My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch P.E.K.K.A Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Ram Rider
Giant Snowball
Bats Witch Lumberjack Ram Rider
Zap
Bats Witch Ram Rider
Barbarian Barrel
Witch Lumberjack
The Log
Witch Lumberjack Ram Rider
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Witch P.E.K.K.A Lumberjack Ram Rider
Fireball
Witch Lumberjack Ram Rider
Poison
Bats Witch
Lightning
Witch Lumberjack Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Fireball Lumberjack Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Barbarian Barrel Fireball

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Barbarian Barrel P.E.K.K.A Lumberjack Ram Rider
Zap
Fireball P.E.K.K.A Ram Rider Bats Barbarian Barrel Witch Lumberjack
Fireball
Zap Ram Rider
Barbarian Barrel
Bats Zap P.E.K.K.A Lumberjack Ram Rider
Witch
Zap P.E.K.K.A Lumberjack Ram Rider
P.E.K.K.A
Zap Bats Barbarian Barrel Witch Lumberjack Ram Rider
Lumberjack
Bats Zap Barbarian Barrel Witch P.E.K.K.A Ram Rider
Ram Rider
Zap Bats Fireball Barbarian Barrel Witch P.E.K.K.A Lumberjack

Defense Synergies 2 16

Bats
Zap Barbarian Barrel P.E.K.K.A Lumberjack
Zap
Fireball Bats Barbarian Barrel Witch P.E.K.K.A Lumberjack Ram Rider
Fireball
Zap Barbarian Barrel Lumberjack Ram Rider
Barbarian Barrel
Fireball Bats Zap Witch P.E.K.K.A Lumberjack
Witch
Zap Barbarian Barrel Lumberjack
P.E.K.K.A
Bats Zap Barbarian Barrel
Lumberjack
Bats Zap Fireball Barbarian Barrel Witch Ram Rider
Ram Rider
Zap Fireball Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Barbarian Barrel Ram Rider
P.E.K.K.A Lumberjack Bats Zap Witch Ram Rider
Witch P.E.K.K.A Lumberjack Ram Rider Bats
Witch P.E.K.K.A Lumberjack Bats Ram Rider
Fireball Barbarian Barrel P.E.K.K.A Lumberjack
Fireball Barbarian Barrel Bats Zap Lumberjack
Bats Ram Rider Zap Fireball Witch
Zap Fireball Barbarian Barrel P.E.K.K.A Ram Rider
Witch P.E.K.K.A Lumberjack
Barbarian Barrel Lumberjack
Bats Witch Zap Fireball Barbarian Barrel Lumberjack Ram Rider
Bats Zap Fireball Witch Ram Rider
P.E.K.K.A Lumberjack Bats Zap Fireball Witch Ram Rider
Fireball Bats Zap Barbarian Barrel Witch P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack Ram Rider
Zap Fireball P.E.K.K.A Lumberjack Ram Rider
Bats Fireball Witch P.E.K.K.A Lumberjack
Fireball Bats Zap Barbarian Barrel Witch Lumberjack Ram Rider
Zap Barbarian Barrel Witch Bats Fireball Lumberjack Ram Rider
P.E.K.K.A Lumberjack Ram Rider
Bats Fireball Barbarian Barrel Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Barbarian Barrel Witch P.E.K.K.A
Fireball Zap Barbarian Barrel Lumberjack
P.E.K.K.A Lumberjack Bats Zap Witch Ram Rider
P.E.K.K.A Lumberjack Bats Zap Fireball Barbarian Barrel Ram Rider
P.E.K.K.A Witch Lumberjack Ram Rider
Fireball Bats Zap Witch Ram Rider
P.E.K.K.A Bats Fireball Witch Lumberjack Ram Rider
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Bats Fireball Barbarian Barrel Witch
Witch P.E.K.K.A
P.E.K.K.A Bats Witch Lumberjack
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Witch Lumberjack Ram Rider
Fireball Witch
Witch Bats Zap Fireball Barbarian Barrel P.E.K.K.A Lumberjack
Bats Zap Fireball Barbarian Barrel Witch P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Ram Rider
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Bats Zap Witch Ram Rider
Witch
Fireball Zap Barbarian Barrel Ram Rider
Fireball Zap Ram Rider
Bats Fireball Lumberjack
Zap Fireball Barbarian Barrel Ram Rider
Fireball Zap
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bats
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Fireball
Fireball
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Witch
Fireball Zap Barbarian Barrel Witch Ram Rider
Fireball Zap Witch Ram Rider
Fireball Zap Barbarian Barrel
Bats Zap Fireball Witch
Zap Bats Fireball Witch
Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Bats Fireball Barbarian Barrel Witch
Fireball Zap Witch Ram Rider
Fireball Barbarian Barrel
Fireball Lumberjack
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Bats Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Barbarian Barrel Witch
P.E.K.K.A
Fireball

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