My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Valkyrie X-Bow Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang X-Bow
Barbarian Barrel
Knight Goblin Gang Tesla Valkyrie X-Bow
The Log
Goblin Gang X-Bow
Earthquake
Goblin Gang Tesla X-Bow
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Valkyrie
Fireball
Goblin Gang Tesla X-Bow
Poison
Goblin Gang X-Bow
Lightning
Knight Tesla Valkyrie X-Bow Monk
Rocket
Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Goblin Gang Tesla Valkyrie Monk X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Goblin Gang

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight X-Bow
Knight
Goblin Gang X-Bow Arrows The Log
Goblin Gang
Knight Valkyrie X-Bow Monk
Tesla
Valkyrie
Goblin Gang X-Bow
X-Bow
Knight The Log Arrows Goblin Gang Valkyrie
The Log
X-Bow Knight
Monk
Goblin Gang

Defense Synergies 7 11

Arrows
Knight Tesla Valkyrie Monk
Knight
Goblin Gang Tesla X-Bow Arrows The Log
Goblin Gang
Knight Tesla Valkyrie X-Bow The Log
Tesla
Knight Goblin Gang X-Bow The Log Arrows Valkyrie
Valkyrie
Arrows Goblin Gang Tesla X-Bow The Log
X-Bow
Knight Tesla The Log Goblin Gang Valkyrie
The Log
Tesla X-Bow Knight Goblin Gang Valkyrie
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Valkyrie X-Bow The Log
Knight Goblin Gang Tesla Valkyrie X-Bow The Log Monk
Goblin Gang Tesla Knight Valkyrie
Tesla Knight Goblin Gang Valkyrie Monk
Arrows Valkyrie X-Bow The Log Monk
Arrows Goblin Gang The Log Tesla Valkyrie X-Bow
Tesla Arrows Goblin Gang X-Bow
Arrows Tesla Valkyrie X-Bow The Log Monk
Tesla Goblin Gang X-Bow
Knight Goblin Gang Tesla Valkyrie
Goblin Gang Valkyrie Arrows Knight Tesla X-Bow The Log
Arrows Tesla Goblin Gang
Tesla Knight Goblin Gang Valkyrie X-Bow The Log
Valkyrie Arrows Goblin Gang Tesla X-Bow The Log
Knight Goblin Gang Tesla X-Bow
Monk Goblin Gang Tesla X-Bow The Log
Tesla Arrows Knight Goblin Gang Valkyrie X-Bow
Arrows Tesla Valkyrie Knight Goblin Gang X-Bow The Log
Arrows Valkyrie The Log Knight Tesla
Tesla
Goblin Gang Valkyrie Arrows Knight Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Tesla X-Bow
Arrows Knight Goblin Gang Tesla Valkyrie X-Bow The Log Monk
Goblin Gang Knight Valkyrie The Log
Goblin Gang Valkyrie Knight Tesla X-Bow The Log Monk
Knight Goblin Gang Tesla Valkyrie
Arrows Goblin Gang Tesla Monk
Goblin Gang Knight Tesla Valkyrie
Knight Tesla Valkyrie
Knight Valkyrie X-Bow The Log Monk
Goblin Gang Tesla
Knight Tesla Valkyrie
Monk Arrows Valkyrie The Log
Knight Goblin Gang Tesla Valkyrie
Tesla Valkyrie
Goblin Gang Tesla Knight Valkyrie X-Bow The Log Monk
Arrows Valkyrie Tesla The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie X-Bow The Log Monk
Arrows Monk X-Bow The Log
Arrows X-Bow The Log
Arrows Knight Valkyrie The Log
Arrows Valkyrie The Log
Arrows Monk
Arrows The Log
Arrows X-Bow The Log
Arrows The Log Monk X-Bow
Goblin Gang X-Bow
Monk Arrows Knight Valkyrie X-Bow The Log
Monk Arrows
Knight The Log
Arrows X-Bow Monk
Arrows X-Bow The Log
X-Bow Arrows The Log
Arrows X-Bow The Log
Monk Arrows
Arrows X-Bow The Log Monk
Arrows Valkyrie X-Bow The Log Monk
X-Bow The Log Monk
Arrows
X-Bow The Log Monk
Arrows X-Bow The Log Monk
Arrows The Log Valkyrie
Arrows X-Bow The Log Monk
Arrows X-Bow The Log Monk
Arrows X-Bow The Log
Arrows X-Bow
Arrows X-Bow The Log
Arrows Monk
Arrows The Log Monk
Goblin Gang X-Bow
Arrows Monk
Arrows The Log
Knight Goblin Gang Valkyrie
Arrows The Log
Monk Arrows
Goblin Gang The Log
X-Bow The Log Monk
Monk

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