My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Recruits Balloon P.E.K.K.A Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs Balloon P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Royal Hogs Balloon
Giant Snowball
Bats Royal Recruits Royal Hogs Balloon
Zap
Bats Firecracker Royal Hogs Balloon
Barbarian Barrel
Firecracker Royal Recruits Royal Hogs Magic Archer
The Log
Firecracker Royal Recruits Royal Hogs
Earthquake
Firecracker Royal Hogs
Arrows
Bats Firecracker Royal Recruits Royal Hogs
Royal Delivery
Bats Firecracker Royal Recruits Royal Hogs Balloon P.E.K.K.A Magic Archer Mother Witch
Fireball
Firecracker Royal Hogs Balloon Magic Archer Mother Witch
Poison
Bats Firecracker Royal Recruits Royal Hogs Balloon Magic Archer Mother Witch
Lightning
Balloon Magic Archer Mother Witch
Rocket
Royal Hogs Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Magic Archer Mother Witch Royal Hogs Balloon Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Magic Archer Mother Witch

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Firecracker Royal Recruits Royal Hogs P.E.K.K.A
Firecracker
Bats Royal Recruits Royal Hogs Balloon P.E.K.K.A
Royal Recruits
Bats Firecracker Royal Hogs Magic Archer
Royal Hogs
Mother Witch Bats Firecracker Royal Recruits Magic Archer
Balloon
Bats Firecracker Magic Archer
P.E.K.K.A
Magic Archer Bats Firecracker Mother Witch
Magic Archer
P.E.K.K.A Royal Recruits Royal Hogs Balloon Mother Witch
Mother Witch
Royal Hogs P.E.K.K.A Magic Archer

Defense Synergies 0 6

Bats
Firecracker Royal Recruits P.E.K.K.A
Firecracker
Bats Royal Recruits P.E.K.K.A
Royal Recruits
Bats Firecracker
Royal Hogs
Balloon
P.E.K.K.A
Bats Firecracker
Magic Archer
Mother Witch
Mother Witch
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Magic Archer
P.E.K.K.A Bats Firecracker Royal Recruits
P.E.K.K.A Bats Royal Recruits
Royal Recruits P.E.K.K.A Bats Firecracker
Firecracker Royal Recruits P.E.K.K.A
Bats Firecracker Magic Archer Mother Witch
Bats Firecracker Magic Archer
Royal Recruits P.E.K.K.A Magic Archer
P.E.K.K.A Royal Recruits
Firecracker Royal Recruits
Bats Mother Witch Firecracker Royal Recruits Magic Archer
Bats Firecracker Magic Archer
Royal Recruits P.E.K.K.A Bats
Bats Firecracker Royal Recruits P.E.K.K.A Magic Archer
Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A
Bats Firecracker Royal Recruits P.E.K.K.A
Bats Firecracker Royal Recruits Magic Archer
Bats Firecracker Royal Recruits Magic Archer Mother Witch
P.E.K.K.A Royal Recruits
Royal Recruits Bats Firecracker P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits P.E.K.K.A
Firecracker Magic Archer
Royal Recruits P.E.K.K.A Bats
Royal Recruits P.E.K.K.A Bats
Royal Recruits P.E.K.K.A
Firecracker Mother Witch Bats Magic Archer
Royal Recruits P.E.K.K.A Bats
P.E.K.K.A Royal Recruits
Royal Recruits P.E.K.K.A Bats Firecracker Magic Archer
Royal Recruits P.E.K.K.A
P.E.K.K.A Bats Royal Recruits
Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A
Royal Recruits Firecracker Magic Archer
Royal Recruits Bats Firecracker P.E.K.K.A Magic Archer
Bats Firecracker Royal Recruits P.E.K.K.A Magic Archer Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Royal Recruits
Firecracker Magic Archer
Magic Archer
Firecracker Royal Recruits
Firecracker Magic Archer
Firecracker Mother Witch Bats Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker
Bats
Firecracker Royal Recruits Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Magic Archer Firecracker Royal Recruits
Bats
Firecracker Magic Archer
Firecracker Magic Archer Mother Witch
Magic Archer
Royal Recruits
Firecracker Mother Witch Magic Archer
Firecracker Magic Archer
Magic Archer
Firecracker Magic Archer
Bats Firecracker Magic Archer Mother Witch
Bats Firecracker
Magic Archer
Firecracker Magic Archer
P.E.K.K.A
Firecracker Magic Archer
Bats Royal Recruits Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Royal Recruits P.E.K.K.A
Bats Firecracker Royal Recruits Magic Archer
Firecracker Bats Magic Archer
Firecracker Royal Recruits Magic Archer

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