My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Flying Machine Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Electro Giant Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Mortar Flying Machine Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Fire Spirit Flying Machine Inferno Dragon
Zap
Fire Spirit Mortar Flying Machine Inferno Dragon
Barbarian Barrel
Fire Spirit Knight Mortar Magic Archer
The Log
Fire Spirit
Earthquake
Mortar
Arrows
Fire Spirit Flying Machine
Royal Delivery
Fire Spirit Knight Flying Machine Inferno Dragon Magic Archer
Fireball
Mortar Flying Machine Inferno Dragon Magic Archer
Poison
Mortar Flying Machine Magic Archer
Lightning
Knight Mortar Inferno Dragon Magic Archer
Rocket
Mortar Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mortar Electro Giant Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Electro Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Mortar Flying Machine Inferno Dragon Magic Archer Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Knight Mortar Flying Machine

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Mortar Inferno Dragon
Knight
Mortar Fire Spirit Flying Machine Magic Archer
Mortar
Knight Fire Spirit Flying Machine
Flying Machine
Knight Mortar
Lightning
Electro Giant
Electro Giant
Lightning Inferno Dragon
Inferno Dragon
Fire Spirit Electro Giant
Magic Archer
Knight

Defense Synergies 2 5

Fire Spirit
Knight
Knight
Fire Spirit Magic Archer Mortar Flying Machine
Mortar
Knight Flying Machine Inferno Dragon
Flying Machine
Knight Mortar
Lightning
Electro Giant
Inferno Dragon
Inferno Dragon
Mortar Electro Giant
Magic Archer
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Mortar Flying Machine Magic Archer
Inferno Dragon Knight Mortar Flying Machine
Mortar Fire Spirit Knight Lightning Inferno Dragon
Inferno Dragon Knight Mortar
Lightning
Fire Spirit Flying Machine Magic Archer
Lightning Inferno Dragon Fire Spirit Mortar Flying Machine Magic Archer
Lightning Flying Machine Electro Giant Magic Archer
Inferno Dragon Mortar
Knight Fire Spirit
Knight Flying Machine Electro Giant Magic Archer
Inferno Dragon Flying Machine Magic Archer
Mortar Fire Spirit Knight Flying Machine Lightning
Fire Spirit Mortar Magic Archer
Inferno Dragon Knight Mortar
Mortar Lightning Electro Giant Inferno Dragon
Knight Mortar
Fire Spirit Mortar Knight Flying Machine Magic Archer
Mortar Fire Spirit Knight Flying Machine Inferno Dragon Magic Archer
Mortar Inferno Dragon
Fire Spirit Knight Flying Machine Electro Giant
Mortar Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Electro Giant
Knight Mortar Flying Machine Lightning Inferno Dragon Magic Archer
Knight Lightning
Lightning Knight
Knight Inferno Dragon
Fire Spirit Electro Giant Flying Machine Magic Archer
Knight Flying Machine Lightning
Knight Inferno Dragon
Lightning Knight Mortar Flying Machine Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Knight Flying Machine
Lightning Electro Giant
Lightning Knight
Flying Machine Electro Giant Magic Archer
Electro Giant Knight Mortar Flying Machine Lightning Inferno Dragon Magic Archer
Flying Machine Electro Giant Inferno Dragon Magic Archer
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Knight Mortar Flying Machine
Mortar Flying Machine Magic Archer
Lightning Flying Machine Magic Archer
Lightning Knight Flying Machine
Fire Spirit Mortar Magic Archer
Electro Giant Fire Spirit Flying Machine Magic Archer
Fire Spirit Mortar Flying Machine Magic Archer
Fire Spirit Flying Machine Lightning Magic Archer
Mortar Flying Machine Lightning
Lightning Fire Spirit
Lightning Knight Mortar Flying Machine Magic Archer
Lightning Fire Spirit Flying Machine Magic Archer
Flying Machine Lightning Fire Spirit Knight Mortar Magic Archer
Lightning Mortar Flying Machine Magic Archer
Lightning Mortar Flying Machine Magic Archer
Lightning Mortar Flying Machine Magic Archer
Lightning Magic Archer Mortar Flying Machine
Lightning Mortar
Lightning
Lightning Fire Spirit Mortar Flying Machine Magic Archer
Lightning Fire Spirit Mortar Flying Machine Electro Giant Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning Mortar Flying Machine
Electro Giant Fire Spirit Mortar Magic Archer
Inferno Dragon
Mortar Flying Machine Lightning Magic Archer
Lightning Mortar Flying Machine Magic Archer
Lightning Mortar Magic Archer
Lightning Fire Spirit Flying Machine Electro Giant Magic Archer
Lightning Flying Machine Electro Giant
Lightning
Lightning Mortar Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Fire Spirit Flying Machine Magic Archer
Lightning Fire Spirit Flying Machine Magic Archer
Lightning Knight Flying Machine Magic Archer
Mortar Flying Machine Lightning Magic Archer
Lightning Electro Giant
Flying Machine
Electro Giant Flying Machine Lightning Magic Archer
Flying Machine Lightning Magic Archer
Lightning Mortar Flying Machine Electro Giant Magic Archer
Inferno Dragon
Lightning Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: