizard
Knight Goblin Gang Cannon Dart Goblin Mini P.E.K.K.A Bowler Ice Wizard
Goblin Gang Dart Goblin Ice Wizard Arrows Knight Cannon Bowler
Arrows Goblin Gang Dart Goblin Ice Wizard
Cannon Mini P.E.K.K.A Bowler Knight Goblin Gang Ice Wizard
Bowler Arrows Cannon Goblin Gang Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Knight Cannon Goblin Gang
Cannon Goblin Gang Mini P.E.K.K.A Bowler
Arrows Knight Cannon Goblin Gang Mini P.E.K.K.A Bowler
Arrows Cannon Knight Goblin Gang Dart Goblin Bowler Ice Wizard
Arrows Knight Cannon Dart Goblin Bowler Ice Wizard
Mini P.E.K.K.A Cannon Dart Goblin
Goblin Gang Bowler Arrows Knight Cannon Dart Goblin Mini P.E.K.K.A
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Bowler
Arrows Knight Goblin Gang Mini P.E.K.K.A Bowler
Goblin Gang Knight Mini P.E.K.K.A Bowler
Goblin Gang Mini P.E.K.K.A Bowler Knight
Knight Cannon Goblin Gang Mini P.E.K.K.A Bowler
Arrows Goblin Gang Dart Goblin Ice Wizard
Goblin Gang Mini P.E.K.K.A Knight Dart Goblin Bowler Ice Wizard
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A
Cannon Goblin Gang Dart Goblin
Knight Dart Goblin Mini P.E.K.K.A Bowler
Arrows Bowler
Mini P.E.K.K.A Bowler Knight Cannon Goblin Gang
Cannon Dart Goblin Bowler
Goblin Gang Knight Dart Goblin Mini P.E.K.K.A Bowler
Arrows Bowler Cannon Dart Goblin Mini P.E.K.K.A Ice Wizard
Arrows Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin
Arrows Dart Goblin Bowler Ice Wizard
Arrows Dart Goblin
Arrows Knight Dart Goblin
Arrows Bowler
Arrows Dart Goblin Ice Wizard
Arrows Dart Goblin Bowler
Arrows Dart Goblin Bowler Ice Wizard
Arrows Dart Goblin
Goblin Gang Mini P.E.K.K.A Bowler
Arrows Knight Dart Goblin Bowler
Arrows Dart Goblin
Knight Dart Goblin Bowler
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Bowler
Arrows Dart Goblin Bowler
Arrows
Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Bowler
Arrows Dart Goblin Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Bowler Ice Wizard
Arrows Dart Goblin Bowler Ice Wizard
Arrows Bowler
Arrows Dart Goblin
Arrows Dart Goblin Ice Wizard
Dart Goblin
Mini P.E.K.K.A Bowler
Arrows Dart Goblin
Arrows
Arrows Bowler
Goblin Gang Dart Goblin
Arrows Dart Goblin Ice Wizard
Arrows
Knight Goblin Gang Dart Goblin Mini P.E.K.K.A Bowler
Arrows Dart Goblin Bowler
Arrows
Dart Goblin
Goblin Gang Dart Goblin Bowler
Dart Goblin
Dart Goblin Bowler
Dart Goblin Bowler

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