My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Hunter Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Lumberjack
Zap
Inferno Tower Goblin Barrel
Barbarian Barrel
Valkyrie Inferno Tower Goblin Barrel Hunter Lumberjack
The Log
Mini P.E.K.K.A Goblin Barrel Hunter Lumberjack
Earthquake
Inferno Tower Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Mini P.E.K.K.A Valkyrie Goblin Barrel Hunter Lumberjack
Fireball
Inferno Tower Goblin Barrel Hunter Lumberjack
Poison
Inferno Tower Hunter
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Lumberjack
Rocket
Valkyrie Inferno Tower Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Mini P.E.K.K.A Valkyrie Hunter Lumberjack Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Goblin Barrel Mini P.E.K.K.A

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Barrel Lumberjack
Mini P.E.K.K.A
Arrows Valkyrie Hunter The Log Lumberjack
Valkyrie
Goblin Barrel Lumberjack Mini P.E.K.K.A Hunter
Inferno Tower
Goblin Barrel
Valkyrie Arrows Lumberjack
Hunter
Mini P.E.K.K.A Valkyrie Lumberjack
The Log
Mini P.E.K.K.A Lumberjack
Lumberjack
Valkyrie Arrows Mini P.E.K.K.A Goblin Barrel Hunter The Log

Defense Synergies 2 14

Arrows
Mini P.E.K.K.A Valkyrie Inferno Tower Lumberjack
Mini P.E.K.K.A
The Log Arrows Valkyrie Hunter
Valkyrie
Arrows Mini P.E.K.K.A Inferno Tower Hunter The Log Lumberjack
Inferno Tower
The Log Arrows Valkyrie Lumberjack
Goblin Barrel
Hunter
Mini P.E.K.K.A Valkyrie The Log Lumberjack
The Log
Mini P.E.K.K.A Inferno Tower Valkyrie Hunter Lumberjack
Lumberjack
Arrows Valkyrie Inferno Tower Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Hunter Lumberjack Valkyrie The Log
Mini P.E.K.K.A Inferno Tower Hunter Lumberjack Valkyrie
Mini P.E.K.K.A Inferno Tower Hunter Lumberjack Valkyrie
Arrows Mini P.E.K.K.A Valkyrie The Log Lumberjack
Arrows The Log Valkyrie Hunter Lumberjack
Inferno Tower Hunter Arrows
Arrows Valkyrie Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Hunter Lumberjack
Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Lumberjack
Valkyrie Arrows Hunter The Log Lumberjack
Arrows Inferno Tower Hunter
Mini P.E.K.K.A Inferno Tower Hunter Lumberjack Valkyrie The Log
Valkyrie Arrows Mini P.E.K.K.A Hunter The Log Lumberjack
Mini P.E.K.K.A Inferno Tower Hunter Lumberjack
Inferno Tower Mini P.E.K.K.A Hunter The Log Lumberjack
Arrows Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Lumberjack
Arrows Valkyrie Hunter The Log Lumberjack
Arrows Valkyrie Hunter The Log Lumberjack
Mini P.E.K.K.A Inferno Tower Hunter Lumberjack
Valkyrie Arrows Mini P.E.K.K.A Hunter The Log Lumberjack
Inferno Tower Mini P.E.K.K.A Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Inferno Tower
Arrows Mini P.E.K.K.A Valkyrie Hunter The Log Lumberjack
Lumberjack Mini P.E.K.K.A Valkyrie Inferno Tower Hunter The Log
Mini P.E.K.K.A Valkyrie Hunter Lumberjack Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A Valkyrie Hunter Lumberjack
Arrows Hunter
Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Lumberjack
Mini P.E.K.K.A Inferno Tower Valkyrie Hunter Lumberjack
Mini P.E.K.K.A Valkyrie Inferno Tower The Log
Inferno Tower
Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Lumberjack
Arrows Valkyrie The Log
Mini P.E.K.K.A Valkyrie Inferno Tower Hunter Lumberjack
Valkyrie
Inferno Tower Mini P.E.K.K.A Valkyrie Hunter The Log Lumberjack
Arrows Valkyrie Mini P.E.K.K.A Inferno Tower Hunter The Log
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows Hunter
Arrows The Log
Arrows The Log Hunter
Arrows The Log
Mini P.E.K.K.A Lumberjack
Arrows Valkyrie The Log
Arrows
Hunter The Log
Arrows
Arrows The Log
Arrows Hunter The Log
Arrows The Log
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Hunter The Log
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie Hunter
Arrows The Log Hunter
Arrows The Log
Arrows The Log
Arrows Hunter
Mini P.E.K.K.A
Arrows Hunter The Log
Arrows
Arrows The Log
Arrows Hunter
Arrows The Log
Mini P.E.K.K.A Valkyrie Hunter Lumberjack
Arrows The Log
Arrows
The Log
The Log

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