My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Ice Golem Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Suspicious Bush Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Sparky
Giant Snowball
Fire Spirit Minions
Zap
Fire Spirit Minions Inferno Tower Sparky
Barbarian Barrel
Fire Spirit Inferno Tower Sparky
The Log
Fire Spirit Suspicious Bush Sparky
Earthquake
Inferno Tower
Arrows
Fire Spirit Minions Suspicious Bush
Royal Delivery
Fire Spirit Minions Sparky
Fireball
Minions Suspicious Bush Inferno Tower Sparky
Poison
Minions Suspicious Bush Inferno Tower Sparky
Lightning
Ice Golem Inferno Tower Sparky
Rocket
Inferno Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Ice Golem Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Ice Golem Suspicious Bush Inferno Tower Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Suspicious Bush Minions Royal Delivery Inferno Tower Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Golem Suspicious Bush Minions

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Ice Golem Sparky
Minions
Ice Golem Sparky
Royal Delivery
Ice Golem
Fire Spirit Minions Sparky
Suspicious Bush
Inferno Tower
Lightning
Sparky
Fire Spirit Minions Ice Golem

Defense Synergies 3 8

Fire Spirit
Ice Golem Inferno Tower Sparky
Minions
Ice Golem Royal Delivery Inferno Tower
Royal Delivery
Inferno Tower Minions Ice Golem Sparky
Ice Golem
Minions Inferno Tower Fire Spirit Royal Delivery Sparky
Suspicious Bush
Inferno Tower
Royal Delivery Ice Golem Fire Spirit Minions
Lightning
Sparky
Fire Spirit Royal Delivery Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Ice Golem Inferno Tower Sparky
Inferno Tower Sparky Minions Royal Delivery
Inferno Tower Sparky Fire Spirit Minions Royal Delivery Lightning
Inferno Tower Sparky Minions
Lightning Royal Delivery Sparky
Royal Delivery Fire Spirit Minions
Minions Inferno Tower Lightning Fire Spirit Royal Delivery
Lightning Ice Golem Inferno Tower Sparky
Inferno Tower Sparky Minions
Fire Spirit Royal Delivery Ice Golem Inferno Tower Sparky
Minions Royal Delivery Ice Golem
Minions Inferno Tower Royal Delivery
Inferno Tower Sparky Fire Spirit Minions Royal Delivery Lightning
Fire Spirit Sparky Minions Royal Delivery
Inferno Tower Sparky
Inferno Tower Royal Delivery Lightning Sparky
Sparky Minions Royal Delivery Inferno Tower
Fire Spirit Royal Delivery Minions
Royal Delivery Fire Spirit Minions Ice Golem
Sparky Inferno Tower
Fire Spirit Minions Royal Delivery Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Ice Golem Inferno Tower Sparky
Royal Delivery Ice Golem Lightning
Royal Delivery Minions Ice Golem Inferno Tower Lightning Sparky
Lightning Royal Delivery Ice Golem Inferno Tower Sparky
Inferno Tower Royal Delivery Sparky
Fire Spirit Royal Delivery Minions Ice Golem
Royal Delivery Sparky Minions Ice Golem Inferno Tower Lightning
Inferno Tower Royal Delivery Sparky
Royal Delivery Lightning Minions Ice Golem Inferno Tower Sparky
Inferno Tower Royal Delivery Sparky
Minions Inferno Tower Sparky
Lightning Royal Delivery
Royal Delivery Lightning Ice Golem Inferno Tower Sparky
Sparky
Inferno Tower Sparky Minions Royal Delivery Ice Golem Lightning
Minions Royal Delivery Ice Golem Inferno Tower Sparky
Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Sparky
Lightning Sparky
Lightning Ice Golem Sparky
Fire Spirit Sparky
Fire Spirit Minions Ice Golem
Fire Spirit Sparky
Fire Spirit Ice Golem Lightning
Lightning
Lightning Fire Spirit Minions Sparky
Lightning Sparky
Lightning Fire Spirit
Lightning Fire Spirit Ice Golem Sparky
Lightning Minions
Lightning Ice Golem Sparky
Lightning Sparky
Lightning Sparky
Lightning Sparky
Minions Lightning Sparky
Lightning Fire Spirit Sparky
Lightning Fire Spirit
Lightning Minions Sparky
Lightning
Lightning Sparky
Lightning
Ice Golem Fire Spirit Sparky
Lightning Sparky
Lightning Sparky
Lightning Sparky
Lightning Fire Spirit Ice Golem Sparky
Lightning Minions
Lightning Sparky
Lightning Sparky
Lightning Sparky
Sparky
Lightning Sparky
Lightning Fire Spirit Minions
Lightning Fire Spirit
Lightning Sparky
Ice Golem Lightning
Lightning Sparky
Sparky
Minions Lightning Sparky
Lightning
Lightning Sparky
Sparky
Lightning Sparky

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