My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Drill
Giant Snowball
Wall Breakers Goblin Drill
Zap
Wall Breakers Goblin Drill
Barbarian Barrel
Knight Bomb Tower Wall Breakers Goblin Drill Magic Archer
The Log
Wall Breakers Goblin Drill
Earthquake
Bomb Tower Goblin Drill
Arrows
Wall Breakers Goblin Drill
Royal Delivery
Knight Wall Breakers Goblin Drill Magic Archer
Fireball
Bomb Tower Wall Breakers Goblin Drill Magic Archer
Poison
Bomb Tower Goblin Drill Magic Archer
Lightning
Knight Bomb Tower Magic Archer
Rocket
Bomb Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Tornado Poison The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Poison Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Knight Tornado Bomb Tower Poison Goblin Drill Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Knight Tornado

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wall Breakers Poison Goblin Drill The Log Magic Archer
Bomb Tower
Wall Breakers
Knight Goblin Drill The Log
Tornado
Magic Archer Poison The Log
Poison
Knight Tornado Goblin Drill The Log
Goblin Drill
Wall Breakers Knight Poison The Log
The Log
Knight Wall Breakers Tornado Poison Goblin Drill Magic Archer
Magic Archer
Tornado Knight The Log

Defense Synergies 5 11

Knight
Bomb Tower Magic Archer Tornado Poison The Log
Bomb Tower
Knight Tornado The Log Magic Archer
Wall Breakers
Tornado
Bomb Tower Magic Archer Knight Poison Goblin Drill The Log
Poison
Knight Tornado The Log
Goblin Drill
Tornado The Log Magic Archer
The Log
Bomb Tower Knight Tornado Poison Goblin Drill Magic Archer
Magic Archer
Knight Tornado Bomb Tower Goblin Drill The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Magic Archer
Bomb Tower Knight Goblin Drill The Log
Bomb Tower Tornado Knight Goblin Drill
Bomb Tower Knight Goblin Drill
Bomb Tower Tornado Poison The Log
Tornado The Log Bomb Tower Magic Archer
Tornado Bomb Tower Poison Magic Archer
Bomb Tower Poison The Log Magic Archer
Bomb Tower Tornado Goblin Drill
Knight Tornado
Poison Knight Bomb Tower Tornado Goblin Drill The Log Magic Archer
Tornado Poison Magic Archer
Bomb Tower Goblin Drill Knight The Log
Bomb Tower Tornado Poison Goblin Drill The Log Magic Archer
Knight Bomb Tower Goblin Drill
Bomb Tower Tornado Goblin Drill The Log
Bomb Tower Knight Tornado Poison Goblin Drill
Bomb Tower Knight Tornado Goblin Drill The Log Magic Archer
Bomb Tower Tornado Poison Goblin Drill The Log Knight Magic Archer
Bomb Tower Tornado Goblin Drill
Knight Bomb Tower Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Poison Knight Bomb Tower The Log Magic Archer
Knight Bomb Tower The Log
Knight Tornado The Log
Knight Goblin Drill
Poison Bomb Tower Tornado Magic Archer
Knight Bomb Tower
Knight Bomb Tower
Knight Bomb Tower Tornado Poison The Log Magic Archer
Goblin Drill
Knight Bomb Tower
Tornado Poison The Log
Knight Bomb Tower
Bomb Tower Magic Archer
Knight Bomb Tower Tornado Poison Goblin Drill The Log Magic Archer
Poison Bomb Tower The Log Magic Archer
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight Goblin Drill The Log
Poison Tornado The Log Magic Archer
Poison Goblin Drill The Log Magic Archer
Knight Poison The Log
Poison The Log Magic Archer
Poison Tornado Magic Archer
Tornado Poison The Log Magic Archer
Poison The Log Tornado Magic Archer
Poison The Log Tornado
Tornado Poison
Poison Knight Tornado The Log Magic Archer
Poison Tornado Magic Archer
Poison Knight The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison Goblin Drill The Log Magic Archer
Magic Archer Poison The Log
Tornado Poison
Poison The Log Magic Archer
Tornado Poison The Log Magic Archer
Poison The Log Magic Archer
Tornado Poison
Tornado The Log
Poison Goblin Drill The Log
Tornado Poison The Log Magic Archer
Poison The Log Tornado Magic Archer
Tornado Poison The Log Magic Archer
Poison Tornado The Log Magic Archer
Poison Tornado Magic Archer
Poison
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Magic Archer
Poison Tornado Magic Archer
The Log
Poison Knight Magic Archer
The Log Poison Magic Archer
Tornado Poison
Tornado Poison The Log Magic Archer
Tornado Poison Magic Archer
Poison Tornado The Log Magic Archer

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