My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Mega Minion Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Ice Golem Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Mega Minion Hog Rider Princess
Zap
Goblin Gang Princess
Barbarian Barrel
Knight Goblin Gang Princess
The Log
Goblin Gang Hog Rider Princess
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Princess
Royal Delivery
Knight Goblin Gang Mega Minion Hog Rider Princess
Fireball
Goblin Gang Mega Minion Hog Rider Princess
Poison
Goblin Gang Mega Minion Princess
Lightning
Knight Ice Golem Mega Minion
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Mega Minion Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Knight Goblin Gang Mega Minion Princess Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Knight Goblin Gang

Attack Synergies 10 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider Knight Ice Golem Princess Mega Knight
Knight
Goblin Gang Mega Minion Hog Rider Princess Zap
Goblin Gang
Knight Ice Golem Hog Rider Princess
Ice Golem
Goblin Gang Mega Minion Hog Rider Zap
Mega Minion
Zap Knight Ice Golem Mega Knight
Hog Rider
Zap Knight Goblin Gang Ice Golem Princess Mega Knight
Princess
Knight Zap Goblin Gang Hog Rider Mega Knight
Mega Knight
Zap Mega Minion Hog Rider Princess

Defense Synergies 6 11

Zap
Mega Minion Mega Knight Knight Goblin Gang Ice Golem Princess
Knight
Goblin Gang Mega Minion Princess Zap
Goblin Gang
Knight Zap Ice Golem Princess
Ice Golem
Mega Minion Zap Goblin Gang Princess Mega Knight
Mega Minion
Zap Knight Ice Golem Princess Mega Knight
Hog Rider
Princess
Knight Zap Goblin Gang Ice Golem Mega Minion Mega Knight
Mega Knight
Zap Ice Golem Mega Minion Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Ice Golem Mega Minion
Zap Knight Goblin Gang Mega Minion Mega Knight
Goblin Gang Mega Knight Knight Mega Minion
Knight Goblin Gang Mega Minion Mega Knight
Princess Mega Knight
Goblin Gang Zap Mega Minion Mega Knight
Mega Minion Zap Goblin Gang Princess
Zap Ice Golem Mega Knight
Goblin Gang Princess
Knight Goblin Gang Ice Golem Mega Knight
Goblin Gang Zap Knight Ice Golem Mega Minion Princess Mega Knight
Mega Minion Zap Goblin Gang Princess
Mega Knight Zap Knight Goblin Gang
Mega Knight Zap Goblin Gang Mega Minion Princess
Knight Goblin Gang Mega Knight
Zap Goblin Gang Mega Knight
Mega Knight Knight Goblin Gang
Mega Knight Zap Knight Goblin Gang Mega Minion
Zap Knight Ice Golem Mega Minion Princess Mega Knight
Goblin Gang Mega Knight Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Zap Ice Golem
Zap Knight Goblin Gang Ice Golem Mega Minion Mega Knight
Goblin Gang Mega Knight Zap Knight Ice Golem
Goblin Gang Mega Knight Zap Knight Ice Golem
Knight Goblin Gang Mega Knight
Zap Goblin Gang Ice Golem Princess
Goblin Gang Knight Ice Golem Mega Minion
Mega Knight Knight
Zap Mega Knight Knight Ice Golem Mega Minion
Goblin Gang Mega Minion
Mega Knight Knight Mega Minion
Mega Knight Zap
Mega Knight Knight Goblin Gang Ice Golem
Princess Mega Knight
Goblin Gang Zap Knight Ice Golem Mega Minion
Mega Knight Zap Ice Golem Mega Minion Princess
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Ice Golem
Zap Princess
Knight Ice Golem
Zap Mega Knight
Zap Ice Golem Mega Minion Princess
Princess
Zap Ice Golem Princess
Zap
Goblin Gang
Zap Knight Princess
Zap Princess
Knight Ice Golem Princess
Princess
Princess Zap Ice Golem
Zap Princess
Princess Mega Knight
Zap Mega Minion Princess Mega Knight
Zap Princess Mega Knight
Mega Knight
Princess
Zap
Zap Ice Golem Princess Mega Knight
Mega Minion
Zap Princess
Zap Princess Mega Knight
Zap
Zap Ice Golem Princess
Zap Mega Minion
Mega Minion
Zap Mega Knight
Zap Princess
Mega Knight
Princess
Zap Goblin Gang Princess
Zap Mega Minion Princess
Knight Goblin Gang Mega Minion Princess Mega Knight
Zap Ice Golem Princess
Zap
Mega Minion Mega Knight
Zap Goblin Gang Princess
Zap Princess
Zap Princess Mega Knight
Mega Knight

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