My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Three Musketeers P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Three Musketeers
Giant Snowball
Goblins Bomber Three Musketeers Lumberjack
Zap
Goblins Bomber Three Musketeers
Barbarian Barrel
Ice Spirit Goblins Bomber Three Musketeers Lumberjack
The Log
Ice Spirit Goblins Bomber Three Musketeers Lumberjack
Earthquake
Bomber
Arrows
Ice Spirit Goblins Bomber
Royal Delivery
Ice Spirit Goblins Bomber Three Musketeers P.E.K.K.A Lumberjack
Fireball
Bomber Three Musketeers Lumberjack
Poison
Bomber Three Musketeers
Lightning
Three Musketeers Lumberjack
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Royal Delivery Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Delivery P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Bomber Royal Delivery Earthquake Lumberjack P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Bomber Royal Delivery

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Goblins Bomber Three Musketeers Lumberjack
Goblins
Ice Spirit
Bomber
Ice Spirit P.E.K.K.A Lumberjack
Royal Delivery
Earthquake
P.E.K.K.A
Three Musketeers
Ice Spirit
P.E.K.K.A
Ice Spirit Bomber Earthquake Lumberjack
Lumberjack
Ice Spirit Bomber P.E.K.K.A

Defense Synergies 0 13

Ice Spirit
Goblins Bomber Royal Delivery Earthquake Three Musketeers P.E.K.K.A Lumberjack
Goblins
Ice Spirit Bomber
Bomber
Ice Spirit Goblins P.E.K.K.A
Royal Delivery
Ice Spirit Earthquake Three Musketeers P.E.K.K.A Lumberjack
Earthquake
Ice Spirit Royal Delivery
Three Musketeers
Ice Spirit Royal Delivery
P.E.K.K.A
Ice Spirit Bomber Royal Delivery
Lumberjack
Ice Spirit Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber
P.E.K.K.A Lumberjack Ice Spirit Goblins Royal Delivery Three Musketeers
Three Musketeers P.E.K.K.A Lumberjack Goblins Bomber Royal Delivery
Three Musketeers P.E.K.K.A Lumberjack Goblins
Bomber Royal Delivery Earthquake P.E.K.K.A Lumberjack
Royal Delivery Goblins Bomber Earthquake Lumberjack
Three Musketeers Ice Spirit Royal Delivery
Earthquake P.E.K.K.A
Three Musketeers P.E.K.K.A Goblins Lumberjack
Ice Spirit Goblins Bomber Royal Delivery Lumberjack
Goblins Bomber Royal Delivery Earthquake Lumberjack
Three Musketeers Royal Delivery
P.E.K.K.A Lumberjack Ice Spirit Bomber Royal Delivery Earthquake Three Musketeers
Bomber Three Musketeers Ice Spirit Goblins Royal Delivery Earthquake P.E.K.K.A Lumberjack
P.E.K.K.A Three Musketeers Lumberjack
Ice Spirit Royal Delivery Three Musketeers P.E.K.K.A Lumberjack
Three Musketeers Goblins Bomber Royal Delivery P.E.K.K.A Lumberjack
Ice Spirit Royal Delivery Goblins Bomber Three Musketeers Lumberjack
Royal Delivery Earthquake Ice Spirit Bomber Lumberjack
P.E.K.K.A Three Musketeers Lumberjack
Bomber Goblins Royal Delivery Earthquake P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Royal Delivery P.E.K.K.A
Royal Delivery Bomber Lumberjack
Royal Delivery P.E.K.K.A Lumberjack Ice Spirit Goblins
P.E.K.K.A Lumberjack Royal Delivery
P.E.K.K.A Royal Delivery Three Musketeers Lumberjack
Royal Delivery Ice Spirit Three Musketeers
Royal Delivery P.E.K.K.A Goblins Lumberjack
P.E.K.K.A Royal Delivery Lumberjack
Royal Delivery P.E.K.K.A Ice Spirit Goblins
P.E.K.K.A Royal Delivery Three Musketeers
P.E.K.K.A Lumberjack
P.E.K.K.A Royal Delivery
Royal Delivery P.E.K.K.A Three Musketeers Lumberjack
Bomber Three Musketeers
Ice Spirit Goblins Bomber Royal Delivery Three Musketeers P.E.K.K.A Lumberjack
Bomber Royal Delivery Earthquake P.E.K.K.A
Bomber Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Earthquake
Earthquake
Bomber Earthquake
Ice Spirit
Bomber Earthquake
Earthquake Ice Spirit
Goblins Three Musketeers Lumberjack
Earthquake
Earthquake Three Musketeers
Earthquake
Earthquake
Earthquake Bomber Three Musketeers
Earthquake Three Musketeers
Earthquake Three Musketeers
Bomber
Bomber Earthquake Three Musketeers
Bomber Earthquake
Earthquake
Earthquake
Earthquake Ice Spirit Bomber
Earthquake
Ice Spirit
Bomber Earthquake
Ice Spirit
P.E.K.K.A
Earthquake
Earthquake Ice Spirit
Three Musketeers
Three Musketeers Lumberjack
Bomber Earthquake
Three Musketeers P.E.K.K.A
Ice Spirit
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: