My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Elixir Golem Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Mini P.E.K.K.A Hog Rider Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Hog Rider Goblin Barrel Giant Skeleton
Giant Snowball
Spear Goblins Hog Rider Goblin Barrel
Zap
Spear Goblins Firecracker Goblin Barrel
Barbarian Barrel
Spear Goblins Firecracker Elixir Golem Goblin Barrel Giant Skeleton
The Log
Spear Goblins Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider Goblin Barrel Giant Skeleton
Earthquake
Spear Goblins Firecracker Elixir Golem Hog Rider Goblin Barrel
Arrows
Spear Goblins Firecracker Goblin Barrel
Royal Delivery
Spear Goblins Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider Goblin Barrel Giant Skeleton
Fireball
Firecracker Elixir Golem Hog Rider Goblin Barrel
Poison
Spear Goblins Firecracker Elixir Golem
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Mini P.E.K.K.A Giant Skeleton Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Elixir Golem Goblin Barrel Mini P.E.K.K.A Hog Rider Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Firecracker Elixir Golem Goblin Barrel

Attack Synergies 4 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Barrel Firecracker Elixir Golem Mini P.E.K.K.A Giant Skeleton Mega Knight
Firecracker
Elixir Golem Hog Rider Spear Goblins Mini P.E.K.K.A Goblin Barrel Giant Skeleton Mega Knight
Elixir Golem
Firecracker Spear Goblins Mini P.E.K.K.A Hog Rider Goblin Barrel
Mini P.E.K.K.A
Spear Goblins Firecracker Elixir Golem Hog Rider Giant Skeleton Mega Knight
Hog Rider
Spear Goblins Firecracker Elixir Golem Mini P.E.K.K.A Goblin Barrel Giant Skeleton Mega Knight
Goblin Barrel
Spear Goblins Firecracker Elixir Golem Hog Rider Giant Skeleton Mega Knight
Giant Skeleton
Spear Goblins Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel
Mega Knight
Spear Goblins Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel

Defense Synergies 0 7

Spear Goblins
Firecracker Mini P.E.K.K.A Giant Skeleton Mega Knight
Firecracker
Spear Goblins Mini P.E.K.K.A Giant Skeleton Mega Knight
Elixir Golem
Mini P.E.K.K.A
Spear Goblins Firecracker
Hog Rider
Goblin Barrel
Giant Skeleton
Spear Goblins Firecracker
Mega Knight
Spear Goblins Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker
Mini P.E.K.K.A Firecracker Mega Knight
Mini P.E.K.K.A Mega Knight Giant Skeleton
Mini P.E.K.K.A Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Giant Skeleton Mega Knight
Spear Goblins Firecracker Mega Knight
Spear Goblins Firecracker
Giant Skeleton Mega Knight
Mini P.E.K.K.A
Spear Goblins Firecracker Mini P.E.K.K.A Giant Skeleton Mega Knight
Spear Goblins Firecracker Giant Skeleton Mega Knight
Spear Goblins Firecracker
Mini P.E.K.K.A Mega Knight Giant Skeleton
Mega Knight Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A
Mega Knight Spear Goblins Firecracker
Spear Goblins Firecracker Giant Skeleton Mega Knight
Mini P.E.K.K.A
Mega Knight Spear Goblins Firecracker Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Spear Goblins Giant Skeleton
Firecracker Mini P.E.K.K.A Mega Knight
Giant Skeleton Mega Knight Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Mega Knight
Giant Skeleton Mini P.E.K.K.A Mega Knight
Firecracker
Mini P.E.K.K.A Spear Goblins Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Spear Goblins Firecracker Mini P.E.K.K.A
Mega Knight Mini P.E.K.K.A Giant Skeleton
Mega Knight Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight
Firecracker Mega Knight
Spear Goblins Firecracker Mini P.E.K.K.A Giant Skeleton
Mega Knight Firecracker Mini P.E.K.K.A Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton
Firecracker
Giant Skeleton
Firecracker Giant Skeleton
Firecracker Mega Knight
Firecracker Spear Goblins
Firecracker
Firecracker
Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Spear Goblins Firecracker
Firecracker Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Mega Knight
Giant Skeleton Mega Knight
Firecracker Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker
Firecracker
Mini P.E.K.K.A
Mega Knight
Firecracker
Giant Skeleton Mega Knight
Firecracker
Spear Goblins
Firecracker
Firecracker Mini P.E.K.K.A Mega Knight
Firecracker
Giant Skeleton
Firecracker Mega Knight
Firecracker Giant Skeleton
Firecracker
Firecracker Giant Skeleton Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: