My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Missing cards in your collection

Golden Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Princess Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Rune Giant Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Princess Lumberjack
Zap
Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Elite Barbarians Goblin Barrel Skeleton Army Princess Lumberjack
The Log
Elite Barbarians Goblin Barrel Skeleton Army Princess Lumberjack
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess
Royal Delivery
Elite Barbarians Goblin Barrel Skeleton Army Princess Lumberjack
Fireball
Elite Barbarians Goblin Barrel Skeleton Army Princess Lumberjack
Poison
Skeleton Army Princess
Lightning
Elite Barbarians Lumberjack
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Rune Giant Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Princess Rune Giant Lumberjack Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Skeleton Army Princess

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
The Log Lumberjack Mega Knight
Goblin Barrel
Skeleton Army Princess Lumberjack Mega Knight
Skeleton Army
Goblin Barrel
Rune Giant
Lumberjack
The Log
Elite Barbarians Princess Lumberjack Mega Knight
Princess
Goblin Barrel The Log Mega Knight
Lumberjack
Elite Barbarians Goblin Barrel Rune Giant The Log Mega Knight
Mega Knight
Elite Barbarians Goblin Barrel The Log Princess Lumberjack

Defense Synergies 0 9

Elite Barbarians
The Log Mega Knight
Goblin Barrel
Skeleton Army
The Log Princess Lumberjack
Rune Giant
The Log
Elite Barbarians Skeleton Army Princess Lumberjack Mega Knight
Princess
Skeleton Army The Log Mega Knight
Lumberjack
Skeleton Army The Log
Mega Knight
Elite Barbarians The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Elite Barbarians Skeleton Army Lumberjack The Log Mega Knight
Skeleton Army Lumberjack Mega Knight Elite Barbarians
Elite Barbarians Skeleton Army Lumberjack Mega Knight
Elite Barbarians Skeleton Army The Log Princess Lumberjack Mega Knight
Skeleton Army The Log Lumberjack Mega Knight
Princess
The Log Mega Knight
Elite Barbarians Skeleton Army Princess Lumberjack
Elite Barbarians Skeleton Army Lumberjack Mega Knight
Skeleton Army The Log Princess Lumberjack Mega Knight
Princess
Skeleton Army Lumberjack Mega Knight Elite Barbarians The Log
Skeleton Army Mega Knight The Log Princess Lumberjack
Elite Barbarians Skeleton Army Lumberjack Mega Knight
Skeleton Army Elite Barbarians The Log Lumberjack Mega Knight
Mega Knight Elite Barbarians Skeleton Army Lumberjack
Mega Knight Elite Barbarians Skeleton Army The Log Lumberjack
The Log Princess Lumberjack Mega Knight
Elite Barbarians Lumberjack
Skeleton Army Mega Knight Elite Barbarians The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Elite Barbarians
Elite Barbarians The Log Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Elite Barbarians The Log
Skeleton Army Lumberjack Mega Knight Elite Barbarians The Log
Elite Barbarians Skeleton Army Lumberjack Mega Knight
Princess
Skeleton Army Elite Barbarians Lumberjack
Mega Knight Elite Barbarians Skeleton Army Lumberjack
Mega Knight Elite Barbarians Skeleton Army The Log
Skeleton Army
Mega Knight Elite Barbarians Lumberjack
Skeleton Army Mega Knight Elite Barbarians The Log
Elite Barbarians Skeleton Army Mega Knight Lumberjack
Skeleton Army Princess Mega Knight
Elite Barbarians Skeleton Army The Log Lumberjack
Mega Knight Elite Barbarians The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
The Log
The Log Mega Knight
Princess
The Log Princess
The Log Princess
The Log
Elite Barbarians Lumberjack
The Log Princess
Princess
Elite Barbarians The Log Princess
Princess
Princess Elite Barbarians The Log
The Log Princess
The Log Princess Mega Knight
The Log Princess Mega Knight
The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
The Log Princess Mega Knight
The Log Princess
The Log Princess Mega Knight
The Log
Elite Barbarians Princess
Elite Barbarians
The Log Mega Knight
Princess
Mega Knight
The Log Princess
Skeleton Army Princess
Princess
The Log
Princess Lumberjack Mega Knight
The Log Princess
Elite Barbarians Mega Knight
Elite Barbarians The Log Princess
Princess
The Log Princess Mega Knight
Mega Knight

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