My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Wall Breakers Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Wall Breakers
Giant Snowball
Spear Goblins Cannon Wall Breakers
Zap
Spear Goblins Cannon Wall Breakers
Barbarian Barrel
Spear Goblins Knight Cannon Wall Breakers Magic Archer
The Log
Spear Goblins Cannon Wall Breakers
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins Wall Breakers
Royal Delivery
Spear Goblins Knight Wall Breakers Magic Archer
Fireball
Cannon Wall Breakers Magic Archer
Poison
Spear Goblins Cannon Magic Archer
Lightning
Knight Cannon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Tornado Freeze Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers Knight Cannon Tornado Freeze Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Wall Breakers Knight Cannon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Wall Breakers Mega Knight
Knight
Spear Goblins Wall Breakers Magic Archer
Cannon
Wall Breakers
Knight Spear Goblins Mega Knight
Tornado
Magic Archer Freeze Mega Knight
Freeze
Tornado
Magic Archer
Tornado Knight Mega Knight
Mega Knight
Spear Goblins Wall Breakers Tornado Magic Archer

Defense Synergies 4 7

Spear Goblins
Knight Cannon Mega Knight
Knight
Spear Goblins Cannon Magic Archer Tornado
Cannon
Knight Spear Goblins Magic Archer
Wall Breakers
Tornado
Magic Archer Knight Mega Knight
Freeze
Mega Knight
Magic Archer
Knight Tornado Cannon Mega Knight
Mega Knight
Spear Goblins Tornado Freeze Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Cannon Magic Archer
Knight Cannon Mega Knight
Cannon Tornado Mega Knight Knight Freeze
Cannon Knight Mega Knight
Tornado Mega Knight
Tornado Freeze Spear Goblins Cannon Magic Archer Mega Knight
Tornado Spear Goblins Cannon Freeze Magic Archer
Cannon Magic Archer Mega Knight
Cannon Tornado
Knight Tornado Spear Goblins Cannon Mega Knight
Spear Goblins Knight Cannon Tornado Freeze Magic Archer Mega Knight
Spear Goblins Tornado Magic Archer
Cannon Mega Knight Knight Freeze
Mega Knight Cannon Tornado Freeze Magic Archer
Knight Cannon Mega Knight
Tornado Cannon Freeze Mega Knight
Mega Knight Knight Cannon Tornado
Cannon Mega Knight Spear Goblins Knight Tornado Magic Archer
Tornado Freeze Spear Goblins Knight Cannon Magic Archer Mega Knight
Cannon Tornado
Mega Knight Spear Goblins Knight Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins
Knight Magic Archer Mega Knight
Mega Knight Spear Goblins Knight
Mega Knight Knight Tornado
Knight Cannon Mega Knight
Tornado Freeze Magic Archer
Spear Goblins Knight
Mega Knight Knight
Freeze Mega Knight Spear Goblins Knight Tornado Magic Archer
Cannon
Mega Knight Knight
Mega Knight Tornado
Mega Knight Knight Cannon
Cannon Magic Archer Mega Knight
Spear Goblins Knight Tornado Freeze Magic Archer
Mega Knight Cannon Freeze Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Freeze
Tornado Magic Archer
Magic Archer
Knight Freeze
Magic Archer Mega Knight
Spear Goblins Tornado Freeze Magic Archer
Tornado Magic Archer
Tornado Freeze Magic Archer
Tornado
Tornado
Knight Tornado Magic Archer
Tornado Magic Archer
Knight Magic Archer
Freeze Magic Archer
Magic Archer
Spear Goblins Magic Archer
Magic Archer Mega Knight
Tornado Freeze
Magic Archer Mega Knight
Tornado Magic Archer Mega Knight
Magic Archer Mega Knight
Tornado
Tornado
Tornado Freeze Magic Archer Mega Knight
Tornado Magic Archer
Tornado Magic Archer Mega Knight
Tornado Magic Archer
Tornado Magic Archer
Freeze
Magic Archer Mega Knight
Freeze Magic Archer
Mega Knight
Magic Archer
Spear Goblins Freeze Magic Archer
Tornado Magic Archer
Freeze
Knight Magic Archer Mega Knight
Magic Archer
Tornado
Mega Knight
Tornado Freeze Magic Archer
Tornado Magic Archer
Tornado Freeze Magic Archer Mega Knight
Mega Knight

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