My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals X-Bow Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals X-Bow Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions
Giant Snowball
Goblins Bats Minions Lumberjack
Zap
Goblins Bats Minions X-Bow
Barbarian Barrel
Goblins Rascals X-Bow Lumberjack
The Log
Goblins Rascals X-Bow Lumberjack
Earthquake
X-Bow
Arrows
Goblins Bats Minions Rascals
Royal Delivery
Goblins Bats Minions Rascals Lumberjack
Fireball
Minions Rascals X-Bow Lumberjack
Poison
Bats Minions Rascals X-Bow
Lightning
X-Bow Lumberjack
Rocket
Rascals X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats The Log Minions Fireball Lumberjack Rascals X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats The Log Minions

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
X-Bow
Bats
Minions Rascals X-Bow Lumberjack
Minions
Bats Rascals Lumberjack
Rascals
Bats Minions Lumberjack
Fireball
X-Bow The Log
X-Bow
Fireball The Log Goblins Bats
The Log
X-Bow Fireball Lumberjack
Lumberjack
Bats Minions Rascals The Log

Defense Synergies 3 13

Goblins
X-Bow The Log
Bats
Minions Rascals X-Bow The Log Lumberjack
Minions
Bats X-Bow The Log Lumberjack
Rascals
Bats The Log
Fireball
X-Bow The Log Lumberjack
X-Bow
Fireball The Log Goblins Bats Minions
The Log
Fireball X-Bow Goblins Bats Minions Rascals Lumberjack
Lumberjack
Bats Minions Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball X-Bow The Log
Lumberjack Goblins Bats Minions Rascals X-Bow The Log
Lumberjack Goblins Bats Minions Rascals
Lumberjack Goblins Bats Minions Rascals
Fireball X-Bow The Log Lumberjack
Fireball The Log Goblins Bats Minions Rascals X-Bow Lumberjack
Bats Minions Rascals Fireball X-Bow
Rascals Fireball X-Bow The Log
Goblins Minions Rascals X-Bow Lumberjack
Goblins Rascals Lumberjack
Goblins Bats Minions Rascals Fireball X-Bow The Log Lumberjack
Minions Bats Rascals Fireball
Lumberjack Bats Minions Rascals Fireball X-Bow The Log
Fireball Goblins Bats Minions Rascals X-Bow The Log Lumberjack
Rascals X-Bow Lumberjack
Rascals Fireball X-Bow The Log Lumberjack
Goblins Bats Minions Rascals Fireball X-Bow Lumberjack
Fireball Goblins Bats Minions Rascals X-Bow The Log Lumberjack
The Log Bats Minions Rascals Fireball Lumberjack
Lumberjack
Rascals Goblins Bats Minions Fireball The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Lumberjack Goblins Fireball X-Bow
Fireball X-Bow The Log Lumberjack
Lumberjack Goblins Bats Minions Rascals The Log
Lumberjack Bats Rascals Fireball X-Bow The Log
Rascals Lumberjack
Fireball Bats Minions Rascals
Rascals Goblins Bats Minions Fireball Lumberjack
Rascals Lumberjack
Goblins Bats Minions Fireball X-Bow The Log
Bats Minions Rascals Lumberjack
Fireball The Log
Rascals Fireball Lumberjack
Rascals Fireball
Rascals Goblins Bats Minions Fireball X-Bow The Log Lumberjack
Bats Minions Rascals Fireball The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Rascals Fireball The Log
Fireball The Log
Fireball Bats Minions
The Log
Fireball X-Bow The Log
Fireball The Log X-Bow
Goblins Bats Minions Fireball X-Bow Lumberjack
Fireball X-Bow The Log
Fireball
Fireball The Log
Minions Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball The Log
Fireball X-Bow The Log
Fireball
Bats Minions
Fireball X-Bow The Log
Fireball X-Bow The Log
Minions Fireball X-Bow The Log
Fireball
X-Bow The Log
Fireball X-Bow The Log
The Log Fireball
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Bats Fireball X-Bow
Bats Minions Fireball
Fireball
Fireball X-Bow The Log
Fireball
Fireball The Log
Bats Minions Fireball X-Bow
Fireball
The Log Fireball
Fireball Rascals Lumberjack
The Log Fireball
Fireball
Bats Minions Rascals Fireball The Log
Bats Fireball
Fireball X-Bow The Log
Fireball

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