My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Mega Minion Princess Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Hog Rider Fisherman
Giant Snowball
Skeletons Bomber Mega Minion Hog Rider Princess Fisherman
Zap
Skeletons Bomber Princess Fisherman
Barbarian Barrel
Skeletons Bomber Princess
The Log
Skeletons Bomber Hog Rider Princess Fisherman
Earthquake
Skeletons Bomber Hog Rider
Arrows
Skeletons Bomber Princess
Royal Delivery
Skeletons Bomber Mega Minion Hog Rider Princess Fisherman
Fireball
Bomber Mega Minion Hog Rider Princess Fisherman
Poison
Bomber Mega Minion Princess Fisherman
Lightning
Mega Minion Fisherman
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Rage Arrows Mega Minion Princess Fisherman Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber Rage Arrows

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Hog Rider
Arrows
Hog Rider Mega Minion
Mega Minion
Arrows
Hog Rider
Arrows Rage Bomber Princess
Rage
Hog Rider
Princess
Hog Rider
Fisherman

Defense Synergies 1 7

Skeletons
Fisherman Bomber Mega Minion Princess
Bomber
Skeletons Fisherman
Arrows
Mega Minion
Mega Minion
Skeletons Arrows Princess Fisherman
Hog Rider
Rage
Princess
Skeletons Mega Minion
Fisherman
Skeletons Bomber Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion
Skeletons Mega Minion Fisherman
Fisherman Skeletons Bomber Mega Minion
Skeletons Mega Minion Fisherman
Bomber Arrows Princess
Arrows Skeletons Bomber Mega Minion
Mega Minion Arrows Princess
Arrows
Skeletons Princess Fisherman
Skeletons Bomber Fisherman
Skeletons Bomber Arrows Mega Minion Princess Fisherman
Arrows Mega Minion Princess
Skeletons Bomber
Bomber Arrows Mega Minion Princess
Fisherman
Skeletons Bomber Arrows Fisherman
Arrows Bomber Mega Minion Fisherman
Arrows Bomber Mega Minion Princess Fisherman
Fisherman
Bomber Arrows Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fisherman
Bomber Arrows Mega Minion Fisherman
Skeletons Fisherman
Fisherman
Skeletons Fisherman
Arrows Skeletons Princess
Skeletons Mega Minion
Fisherman
Skeletons Mega Minion
Skeletons Mega Minion
Mega Minion
Arrows
Skeletons
Bomber Princess
Skeletons Bomber Mega Minion Fisherman
Arrows Bomber Mega Minion Princess
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess Fisherman
Arrows
Arrows
Bomber Arrows
Arrows Mega Minion Princess
Bomber Arrows Princess
Arrows Princess
Arrows Fisherman
Fisherman
Arrows Princess Fisherman
Arrows Princess
Princess Fisherman
Arrows Princess Fisherman
Princess Arrows Fisherman
Bomber Arrows Princess
Arrows Princess
Arrows
Bomber Fisherman
Bomber Arrows Mega Minion Princess Fisherman
Bomber Arrows Princess
Arrows Princess
Fisherman
Arrows
Arrows Bomber Princess
Mega Minion Fisherman
Arrows Princess Fisherman
Arrows Princess Fisherman
Arrows Fisherman
Arrows Princess
Mega Minion
Mega Minion
Bomber Arrows
Arrows Princess
Arrows Princess
Princess
Arrows Mega Minion Princess
Arrows
Mega Minion Princess
Arrows Bomber Princess
Arrows
Mega Minion
Princess
Princess
Princess

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