My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Hunter Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Hunter Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs Dark Prince Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Dark Prince
Giant Snowball
Goblin Gang Royal Hogs
Zap
Goblin Gang Royal Hogs Dark Prince Goblin Giant
Barbarian Barrel
Goblin Gang Wizard Royal Hogs Dark Prince Hunter Magic Archer
The Log
Goblin Gang Royal Hogs Dark Prince Hunter
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Royal Hogs
Royal Delivery
Goblin Gang Wizard Royal Hogs Dark Prince Hunter Magic Archer
Fireball
Goblin Gang Wizard Royal Hogs Hunter Magic Archer
Poison
Goblin Gang Wizard Royal Hogs Hunter Magic Archer
Lightning
Wizard Dark Prince Hunter Magic Archer
Rocket
Wizard Royal Hogs Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dark Prince Hunter Magic Archer Wizard Royal Hogs Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Dark Prince Hunter Magic Archer

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Hogs Dark Prince Goblin Giant
Wizard
Royal Hogs Dark Prince Goblin Giant
Royal Hogs
Goblin Gang Wizard Dark Prince Lightning Magic Archer
Dark Prince
Goblin Gang Wizard Royal Hogs Lightning Goblin Giant Magic Archer
Hunter
Goblin Giant
Lightning
Royal Hogs Dark Prince Goblin Giant
Goblin Giant
Goblin Gang Wizard Dark Prince Hunter Lightning Magic Archer
Magic Archer
Royal Hogs Dark Prince Goblin Giant

Defense Synergies 0 6

Goblin Gang
Dark Prince Magic Archer
Wizard
Dark Prince
Royal Hogs
Dark Prince
Goblin Gang Wizard Hunter Magic Archer
Hunter
Dark Prince
Lightning
Goblin Giant
Magic Archer
Magic Archer
Goblin Gang Dark Prince Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Goblin Giant Magic Archer
Hunter Goblin Gang Dark Prince
Goblin Gang Hunter Dark Prince Lightning
Hunter Goblin Gang Dark Prince
Lightning Dark Prince
Goblin Gang Dark Prince Hunter Magic Archer
Hunter Lightning Goblin Gang Wizard Magic Archer
Lightning Goblin Giant Magic Archer
Hunter Goblin Gang
Goblin Gang Dark Prince Hunter
Goblin Gang Wizard Dark Prince Hunter Goblin Giant Magic Archer
Hunter Goblin Gang Wizard Magic Archer
Hunter Goblin Gang Wizard Dark Prince Lightning
Wizard Goblin Gang Dark Prince Hunter Magic Archer
Goblin Gang Hunter
Goblin Gang Hunter Lightning
Wizard Goblin Gang Dark Prince Hunter
Goblin Gang Wizard Dark Prince Hunter Magic Archer
Wizard Hunter Dark Prince Magic Archer
Hunter
Goblin Gang Wizard Dark Prince Hunter Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Dark Prince
Goblin Gang Wizard Hunter Lightning Magic Archer
Goblin Gang Dark Prince Hunter Lightning Goblin Giant
Goblin Gang Dark Prince Hunter Lightning Goblin Giant
Goblin Gang Dark Prince Hunter Goblin Giant
Wizard Goblin Gang Hunter Goblin Giant Magic Archer
Goblin Gang Dark Prince Hunter Lightning Goblin Giant
Dark Prince Hunter Goblin Giant
Lightning Dark Prince Magic Archer
Goblin Gang Goblin Giant
Dark Prince Hunter
Lightning Dark Prince Goblin Giant
Dark Prince Lightning Goblin Gang Wizard Hunter Goblin Giant
Wizard Magic Archer
Goblin Gang Dark Prince Hunter Lightning Goblin Giant Magic Archer
Wizard Dark Prince Hunter Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer
Magic Archer
Lightning Goblin Giant Magic Archer
Lightning Dark Prince
Wizard Dark Prince Magic Archer
Wizard Hunter Goblin Giant Magic Archer
Wizard Magic Archer
Wizard Hunter Lightning Magic Archer
Wizard Lightning
Lightning Goblin Gang
Lightning Wizard Dark Prince Magic Archer
Lightning Wizard Magic Archer
Lightning Hunter Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Wizard Hunter Magic Archer
Lightning Magic Archer Wizard
Lightning
Lightning
Lightning Wizard Dark Prince Hunter Magic Archer
Lightning Wizard Magic Archer
Lightning Magic Archer
Lightning Wizard
Lightning
Lightning
Wizard Dark Prince Hunter Magic Archer
Wizard Hunter Lightning Magic Archer
Lightning Wizard Magic Archer
Lightning Magic Archer
Lightning Wizard Hunter Magic Archer
Lightning Wizard
Lightning
Lightning Wizard Hunter Magic Archer
Lightning Magic Archer
Wizard Lightning Magic Archer
Lightning Goblin Gang Dark Prince Magic Archer
Lightning Wizard Hunter Magic Archer
Lightning Goblin Gang Wizard Dark Prince Hunter Magic Archer
Wizard Lightning Magic Archer
Lightning
Dark Prince
Goblin Gang Lightning Magic Archer
Lightning Magic Archer
Lightning Dark Prince Goblin Giant Magic Archer
Lightning Wizard

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