My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Electro Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Electro Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem Goblin Barrel
Giant Snowball
Minions Goblin Barrel Princess
Zap
Minions Goblin Barrel Princess
Barbarian Barrel
Knight Elixir Golem Goblin Barrel Princess
The Log
Elixir Golem Goblin Barrel Princess
Earthquake
Elixir Golem Goblin Barrel
Arrows
Minions Goblin Barrel Princess
Royal Delivery
Knight Minions Elixir Golem Goblin Barrel Princess
Fireball
Minions Elixir Golem Goblin Barrel Princess
Poison
Minions Elixir Golem Princess
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Giant Princess Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Electro Giant Princess Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Rocket Electro Giant Princess Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Elixir Golem Goblin Barrel Princess Goblin Machine Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Elixir Golem Goblin Barrel

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Barrel Princess
Minions
Knight Elixir Golem
Elixir Golem
Minions Goblin Barrel
Rocket
Electro Giant
Goblin Barrel
Knight Elixir Golem Princess
Electro Giant
Rocket
Princess
Knight Goblin Barrel
Goblin Machine

Defense Synergies 2 0

Knight
Minions Princess
Minions
Knight
Elixir Golem
Rocket
Goblin Barrel
Electro Giant
Princess
Knight
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minions
Knight Minions
Rocket Knight Minions
Knight Minions
Rocket Princess
Minions
Minions Rocket Princess
Rocket Electro Giant
Minions Princess
Knight
Minions Knight Electro Giant Princess
Minions Princess
Knight Minions Rocket
Rocket Minions Princess
Knight
Rocket Electro Giant
Knight Minions
Knight Minions
Knight Minions Princess
Knight Minions Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Electro Giant
Knight Rocket
Knight Minions Rocket
Rocket Knight
Knight
Rocket Electro Giant Minions Princess
Rocket Knight Minions
Knight
Rocket Knight Minions
Knight Minions
Rocket Electro Giant
Rocket Knight
Electro Giant Princess
Electro Giant Knight Minions Rocket
Minions Electro Giant Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Rocket
Princess
Rocket
Knight Rocket
Rocket
Electro Giant Minions Rocket Princess Goblin Machine
Princess
Princess
Rocket Minions
Rocket Knight Princess Goblin Machine
Rocket Princess
Rocket Knight Princess
Minions Rocket Princess
Princess
Rocket Princess
Rocket Princess
Rocket
Minions Rocket
Rocket Princess Goblin Machine
Rocket Electro Giant Princess Goblin Machine
Rocket Minions
Rocket Princess
Rocket
Rocket
Electro Giant Princess Goblin Machine
Princess
Princess
Rocket
Electro Giant Princess
Rocket Minions Electro Giant
Rocket
Rocket Princess
Rocket Princess
Minions Rocket Princess
Rocket Princess
Knight Rocket Princess
Princess
Rocket Electro Giant
Electro Giant Minions Rocket Princess
Rocket Princess
Rocket Electro Giant Princess
Rocket

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