My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions
Barbarian Barrel
Knight Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Knight Minions Hog Rider Wizard P.E.K.K.A
Fireball
Minions Hog Rider Wizard
Poison
Minions Wizard
Lightning
Knight Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Knight Minions Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Knight

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Knight
Knight
Minions Hog Rider Arrows Wizard The Log
Minions
Knight Hog Rider Rage P.E.K.K.A
Hog Rider
Arrows Knight Minions Rage The Log Wizard
Wizard
Knight Hog Rider Rage P.E.K.K.A
Rage
Minions Hog Rider Wizard
P.E.K.K.A
Arrows Minions Wizard The Log
The Log
Hog Rider Knight P.E.K.K.A

Defense Synergies 2 8

Arrows
Knight P.E.K.K.A
Knight
Minions Arrows Wizard The Log
Minions
Knight P.E.K.K.A The Log
Hog Rider
Wizard
Knight P.E.K.K.A The Log
Rage
P.E.K.K.A
The Log Arrows Minions Wizard
The Log
P.E.K.K.A Knight Minions Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Wizard The Log
P.E.K.K.A Knight Minions The Log
P.E.K.K.A Knight Minions
P.E.K.K.A Knight Minions
Arrows P.E.K.K.A The Log
Arrows The Log Minions
Minions Arrows Wizard
Arrows P.E.K.K.A The Log
P.E.K.K.A Minions
Knight
Minions Arrows Knight Wizard The Log
Arrows Minions Wizard
P.E.K.K.A Knight Minions Wizard The Log
Wizard Arrows Minions P.E.K.K.A The Log
P.E.K.K.A Knight
P.E.K.K.A The Log
Wizard Arrows Knight Minions P.E.K.K.A
Arrows Knight Minions Wizard The Log
Arrows Wizard The Log Knight Minions
P.E.K.K.A
Wizard Arrows Knight Minions P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A
Arrows Knight Wizard The Log
P.E.K.K.A Knight Minions The Log
P.E.K.K.A Knight The Log
P.E.K.K.A Knight
Arrows Wizard Minions
P.E.K.K.A Knight Minions
P.E.K.K.A Knight
P.E.K.K.A Knight Minions The Log
P.E.K.K.A
P.E.K.K.A Knight Minions
P.E.K.K.A Arrows The Log
P.E.K.K.A Knight Wizard
Wizard
Knight Minions P.E.K.K.A The Log
Arrows Minions Wizard P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight The Log
Arrows The Log
Arrows The Log
Arrows Knight The Log
Wizard Arrows The Log
Arrows Wizard Minions
Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Minions
Arrows Knight Wizard The Log
Arrows Wizard
Knight The Log
Arrows Minions
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Minions
Arrows Wizard The Log
Arrows Wizard The Log
Minions The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Wizard
Minions Wizard
Arrows Wizard The Log
Arrows
P.E.K.K.A
Arrows Wizard The Log
Minions
Arrows Wizard
Arrows The Log
Knight Wizard
Arrows The Log Wizard
Arrows
P.E.K.K.A
Minions The Log
The Log
P.E.K.K.A
Wizard

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