My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton Electro Wizard Lumberjack Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Giant Skeleton Sparky
Giant Snowball
Clone Lumberjack
Zap
Clone Sparky
Barbarian Barrel
Clone Giant Skeleton Electro Wizard Lumberjack Sparky
The Log
Clone Giant Skeleton Lumberjack Sparky
Earthquake
Clone
Arrows
Clone
Royal Delivery
Clone Giant Skeleton Electro Wizard Lumberjack Mother Witch Sparky
Fireball
Clone Electro Wizard Lumberjack Mother Witch Sparky
Poison
Clone Electro Wizard Mother Witch Sparky
Lightning
Electro Wizard Lumberjack Mother Witch Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Giant Skeleton Mother Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Clone Electro Wizard Lumberjack Mother Witch Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Clone Electro Wizard

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mirror
The Log Giant Skeleton Lumberjack Sparky
Clone
Giant Skeleton Electro Wizard Lumberjack Sparky
Giant Skeleton
Clone Mirror The Log Electro Wizard Lumberjack Mother Witch Sparky
The Log
Mirror Giant Skeleton Lumberjack Sparky
Electro Wizard
Clone Giant Skeleton Lumberjack Sparky
Lumberjack
Mirror Clone Giant Skeleton The Log Electro Wizard Sparky
Mother Witch
Giant Skeleton
Sparky
Mirror Clone Giant Skeleton The Log Electro Wizard Lumberjack

Defense Synergies 0 14

Mirror
The Log Electro Wizard Lumberjack Sparky
Clone
Giant Skeleton
The Log Electro Wizard Lumberjack Mother Witch
The Log
Mirror Giant Skeleton Electro Wizard Lumberjack Mother Witch Sparky
Electro Wizard
Mirror Giant Skeleton The Log Lumberjack
Lumberjack
Mirror Giant Skeleton The Log Electro Wizard Mother Witch
Mother Witch
Giant Skeleton The Log Lumberjack
Sparky
Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard Sparky
Lumberjack Sparky The Log Electro Wizard
Lumberjack Sparky Giant Skeleton Electro Wizard
Lumberjack Sparky Electro Wizard
Giant Skeleton The Log Lumberjack Sparky
The Log Electro Wizard Lumberjack Mother Witch
Electro Wizard
Giant Skeleton The Log Electro Wizard Sparky
Sparky Lumberjack
Giant Skeleton Electro Wizard Lumberjack Sparky
Electro Wizard Mother Witch Giant Skeleton The Log Lumberjack
Electro Wizard
Lumberjack Sparky Giant Skeleton The Log Electro Wizard
Sparky The Log Electro Wizard Lumberjack
Sparky Electro Wizard Lumberjack
The Log Electro Wizard Lumberjack Sparky
Sparky Electro Wizard Lumberjack
The Log Electro Wizard Lumberjack
The Log Giant Skeleton Electro Wizard Lumberjack Mother Witch
Sparky Electro Wizard Lumberjack
Giant Skeleton The Log Electro Wizard Lumberjack Mother Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton Electro Wizard Sparky
Electro Wizard The Log Lumberjack
Giant Skeleton Lumberjack The Log Electro Wizard Sparky
Giant Skeleton Lumberjack The Log Electro Wizard Sparky
Giant Skeleton Lumberjack Sparky
Mother Witch Electro Wizard
Sparky Giant Skeleton Electro Wizard Lumberjack
Giant Skeleton Lumberjack Sparky
Giant Skeleton Electro Wizard The Log Sparky
Sparky
Giant Skeleton Lumberjack Sparky
Giant Skeleton The Log Electro Wizard
Giant Skeleton Lumberjack Sparky
Sparky
Electro Wizard Sparky Giant Skeleton The Log Lumberjack
Giant Skeleton The Log Electro Wizard Mother Witch Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log Sparky
The Log Electro Wizard
Giant Skeleton The Log Sparky
Giant Skeleton The Log Sparky
The Log Sparky
Mother Witch
The Log Sparky
The Log
The Log
Electro Wizard Lumberjack Sparky
The Log Electro Wizard Sparky
The Log Sparky
The Log Sparky
The Log Sparky
The Log Sparky
Sparky
Sparky
The Log Electro Wizard Sparky
The Log Mother Witch
Giant Skeleton The Log Sparky
The Log Sparky
The Log
The Log Mother Witch Sparky
The Log Electro Wizard Sparky
The Log Sparky
The Log Sparky
Electro Wizard Mother Witch Sparky
Electro Wizard
Sparky
The Log Sparky
Electro Wizard Sparky
Giant Skeleton Sparky
The Log Sparky
Electro Wizard
Electro Wizard
The Log
Electro Wizard Lumberjack Sparky
The Log
Giant Skeleton Sparky
Sparky
Giant Skeleton The Log Electro Wizard Sparky
Electro Wizard
Giant Skeleton The Log Electro Wizard Sparky
Sparky
Sparky

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