My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Valkyrie Battle Ram Bowler Golem Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Ram Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Battle Ram Little Prince
Zap
Goblin Gang Battle Ram Little Prince
Barbarian Barrel
Goblin Gang Goblin Cage Valkyrie Battle Ram Little Prince
The Log
Goblin Gang Goblin Cage Battle Ram Little Prince
Earthquake
Goblin Gang Goblin Cage
Arrows
Goblin Gang Little Prince
Royal Delivery
Goblin Gang Goblin Cage Valkyrie Battle Ram Bowler Little Prince
Fireball
Goblin Gang Goblin Cage Battle Ram Bowler Little Prince
Poison
Goblin Gang Goblin Cage Little Prince
Lightning
Goblin Cage Valkyrie Battle Ram Bowler Little Prince
Rocket
Valkyrie Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Bowler Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Little Prince Goblin Cage Valkyrie Battle Ram Bowler Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Little Prince Goblin Cage

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Cage Valkyrie Battle Ram Bowler Golem
Goblin Cage
Goblin Gang Battle Ram Golem The Log
Valkyrie
Goblin Gang Battle Ram Little Prince
Battle Ram
The Log Goblin Gang Goblin Cage Valkyrie
Bowler
Goblin Gang The Log Little Prince
Golem
Goblin Gang Goblin Cage The Log
The Log
Battle Ram Goblin Cage Bowler Golem Little Prince
Little Prince
Valkyrie Bowler The Log

Defense Synergies 1 10

Goblin Gang
Goblin Cage Valkyrie The Log
Goblin Cage
Goblin Gang Bowler The Log
Valkyrie
Goblin Gang Bowler The Log Little Prince
Battle Ram
Bowler
The Log Goblin Cage Valkyrie Little Prince
Golem
The Log
Bowler Goblin Gang Goblin Cage Valkyrie Little Prince
Little Prince
Valkyrie Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Goblin Cage Valkyrie The Log
Goblin Gang Goblin Cage Valkyrie The Log
Goblin Gang Goblin Cage Bowler Valkyrie
Goblin Cage Goblin Gang Valkyrie Bowler
Goblin Cage Valkyrie Bowler The Log
Goblin Gang Bowler The Log Valkyrie
Goblin Gang Goblin Cage Little Prince
Bowler Goblin Cage Valkyrie The Log
Goblin Gang Goblin Cage
Goblin Gang Valkyrie Bowler Little Prince
Goblin Gang Valkyrie Bowler The Log
Goblin Gang
Goblin Cage Bowler Goblin Gang Valkyrie The Log
Valkyrie Bowler Goblin Gang Goblin Cage The Log
Goblin Gang Goblin Cage
Goblin Gang Goblin Cage Bowler The Log
Goblin Gang Goblin Cage Valkyrie Bowler
Goblin Cage Goblin Gang Valkyrie Bowler The Log Little Prince
Goblin Cage Valkyrie The Log Bowler Little Prince
Goblin Cage
Goblin Gang Valkyrie Bowler The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Goblin Cage Bowler
Goblin Gang Valkyrie Bowler The Log
Goblin Gang Goblin Cage Valkyrie Bowler The Log
Goblin Gang Valkyrie Bowler Goblin Cage The Log
Goblin Gang Goblin Cage Valkyrie Bowler
Goblin Gang
Goblin Gang Goblin Cage Valkyrie Bowler
Goblin Cage Valkyrie
Goblin Cage Valkyrie The Log
Goblin Gang Goblin Cage
Goblin Cage Valkyrie Bowler
Goblin Cage Valkyrie Bowler The Log
Bowler Goblin Gang Goblin Cage Valkyrie
Goblin Cage Valkyrie Bowler
Goblin Gang Goblin Cage Valkyrie Bowler The Log Little Prince
Valkyrie Bowler Goblin Cage The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Bowler The Log
The Log
Valkyrie The Log
Valkyrie Bowler The Log
Bowler The Log
The Log Bowler
The Log
Goblin Gang Bowler
Valkyrie Bowler The Log
Bowler The Log
The Log
Bowler The Log
Bowler The Log
Bowler The Log
Valkyrie Bowler The Log Little Prince
Bowler The Log
Bowler The Log
The Log
The Log Valkyrie Bowler Little Prince
The Log Bowler
Bowler The Log
The Log
Little Prince
Bowler
The Log
Bowler The Log
Goblin Gang
The Log
Goblin Gang Valkyrie Bowler
The Log Bowler
Goblin Gang Bowler The Log
Bowler The Log Little Prince

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