My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Dart Goblin Hog Rider
Zap
Firecracker Dart Goblin
Barbarian Barrel
Knight Firecracker Barbarians Dart Goblin Wizard
The Log
Firecracker Barbarians Dart Goblin Hog Rider
Earthquake
Firecracker Barbarians Hog Rider
Arrows
Firecracker Dart Goblin
Royal Delivery
Knight Firecracker Barbarians Dart Goblin Hog Rider Wizard
Fireball
Firecracker Barbarians Dart Goblin Hog Rider Wizard
Poison
Firecracker Barbarians Dart Goblin Wizard
Lightning
Knight Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Dart Goblin Hog Rider Freeze Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Dart Goblin

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Dart Goblin Hog Rider Wizard The Log
Firecracker
Knight Hog Rider Dart Goblin
Barbarians
Hog Rider
Dart Goblin
Knight Firecracker Hog Rider The Log
Hog Rider
Knight Firecracker Freeze The Log Barbarians Dart Goblin Wizard
Wizard
Knight Hog Rider
Freeze
Hog Rider
The Log
Hog Rider Knight Dart Goblin

Defense Synergies 3 6

Knight
Firecracker Dart Goblin Wizard The Log
Firecracker
Knight The Log Dart Goblin
Barbarians
Dart Goblin
Knight Firecracker The Log
Hog Rider
Wizard
Knight Freeze The Log
Freeze
Wizard
The Log
Firecracker Knight Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin Wizard The Log
Barbarians Knight Firecracker Dart Goblin The Log
Barbarians Knight Dart Goblin Freeze
Barbarians Knight Firecracker Dart Goblin
Firecracker Barbarians The Log
Freeze The Log Firecracker Dart Goblin
Dart Goblin Firecracker Wizard Freeze
Barbarians Dart Goblin The Log
Barbarians
Knight Firecracker Barbarians Dart Goblin
Barbarians Dart Goblin Knight Firecracker Wizard Freeze The Log
Firecracker Dart Goblin Wizard
Barbarians Knight Wizard Freeze The Log
Wizard Firecracker Barbarians Dart Goblin Freeze The Log
Barbarians Knight
Barbarians Freeze The Log
Barbarians Wizard Knight Firecracker
Knight Firecracker Barbarians Dart Goblin Wizard The Log
Wizard Freeze The Log Knight Firecracker Barbarians Dart Goblin
Barbarians Dart Goblin
Wizard Knight Firecracker Barbarians Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians
Knight Firecracker Wizard The Log
Barbarians Knight The Log
Knight Barbarians The Log
Barbarians Knight
Firecracker Wizard Dart Goblin Freeze
Knight Barbarians Dart Goblin
Knight Barbarians
Freeze Knight Firecracker Barbarians The Log
Barbarians Dart Goblin
Knight Barbarians Dart Goblin
Barbarians The Log
Barbarians Knight Wizard
Wizard Firecracker Barbarians Dart Goblin
Barbarians Knight Firecracker Dart Goblin Freeze The Log
Firecracker Barbarians Dart Goblin Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin Freeze The Log
Firecracker Dart Goblin The Log
Dart Goblin The Log
Knight Firecracker Barbarians Dart Goblin Freeze The Log
Wizard Firecracker The Log
Firecracker Wizard Dart Goblin Freeze
Firecracker Dart Goblin Wizard The Log
The Log Firecracker Dart Goblin Wizard Freeze
The Log Firecracker Dart Goblin Wizard
Firecracker Knight Dart Goblin Wizard The Log
Firecracker Dart Goblin Wizard
Knight Firecracker Dart Goblin The Log
Firecracker Dart Goblin Freeze
Firecracker Dart Goblin The Log
Firecracker Dart Goblin Wizard The Log
Firecracker Dart Goblin Wizard The Log
Freeze
Firecracker Dart Goblin Wizard The Log
Firecracker Dart Goblin Wizard The Log
The Log
Wizard
The Log
Barbarians The Log
Firecracker Freeze The Log Wizard
Firecracker The Log Dart Goblin Wizard
Wizard The Log
Firecracker Dart Goblin The Log
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Freeze
Dart Goblin Wizard The Log
Firecracker Freeze
Firecracker Wizard The Log
Barbarians Dart Goblin Freeze
Firecracker Dart Goblin Wizard
Freeze
The Log
Knight Firecracker Dart Goblin Wizard
The Log Firecracker Dart Goblin Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin Freeze The Log
Firecracker Dart Goblin
Firecracker Dart Goblin Freeze The Log
Firecracker Dart Goblin Wizard

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