My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Executioner Magic Archer Sparky Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Sparky
Giant Snowball
Goblin Barrel Witch
Zap
Goblin Barrel Witch Sparky
Barbarian Barrel
Goblin Barrel Witch Executioner Magic Archer Sparky
The Log
Goblin Barrel Witch Sparky
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Goblin Barrel Witch Executioner Magic Archer Sparky
Fireball
Goblin Barrel Witch Executioner Magic Archer Sparky
Poison
Witch Executioner Magic Archer Sparky
Lightning
Witch Executioner Magic Archer Sparky
Rocket
Witch Executioner Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner Magic Archer Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Fireball Magic Archer Golden Knight Witch Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Fireball Magic Archer Golden Knight

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Magic Archer Sparky Mega Knight Golden Knight
Goblin Barrel
Sparky Mega Knight Golden Knight
Witch
Mega Knight
Executioner
Mega Knight
Magic Archer
Fireball Mega Knight Golden Knight
Sparky
Fireball Goblin Barrel Golden Knight
Mega Knight
Fireball Goblin Barrel Witch Executioner Magic Archer
Golden Knight
Fireball Goblin Barrel Magic Archer Sparky

Defense Synergies 0 6

Fireball
Mega Knight Golden Knight
Goblin Barrel
Witch
Mega Knight
Executioner
Mega Knight
Magic Archer
Mega Knight
Sparky
Golden Knight
Mega Knight
Fireball Witch Executioner Magic Archer
Golden Knight
Fireball Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Magic Archer Sparky Golden Knight
Sparky Witch Executioner Mega Knight
Witch Sparky Mega Knight Executioner
Witch Sparky Mega Knight
Fireball Sparky Mega Knight
Fireball Executioner Magic Archer Mega Knight
Fireball Witch Executioner Magic Archer
Fireball Magic Archer Sparky Mega Knight Golden Knight
Witch Sparky
Sparky Mega Knight
Witch Executioner Fireball Magic Archer Mega Knight
Executioner Fireball Witch Magic Archer
Sparky Mega Knight Fireball Witch
Fireball Executioner Sparky Mega Knight Witch Magic Archer Golden Knight
Sparky Mega Knight
Fireball Sparky Mega Knight
Sparky Mega Knight Fireball Witch Executioner
Fireball Mega Knight Witch Executioner Magic Archer Golden Knight
Witch Executioner Fireball Magic Archer Mega Knight
Sparky
Mega Knight Fireball Witch Executioner Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Witch Sparky
Fireball Executioner Magic Archer Mega Knight
Mega Knight Witch Sparky Golden Knight
Mega Knight Fireball Sparky
Witch Executioner Sparky Mega Knight
Fireball Executioner Witch Magic Archer
Sparky Fireball Witch
Mega Knight Sparky
Mega Knight Fireball Witch Magic Archer Sparky
Witch Sparky
Mega Knight Witch Sparky Golden Knight
Mega Knight Fireball
Mega Knight Fireball Witch Executioner Sparky Golden Knight
Fireball Witch Executioner Magic Archer Sparky Mega Knight
Witch Sparky Fireball Executioner Magic Archer Golden Knight
Executioner Mega Knight Fireball Witch Magic Archer Sparky Golden Knight
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Sparky Golden Knight
Fireball Executioner Magic Archer Golden Knight
Fireball Magic Archer Sparky
Fireball Sparky
Fireball Executioner Magic Archer Sparky Mega Knight
Fireball Executioner Witch Magic Archer
Witch Executioner Magic Archer Sparky
Fireball Executioner Magic Archer
Fireball Golden Knight
Fireball Sparky
Fireball Magic Archer Sparky Golden Knight
Fireball Executioner Magic Archer
Fireball Executioner Magic Archer Sparky Golden Knight
Fireball Magic Archer
Fireball Magic Archer Sparky
Fireball Witch Executioner Magic Archer Sparky Golden Knight
Magic Archer Fireball Executioner Sparky Mega Knight
Fireball Sparky
Sparky
Fireball Executioner Magic Archer Sparky Mega Knight
Fireball Witch Magic Archer Mega Knight Golden Knight
Fireball Magic Archer Sparky Mega Knight
Fireball
Sparky
Fireball
Fireball Witch Executioner Magic Archer Sparky Mega Knight
Witch
Fireball Witch Executioner Magic Archer Sparky Golden Knight
Fireball Witch Magic Archer Sparky Mega Knight Golden Knight
Fireball Magic Archer Sparky Golden Knight
Fireball Witch Executioner Magic Archer Sparky
Fireball Witch
Fireball Sparky
Fireball Magic Archer Sparky Mega Knight
Fireball Magic Archer Sparky
Sparky Mega Knight
Fireball Magic Archer Sparky
Fireball Witch Magic Archer
Fireball Witch Executioner Magic Archer
Fireball
Fireball Executioner Magic Archer Sparky Mega Knight
Fireball Executioner Magic Archer
Fireball Sparky
Executioner Sparky Mega Knight
Fireball Witch Magic Archer Sparky Golden Knight
Fireball Witch Executioner Magic Archer
Fireball Witch Executioner Magic Archer Sparky Mega Knight Golden Knight
Sparky
Fireball Sparky Mega Knight

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