My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Missing cards in your collection

Rune Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Furnace Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elixir Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Hog Rider
Giant Snowball
Goblin Gang Hog Rider Furnace Witch
Zap
Goblin Gang Firecracker Furnace Witch
Barbarian Barrel
Knight Goblin Gang Firecracker Elixir Golem Furnace Witch Electro Wizard
The Log
Goblin Gang Firecracker Elixir Golem Hog Rider Furnace Witch
Earthquake
Goblin Gang Firecracker Elixir Golem Hog Rider Furnace Witch
Arrows
Goblin Gang Firecracker Furnace Witch
Royal Delivery
Knight Goblin Gang Firecracker Elixir Golem Hog Rider Witch Electro Wizard
Fireball
Goblin Gang Firecracker Elixir Golem Hog Rider Furnace Witch Electro Wizard
Poison
Goblin Gang Firecracker Elixir Golem Furnace Witch Electro Wizard
Lightning
Knight Furnace Witch Electro Wizard
Rocket
Hog Rider Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Elixir Golem Hog Rider Furnace Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Firecracker Elixir Golem

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Hog Rider Furnace Witch Electro Wizard
Goblin Gang
Knight Hog Rider Firecracker Elixir Golem
Firecracker
Knight Elixir Golem Hog Rider Goblin Gang
Elixir Golem
Firecracker Goblin Gang Hog Rider Furnace Witch
Hog Rider
Knight Goblin Gang Firecracker Elixir Golem Furnace Witch Electro Wizard
Furnace
Knight Elixir Golem Hog Rider
Witch
Knight Elixir Golem Hog Rider
Electro Wizard
Knight Hog Rider

Defense Synergies 3 8

Knight
Goblin Gang Firecracker Electro Wizard Furnace Witch
Goblin Gang
Knight Firecracker Furnace Electro Wizard
Firecracker
Knight Goblin Gang Electro Wizard
Elixir Golem
Hog Rider
Furnace
Knight Goblin Gang Electro Wizard
Witch
Knight Electro Wizard
Electro Wizard
Knight Goblin Gang Firecracker Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Electro Wizard
Knight Goblin Gang Firecracker Furnace Witch Electro Wizard
Goblin Gang Furnace Witch Knight Electro Wizard
Witch Knight Goblin Gang Firecracker Furnace Electro Wizard
Firecracker
Goblin Gang Firecracker Furnace Electro Wizard
Furnace Electro Wizard Goblin Gang Firecracker Witch
Electro Wizard
Witch Goblin Gang Furnace
Knight Goblin Gang Firecracker Electro Wizard
Goblin Gang Witch Electro Wizard Knight Firecracker Furnace
Goblin Gang Firecracker Furnace Witch Electro Wizard
Furnace Knight Goblin Gang Witch Electro Wizard
Goblin Gang Firecracker Furnace Witch Electro Wizard
Knight Goblin Gang Furnace Electro Wizard
Goblin Gang Furnace Electro Wizard
Knight Goblin Gang Firecracker Furnace Witch Electro Wizard
Knight Goblin Gang Firecracker Furnace Witch Electro Wizard
Furnace Witch Knight Firecracker Electro Wizard
Electro Wizard
Goblin Gang Knight Firecracker Furnace Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Furnace Witch Electro Wizard
Electro Wizard Knight Goblin Gang Firecracker
Goblin Gang Knight Furnace Witch Electro Wizard
Goblin Gang Knight Electro Wizard
Knight Goblin Gang Witch
Firecracker Furnace Goblin Gang Witch Electro Wizard
Goblin Gang Knight Furnace Witch Electro Wizard
Knight
Electro Wizard Knight Firecracker Witch
Witch Goblin Gang
Knight Witch
Electro Wizard
Knight Goblin Gang Witch
Firecracker Furnace Witch
Goblin Gang Witch Electro Wizard Knight Firecracker Furnace
Firecracker Witch Electro Wizard
Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Electro Wizard
Knight Firecracker
Firecracker Furnace
Firecracker Furnace Witch
Firecracker Furnace Witch
Firecracker
Firecracker
Goblin Gang Electro Wizard
Firecracker Knight Electro Wizard
Firecracker
Knight Firecracker
Firecracker
Firecracker Furnace
Firecracker Furnace Witch
Firecracker Furnace
Firecracker Electro Wizard
Firecracker Witch
Firecracker Furnace Witch
Witch
Firecracker Witch Electro Wizard
Witch
Firecracker
Firecracker Furnace Witch Electro Wizard
Electro Wizard Firecracker Witch
Firecracker Electro Wizard
Firecracker
Electro Wizard Goblin Gang Witch
Firecracker Witch Electro Wizard
Knight Goblin Gang Firecracker Electro Wizard
Firecracker
Firecracker
Goblin Gang Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker

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