My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Ice Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Royal Recruits Royal Hogs Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Goblins Cannon Royal Recruits Royal Hogs
Zap
Goblins Cannon Royal Hogs
Barbarian Barrel
Goblins Knight Cannon Royal Recruits Royal Hogs Ice Wizard Magic Archer
The Log
Goblins Cannon Royal Recruits Royal Hogs
Earthquake
Cannon Royal Hogs
Arrows
Goblins Royal Recruits Royal Hogs
Royal Delivery
Goblins Knight Royal Recruits Royal Hogs Ice Wizard Magic Archer
Fireball
Cannon Royal Hogs Ice Wizard Magic Archer
Poison
Cannon Royal Recruits Royal Hogs Ice Wizard Magic Archer
Lightning
Knight Cannon Ice Wizard Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Knight Cannon Ice Wizard Magic Archer Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Knight Cannon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Royal Hogs Knight
Knight
Arrows Royal Hogs Ice Wizard Magic Archer
Cannon
Royal Recruits
Royal Hogs Magic Archer
Royal Hogs
Arrows Knight Royal Recruits Magic Archer
Ice Wizard
Knight
Magic Archer
Knight Royal Recruits Royal Hogs

Defense Synergies 3 11

Goblins
Knight Cannon Ice Wizard Magic Archer
Arrows
Knight Cannon Ice Wizard
Knight
Cannon Ice Wizard Magic Archer Goblins Arrows
Cannon
Knight Goblins Arrows Royal Recruits Ice Wizard Magic Archer
Royal Recruits
Cannon Ice Wizard
Royal Hogs
Ice Wizard
Knight Goblins Arrows Cannon Royal Recruits
Magic Archer
Knight Goblins Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Royal Recruits Magic Archer
Goblins Knight Cannon Royal Recruits Ice Wizard
Cannon Goblins Knight Royal Recruits Ice Wizard
Cannon Royal Recruits Goblins Knight Ice Wizard
Arrows Royal Recruits
Arrows Goblins Cannon Ice Wizard Magic Archer
Arrows Cannon Ice Wizard Magic Archer
Arrows Cannon Royal Recruits Magic Archer
Cannon Goblins Royal Recruits Ice Wizard
Knight Goblins Cannon Royal Recruits Ice Wizard
Goblins Ice Wizard Arrows Knight Cannon Royal Recruits Magic Archer
Arrows Ice Wizard Magic Archer
Cannon Royal Recruits Knight Ice Wizard
Goblins Arrows Cannon Royal Recruits Magic Archer
Royal Recruits Knight Cannon
Cannon Royal Recruits
Goblins Arrows Knight Cannon Royal Recruits
Arrows Cannon Goblins Knight Royal Recruits Ice Wizard Magic Archer
Arrows Knight Cannon Royal Recruits Ice Wizard Magic Archer
Cannon Royal Recruits
Royal Recruits Goblins Arrows Knight Cannon
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Goblins
Arrows Knight Magic Archer
Royal Recruits Goblins Knight
Royal Recruits Knight
Royal Recruits Knight Cannon
Arrows Ice Wizard Magic Archer
Royal Recruits Goblins Knight Ice Wizard
Knight Royal Recruits
Royal Recruits Goblins Knight Magic Archer
Royal Recruits Cannon
Knight Royal Recruits
Royal Recruits Arrows
Royal Recruits Knight Cannon
Royal Recruits Cannon Magic Archer
Royal Recruits Goblins Knight Magic Archer
Arrows Cannon Royal Recruits Ice Wizard Magic Archer
Arrows Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Royal Recruits
Arrows Ice Wizard Magic Archer
Arrows Magic Archer
Arrows Knight Royal Recruits
Arrows Magic Archer
Arrows Ice Wizard Magic Archer
Arrows Magic Archer
Arrows Ice Wizard Magic Archer
Arrows
Goblins
Arrows Knight Royal Recruits Magic Archer
Arrows Magic Archer
Knight Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows Royal Recruits
Arrows
Arrows Magic Archer
Arrows Magic Archer
Magic Archer
Arrows
Arrows Royal Recruits
Arrows Ice Wizard Magic Archer
Arrows Ice Wizard Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Ice Wizard Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Royal Recruits Magic Archer
Arrows Ice Wizard Magic Archer
Arrows
Knight Magic Archer
Arrows Magic Archer
Arrows
Royal Recruits
Royal Recruits Magic Archer
Magic Archer
Royal Recruits Magic Archer

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