My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Miner
Giant Snowball
Cannon Wall Breakers Guards Miner
Zap
Cannon Wall Breakers Guards
Barbarian Barrel
Knight Cannon Wall Breakers Guards
The Log
Cannon Mini P.E.K.K.A Wall Breakers Guards
Earthquake
Cannon Guards
Arrows
Wall Breakers Guards
Royal Delivery
Knight Mini P.E.K.K.A Wall Breakers Guards Miner
Fireball
Cannon Wall Breakers
Poison
Cannon Guards
Lightning
Knight Cannon Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Mini P.E.K.K.A Guards Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Knight Cannon Royal Delivery Guards Miner Mini P.E.K.K.A Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Knight Cannon Royal Delivery

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wall Breakers Miner
Cannon
Royal Delivery
Mini P.E.K.K.A
Lightning
Wall Breakers
Knight Miner
Guards
Miner
Lightning
Mini P.E.K.K.A
Miner
Wall Breakers Guards Knight

Defense Synergies 3 6

Knight
Cannon Royal Delivery Mini P.E.K.K.A
Cannon
Knight Royal Delivery Mini P.E.K.K.A Guards
Royal Delivery
Knight Cannon Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Knight Cannon Royal Delivery Guards
Wall Breakers
Guards
Cannon Royal Delivery Mini P.E.K.K.A
Lightning
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Cannon
Mini P.E.K.K.A Knight Cannon Royal Delivery
Cannon Mini P.E.K.K.A Knight Royal Delivery Lightning
Cannon Mini P.E.K.K.A Knight Guards
Lightning Royal Delivery Mini P.E.K.K.A
Royal Delivery Cannon Guards
Lightning Cannon Royal Delivery
Lightning Cannon
Cannon Mini P.E.K.K.A
Knight Guards Cannon Royal Delivery Mini P.E.K.K.A Miner
Guards Knight Cannon Royal Delivery
Royal Delivery
Cannon Mini P.E.K.K.A Knight Royal Delivery Guards Lightning
Cannon Royal Delivery Mini P.E.K.K.A Guards
Mini P.E.K.K.A Knight Cannon
Cannon Royal Delivery Mini P.E.K.K.A Lightning
Knight Cannon Royal Delivery Mini P.E.K.K.A
Cannon Royal Delivery Knight Guards
Royal Delivery Knight Cannon Guards
Mini P.E.K.K.A Cannon
Knight Cannon Royal Delivery Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Royal Delivery
Royal Delivery Knight Mini P.E.K.K.A Lightning Miner
Royal Delivery Guards Knight Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Guards Lightning Knight Royal Delivery
Knight Cannon Royal Delivery Mini P.E.K.K.A Guards
Royal Delivery
Royal Delivery Mini P.E.K.K.A Guards Knight Lightning
Mini P.E.K.K.A Knight Royal Delivery
Royal Delivery Lightning Knight Mini P.E.K.K.A
Cannon Royal Delivery Guards
Knight Mini P.E.K.K.A Guards
Lightning Royal Delivery Guards
Royal Delivery Mini P.E.K.K.A Lightning Knight Cannon Guards
Cannon
Guards Knight Royal Delivery Mini P.E.K.K.A Lightning
Cannon Royal Delivery Mini P.E.K.K.A
Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Guards
Miner
Lightning Miner
Lightning Knight Guards
Lightning
Miner Lightning
Lightning Mini P.E.K.K.A Guards
Lightning Miner Knight
Lightning
Lightning Knight Miner
Lightning
Lightning
Lightning
Lightning
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A
Lightning Miner
Lightning
Lightning
Lightning
Lightning
Miner Lightning
Lightning Miner
Lightning Miner
Lightning
Lightning Guards
Lightning Mini P.E.K.K.A
Lightning Miner
Lightning
Lightning
Lightning Guards
Lightning
Lightning Miner Knight Mini P.E.K.K.A
Lightning
Lightning
Guards Lightning
Lightning
Lightning Miner
Lightning

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