My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Princess Royal Ghost Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers P.E.K.K.A Princess Royal Ghost Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Wall Breakers Witch Princess
Zap
Wall Breakers Witch Princess
Barbarian Barrel
Wall Breakers Witch Princess Royal Ghost
The Log
Wall Breakers Witch Princess
Earthquake
Witch
Arrows
Wall Breakers Witch Princess
Royal Delivery
Wall Breakers Witch P.E.K.K.A Princess Royal Ghost
Fireball
Wall Breakers Witch Princess
Poison
Witch Princess
Lightning
Witch Archer Queen
Rocket
Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Princess Royal Ghost Freeze Witch Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Princess Royal Ghost

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wall Breakers
The Log Princess Royal Ghost
Freeze
Witch
P.E.K.K.A Royal Ghost
P.E.K.K.A
Witch The Log Princess Archer Queen
The Log
Wall Breakers P.E.K.K.A Princess
Princess
Wall Breakers P.E.K.K.A The Log Royal Ghost
Royal Ghost
Wall Breakers Witch Princess
Archer Queen
P.E.K.K.A

Defense Synergies 2 6

Wall Breakers
Freeze
Witch
The Log Royal Ghost
P.E.K.K.A
The Log Princess
The Log
P.E.K.K.A Archer Queen Witch Princess Royal Ghost
Princess
P.E.K.K.A The Log Royal Ghost
Royal Ghost
Witch The Log Princess
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
P.E.K.K.A Witch The Log
Witch P.E.K.K.A Freeze
Witch P.E.K.K.A
P.E.K.K.A The Log Princess
Freeze The Log Royal Ghost
Freeze Witch Princess
P.E.K.K.A The Log
Witch P.E.K.K.A Princess Archer Queen
Royal Ghost
Witch Freeze The Log Princess Royal Ghost
Witch Princess
P.E.K.K.A Freeze Witch The Log
Freeze Witch P.E.K.K.A The Log Princess Royal Ghost
P.E.K.K.A
Freeze P.E.K.K.A The Log
Witch P.E.K.K.A
Witch The Log Royal Ghost
Freeze Witch The Log Princess Royal Ghost
P.E.K.K.A
Royal Ghost Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A Royal Ghost
The Log Royal Ghost
P.E.K.K.A Witch The Log
P.E.K.K.A The Log
P.E.K.K.A Witch
Freeze Witch Princess
P.E.K.K.A Witch
P.E.K.K.A
Freeze P.E.K.K.A Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Witch
P.E.K.K.A The Log Archer Queen
P.E.K.K.A Witch
Witch Princess
Witch Freeze P.E.K.K.A The Log Archer Queen
Freeze Witch P.E.K.K.A The Log Princess Royal Ghost Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze The Log Royal Ghost
The Log Princess Royal Ghost
The Log
Freeze The Log
The Log
Freeze Witch Princess
Witch The Log Princess
The Log Freeze Princess
The Log
The Log Princess
Princess Archer Queen
The Log Princess
Freeze Princess
Princess The Log
Witch The Log Princess
The Log Princess
Freeze
The Log Princess
Witch The Log Princess
The Log
Princess
The Log
The Log
Freeze The Log Witch Princess
Witch
The Log Witch Princess Royal Ghost
Witch The Log Princess
The Log
Witch Princess
Freeze Witch
The Log
Freeze Princess
P.E.K.K.A
The Log Princess
Freeze Witch Princess
Witch Princess Archer Queen
Freeze
The Log
Princess
The Log Princess
Archer Queen
P.E.K.K.A Archer Queen
Freeze Witch The Log Princess Archer Queen
Witch Princess Archer Queen
Freeze Witch The Log Princess Royal Ghost Archer Queen
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: