My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Electro Dragon P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch
Giant Snowball
Electro Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Elixir Golem Night Witch
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Night Witch
Royal Delivery
Elixir Golem Battle Healer Electro Dragon P.E.K.K.A Night Witch
Fireball
Elixir Golem Battle Healer Electro Dragon Night Witch
Poison
Elixir Golem Battle Healer Electro Dragon Night Witch
Lightning
Battle Healer Electro Dragon Night Witch
Rocket
Battle Healer Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Rage Tornado P.E.K.K.A Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Elixir Golem Tornado Battle Healer Night Witch Electro Dragon Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Elixir Golem Tornado Battle Healer

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Battle Healer Rage Lightning Night Witch Tornado Electro Dragon
Battle Healer
Elixir Golem Rage Electro Dragon Tornado Night Witch
Rage
Elixir Golem Battle Healer Electro Dragon Night Witch
Tornado
P.E.K.K.A Elixir Golem Battle Healer Electro Dragon Night Witch
Electro Dragon
Battle Healer Elixir Golem Rage Tornado P.E.K.K.A
Lightning
Elixir Golem
P.E.K.K.A
Tornado Electro Dragon Night Witch
Night Witch
Elixir Golem Battle Healer Rage Tornado P.E.K.K.A

Defense Synergies 2 3

Elixir Golem
Battle Healer
Electro Dragon Tornado Night Witch
Rage
Tornado
P.E.K.K.A Battle Healer Electro Dragon
Electro Dragon
Battle Healer Tornado
Lightning
P.E.K.K.A
Tornado
Night Witch
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Dragon
P.E.K.K.A Battle Healer Electro Dragon Night Witch
Tornado P.E.K.K.A Electro Dragon Lightning Night Witch
P.E.K.K.A Night Witch Electro Dragon
Lightning Battle Healer Tornado P.E.K.K.A
Tornado Electro Dragon Night Witch
Tornado Lightning Electro Dragon Night Witch
Lightning Battle Healer Electro Dragon P.E.K.K.A
P.E.K.K.A Tornado Night Witch
Tornado Battle Healer Night Witch
Tornado Electro Dragon Night Witch
Tornado Electro Dragon Night Witch
P.E.K.K.A Night Witch Battle Healer Electro Dragon Lightning
Tornado Electro Dragon P.E.K.K.A Night Witch
P.E.K.K.A
Tornado Lightning P.E.K.K.A
Tornado Electro Dragon P.E.K.K.A Night Witch
Battle Healer Tornado Electro Dragon Night Witch
Tornado Battle Healer Electro Dragon
P.E.K.K.A Tornado
Battle Healer Electro Dragon P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer P.E.K.K.A
Battle Healer Electro Dragon Lightning
P.E.K.K.A Battle Healer Electro Dragon Lightning
Lightning P.E.K.K.A Battle Healer Tornado Night Witch
P.E.K.K.A Battle Healer Night Witch
Tornado Electro Dragon
P.E.K.K.A Battle Healer Lightning Night Witch
P.E.K.K.A Battle Healer
Electro Dragon Lightning P.E.K.K.A Tornado
P.E.K.K.A
P.E.K.K.A Electro Dragon
Lightning P.E.K.K.A Tornado
Lightning P.E.K.K.A Night Witch
Electro Dragon
Electro Dragon Battle Healer Tornado Lightning P.E.K.K.A Night Witch
Battle Healer Electro Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Electro Dragon
Tornado Electro Dragon
Lightning Electro Dragon
Lightning
Tornado Electro Dragon
Tornado
Tornado Electro Dragon Lightning
Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon Night Witch
Lightning Tornado Electro Dragon
Lightning Tornado Electro Dragon
Lightning
Lightning Electro Dragon
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning Tornado
Lightning Night Witch
Lightning Electro Dragon
Lightning Tornado Electro Dragon
Lightning Night Witch
Lightning Tornado
Tornado Lightning
Lightning Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon
Lightning Tornado
Lightning Tornado Electro Dragon Night Witch
Electro Dragon Lightning
Lightning Night Witch
Lightning Electro Dragon Night Witch
Lightning Electro Dragon
P.E.K.K.A
Lightning
Lightning Electro Dragon Night Witch
Lightning Tornado Electro Dragon
Lightning Electro Dragon
Electro Dragon Lightning
Lightning Tornado
Electro Dragon P.E.K.K.A
Electro Dragon Tornado Lightning
Tornado Electro Dragon Lightning
Electro Dragon Lightning Tornado
P.E.K.K.A
Lightning Electro Dragon

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