My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Flying Machine Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Mini P.E.K.K.A Flying Machine Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Barbarians Mega Minion Flying Machine Lava Hound
Zap
Flying Machine Lava Hound
Barbarian Barrel
Knight Barbarians
The Log
Barbarians Mini P.E.K.K.A
Earthquake
Barbarians
Arrows
Flying Machine Lava Hound
Royal Delivery
Knight Barbarians Mega Minion Mini P.E.K.K.A Flying Machine Lava Hound
Fireball
Barbarians Mega Minion Flying Machine Lava Hound
Poison
Barbarians Mega Minion Flying Machine Lava Hound
Lightning
Knight Mega Minion Mini P.E.K.K.A
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Mini P.E.K.K.A Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mega Minion Mini P.E.K.K.A Flying Machine Poison Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Mega Minion Mini P.E.K.K.A

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Knight Mega Minion Mini P.E.K.K.A
Knight
Mega Minion Arrows Flying Machine Poison
Barbarians
Mega Minion
Knight Lava Hound Arrows Poison
Mini P.E.K.K.A
Arrows
Flying Machine
Lava Hound Knight
Poison
Lava Hound Knight Mega Minion
Lava Hound
Arrows Mega Minion Flying Machine Poison

Defense Synergies 1 8

Arrows
Knight Barbarians Mega Minion Mini P.E.K.K.A
Knight
Mega Minion Arrows Mini P.E.K.K.A Flying Machine Poison
Barbarians
Arrows
Mega Minion
Knight Arrows Flying Machine
Mini P.E.K.K.A
Arrows Knight
Flying Machine
Knight Mega Minion
Poison
Knight
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Flying Machine
Barbarians Mini P.E.K.K.A Knight Mega Minion Flying Machine
Barbarians Mini P.E.K.K.A Knight Mega Minion
Barbarians Mini P.E.K.K.A Knight Mega Minion
Arrows Barbarians Mini P.E.K.K.A Poison
Arrows Mega Minion Flying Machine
Mega Minion Arrows Flying Machine Poison
Arrows Barbarians Flying Machine Poison
Barbarians Mini P.E.K.K.A
Knight Barbarians Mini P.E.K.K.A
Barbarians Poison Arrows Knight Mega Minion Flying Machine
Arrows Mega Minion Flying Machine Poison
Barbarians Mini P.E.K.K.A Knight Flying Machine
Arrows Barbarians Mega Minion Mini P.E.K.K.A Poison
Barbarians Mini P.E.K.K.A Knight
Barbarians Mini P.E.K.K.A
Barbarians Arrows Knight Mini P.E.K.K.A Poison
Arrows Knight Barbarians Mega Minion Flying Machine
Arrows Poison Knight Barbarians Mega Minion Flying Machine
Barbarians Mini P.E.K.K.A
Arrows Knight Barbarians Mini P.E.K.K.A Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A
Poison Arrows Knight Mega Minion Mini P.E.K.K.A Flying Machine
Barbarians Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight Barbarians
Barbarians Knight Mini P.E.K.K.A
Arrows Poison Flying Machine
Mini P.E.K.K.A Knight Barbarians Mega Minion Flying Machine
Mini P.E.K.K.A Knight Barbarians
Knight Barbarians Mega Minion Mini P.E.K.K.A Flying Machine Poison
Barbarians Mega Minion
Knight Barbarians Mega Minion Mini P.E.K.K.A Flying Machine
Arrows Barbarians Poison
Barbarians Mini P.E.K.K.A Knight
Barbarians Flying Machine
Barbarians Knight Mega Minion Mini P.E.K.K.A Flying Machine Poison
Arrows Poison Barbarians Mega Minion Mini P.E.K.K.A Flying Machine
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Flying Machine
Arrows Poison Flying Machine
Arrows Flying Machine Poison
Arrows Knight Barbarians Flying Machine Poison
Poison Arrows
Arrows Poison Mega Minion Flying Machine
Arrows Flying Machine Poison
Arrows Poison Flying Machine
Arrows Poison Flying Machine
Mini P.E.K.K.A Poison
Poison Arrows Knight Flying Machine
Poison Arrows Flying Machine
Flying Machine Poison Knight
Arrows Flying Machine Poison
Arrows Flying Machine Poison
Arrows Flying Machine Poison
Arrows Flying Machine Poison
Arrows Poison
Mini P.E.K.K.A
Arrows Mega Minion Mini P.E.K.K.A Flying Machine Poison
Arrows Flying Machine Poison
Poison
Arrows Poison
Arrows Barbarians Flying Machine Poison
Arrows Poison
Mega Minion
Arrows Poison Flying Machine
Arrows Flying Machine Poison
Poison Arrows
Poison Arrows Flying Machine
Mega Minion Flying Machine Poison
Mega Minion Mini P.E.K.K.A
Poison Arrows
Arrows Poison
Arrows Poison
Barbarians Flying Machine
Poison Arrows Mega Minion Flying Machine
Arrows
Poison Knight Mega Minion Mini P.E.K.K.A Flying Machine
Arrows Flying Machine Poison
Arrows Poison
Mega Minion Flying Machine
Flying Machine Poison
Flying Machine Poison
Poison Flying Machine

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