My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Goblin Giant Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Goblin Giant Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Guards Skeleton Army
Giant Snowball
Bats Goblin Barrel Guards Skeleton Army Baby Dragon Little Prince
Zap
Bats Goblin Barrel Guards Skeleton Army Goblin Giant Little Prince
Barbarian Barrel
Goblin Barrel Guards Skeleton Army Electro Wizard Little Prince
The Log
Goblin Barrel Guards Skeleton Army Little Prince
Earthquake
Goblin Barrel Guards Skeleton Army
Arrows
Bats Goblin Barrel Guards Skeleton Army Little Prince
Royal Delivery
Bats Goblin Barrel Guards Skeleton Army Baby Dragon Electro Wizard Little Prince
Fireball
Goblin Barrel Skeleton Army Baby Dragon Electro Wizard Little Prince
Poison
Bats Guards Skeleton Army Electro Wizard Little Prince
Lightning
Baby Dragon Electro Wizard Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Barrel Guards Skeleton Army Little Prince Baby Dragon Electro Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Barrel Guards Skeleton Army

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Barrel Baby Dragon Goblin Giant
Goblin Barrel
Bats Guards Skeleton Army Baby Dragon Goblin Giant
Guards
Goblin Barrel
Skeleton Army
Goblin Barrel
Baby Dragon
Bats Goblin Barrel Goblin Giant Electro Wizard
Goblin Giant
Bats Goblin Barrel Baby Dragon Electro Wizard Little Prince
Electro Wizard
Baby Dragon Goblin Giant
Little Prince
Goblin Giant

Defense Synergies 0 10

Bats
Baby Dragon Goblin Giant Electro Wizard
Goblin Barrel
Guards
Skeleton Army Baby Dragon Electro Wizard
Skeleton Army
Guards Electro Wizard
Baby Dragon
Bats Guards Little Prince
Goblin Giant
Bats Electro Wizard
Electro Wizard
Bats Guards Skeleton Army Goblin Giant Little Prince
Little Prince
Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Goblin Giant Electro Wizard
Skeleton Army Bats Electro Wizard
Skeleton Army Bats Electro Wizard
Skeleton Army Bats Guards Electro Wizard
Skeleton Army
Skeleton Army Bats Guards Baby Dragon Electro Wizard
Bats Electro Wizard Baby Dragon Little Prince
Baby Dragon Goblin Giant Electro Wizard
Skeleton Army
Guards Skeleton Army Electro Wizard Little Prince
Bats Guards Skeleton Army Electro Wizard Baby Dragon Goblin Giant
Bats Baby Dragon Electro Wizard
Skeleton Army Bats Guards Electro Wizard
Skeleton Army Bats Guards Baby Dragon Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Electro Wizard
Bats Skeleton Army Electro Wizard
Bats Guards Skeleton Army Baby Dragon Electro Wizard Little Prince
Baby Dragon Bats Guards Electro Wizard Little Prince
Electro Wizard
Skeleton Army Bats Guards Baby Dragon Goblin Giant Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Electro Wizard
Electro Wizard Baby Dragon
Guards Skeleton Army Bats Goblin Giant Electro Wizard
Guards Skeleton Army Bats Goblin Giant Electro Wizard
Guards Skeleton Army Goblin Giant
Bats Baby Dragon Goblin Giant Electro Wizard
Guards Skeleton Army Bats Goblin Giant Electro Wizard
Skeleton Army Goblin Giant
Electro Wizard Bats Skeleton Army Baby Dragon
Guards Skeleton Army Goblin Giant
Bats Guards
Skeleton Army Guards Goblin Giant Electro Wizard
Skeleton Army Guards Goblin Giant
Skeleton Army Baby Dragon
Guards Skeleton Army Electro Wizard Bats Baby Dragon Goblin Giant Little Prince
Bats Baby Dragon Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon
Baby Dragon Electro Wizard
Baby Dragon Goblin Giant
Guards
Baby Dragon
Bats Baby Dragon Goblin Giant
Baby Dragon
Baby Dragon
Bats Guards Electro Wizard
Electro Wizard
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Bats
Baby Dragon Electro Wizard
Baby Dragon Little Prince
Baby Dragon
Baby Dragon
Baby Dragon Little Prince
Baby Dragon Electro Wizard
Baby Dragon
Baby Dragon
Bats Baby Dragon Electro Wizard Little Prince
Electro Wizard Bats Guards
Electro Wizard
Electro Wizard Bats Guards Skeleton Army
Baby Dragon Electro Wizard
Baby Dragon Electro Wizard
Baby Dragon
Bats Guards Baby Dragon Electro Wizard
Bats Electro Wizard
Baby Dragon Goblin Giant Electro Wizard Little Prince

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