My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Princess Bandit Electro Wizard Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Princess Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Sparky
Giant Snowball
Princess
Zap
Princess Bandit Sparky
Barbarian Barrel
Princess Bandit Electro Wizard Magic Archer Sparky
The Log
Princess Bandit Sparky
Earthquake
Arrows
Princess
Royal Delivery
Princess Bandit Electro Wizard Magic Archer Sparky
Fireball
Princess Bandit Electro Wizard Magic Archer Sparky
Poison
Princess Electro Wizard Magic Archer Sparky
Lightning
Ice Golem Bandit Electro Wizard Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball The Log Princess Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Princess Bandit Fireball Electro Wizard Magic Archer Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Princess Bandit

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Electro Wizard Magic Archer Sparky
Fireball
The Log Princess Electro Wizard Magic Archer Sparky
The Log
Fireball Princess Bandit Magic Archer Sparky
Princess
Fireball The Log Sparky
Bandit
The Log Electro Wizard Magic Archer
Electro Wizard
Ice Golem Fireball Bandit Magic Archer Sparky
Magic Archer
Ice Golem Fireball The Log Bandit Electro Wizard
Sparky
Ice Golem Fireball The Log Princess Electro Wizard

Defense Synergies 1 19

Ice Golem
Fireball The Log Princess Bandit Electro Wizard Magic Archer Sparky
Fireball
The Log Ice Golem Princess Bandit Electro Wizard
The Log
Fireball Ice Golem Princess Bandit Electro Wizard Magic Archer Sparky
Princess
Ice Golem Fireball The Log Bandit
Bandit
Ice Golem Fireball The Log Princess Electro Wizard Magic Archer
Electro Wizard
Ice Golem Fireball The Log Bandit Magic Archer
Magic Archer
Ice Golem The Log Bandit Electro Wizard
Sparky
Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball The Log Electro Wizard Magic Archer Sparky
Sparky The Log Bandit Electro Wizard
Sparky Bandit Electro Wizard
Sparky Bandit Electro Wizard
Fireball The Log Princess Sparky
Fireball The Log Bandit Electro Wizard Magic Archer
Electro Wizard Fireball Princess Magic Archer
Ice Golem Fireball The Log Bandit Electro Wizard Magic Archer Sparky
Sparky Princess
Ice Golem Bandit Electro Wizard Sparky
Electro Wizard Ice Golem Fireball The Log Princess Bandit Magic Archer
Fireball Princess Electro Wizard Magic Archer
Sparky Fireball The Log Bandit Electro Wizard
Fireball Sparky The Log Princess Electro Wizard Magic Archer
Sparky Bandit Electro Wizard
Fireball The Log Bandit Electro Wizard Sparky
Sparky Fireball Electro Wizard
Fireball The Log Bandit Electro Wizard Magic Archer
The Log Ice Golem Fireball Princess Bandit Electro Wizard Magic Archer
Sparky Electro Wizard
Fireball The Log Bandit Electro Wizard Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Fireball Bandit Electro Wizard Sparky
Fireball Bandit Electro Wizard Ice Golem The Log Magic Archer
Bandit Ice Golem The Log Electro Wizard Sparky
Ice Golem Fireball The Log Bandit Electro Wizard Sparky
Bandit Sparky
Fireball Ice Golem Princess Electro Wizard Magic Archer
Sparky Ice Golem Fireball Bandit Electro Wizard
Sparky
Electro Wizard Ice Golem Fireball The Log Bandit Magic Archer Sparky
Sparky
Sparky
Fireball The Log Electro Wizard
Ice Golem Fireball Bandit Sparky
Fireball Princess Magic Archer Sparky
Electro Wizard Sparky Ice Golem Fireball The Log Magic Archer
Ice Golem Fireball The Log Princess Electro Wizard Magic Archer Sparky
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Magic Archer Ice Golem The Log Bandit Sparky
Fireball The Log Princess Bandit Electro Wizard Magic Archer
Fireball The Log Bandit Magic Archer Sparky
Ice Golem Fireball The Log Sparky
Fireball The Log Magic Archer Sparky
Fireball Ice Golem Princess Magic Archer
The Log Princess Magic Archer Sparky
Fireball The Log Ice Golem Princess Magic Archer
Fireball The Log Bandit
Fireball Electro Wizard Sparky
Fireball The Log Princess Bandit Electro Wizard Magic Archer Sparky
Fireball Princess Magic Archer
Ice Golem Fireball The Log Princess Bandit Magic Archer Sparky
Fireball Princess Bandit Magic Archer
Princess Ice Golem Fireball The Log Magic Archer Sparky
Fireball The Log Princess Bandit Magic Archer Sparky
Magic Archer Fireball The Log Princess Bandit Sparky
Fireball Sparky
Sparky
Fireball The Log Princess Bandit Electro Wizard Magic Archer Sparky
Fireball The Log Princess Magic Archer
Fireball The Log Magic Archer Sparky
Fireball Princess
The Log Sparky
Fireball The Log
Ice Golem The Log Fireball Princess Magic Archer Sparky
Fireball The Log Princess Bandit Electro Wizard Magic Archer Sparky
Fireball The Log Princess Bandit Magic Archer Sparky
Fireball The Log Bandit Magic Archer Sparky
Ice Golem Fireball Princess Electro Wizard Magic Archer Sparky
Electro Wizard Fireball
Fireball Sparky
Fireball The Log Bandit Magic Archer Sparky
Fireball Princess Electro Wizard Magic Archer Sparky
Sparky
Fireball The Log Princess Magic Archer Sparky
Electro Wizard Fireball Princess Bandit Magic Archer
Fireball Princess Electro Wizard Magic Archer
The Log Fireball
Fireball Princess Electro Wizard Magic Archer Sparky
The Log Ice Golem Fireball Princess Magic Archer
Fireball Sparky
Sparky
Fireball The Log Princess Electro Wizard Magic Archer Sparky
Fireball Princess Electro Wizard Magic Archer
Fireball The Log Princess Bandit Electro Wizard Magic Archer Sparky
Sparky
Fireball Sparky

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