My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Barbarian Barrel Baby Dragon Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Ram Rider
Giant Snowball
Bats Dart Goblin Skeleton Army Baby Dragon Ram Rider
Zap
Bats Dart Goblin Skeleton Army Ram Rider
Barbarian Barrel
Dart Goblin Skeleton Army
The Log
Dart Goblin Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Bats Dart Goblin Skeleton Army
Royal Delivery
Bats Dart Goblin Skeleton Army Baby Dragon Ram Rider
Fireball
Dart Goblin Skeleton Army Baby Dragon Ram Rider
Poison
Bats Dart Goblin Skeleton Army
Lightning
Baby Dragon Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel The Log Dart Goblin Skeleton Army Baby Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Barbarian Barrel The Log Dart Goblin

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Barbarian Barrel Baby Dragon Ram Rider
Dart Goblin
Barbarian Barrel Baby Dragon The Log Ram Rider Mega Knight
Barbarian Barrel
Bats Dart Goblin Baby Dragon Ram Rider Mega Knight
Skeleton Army
Baby Dragon
Bats Dart Goblin Barbarian Barrel Ram Rider Mega Knight
The Log
Dart Goblin Ram Rider Mega Knight
Ram Rider
Bats Dart Goblin Barbarian Barrel Baby Dragon The Log Mega Knight
Mega Knight
Bats Dart Goblin Barbarian Barrel Baby Dragon The Log Ram Rider

Defense Synergies 0 18

Bats
Dart Goblin Barbarian Barrel Baby Dragon The Log Mega Knight
Dart Goblin
Bats Barbarian Barrel Skeleton Army Baby Dragon The Log Ram Rider Mega Knight
Barbarian Barrel
Bats Dart Goblin Baby Dragon Mega Knight
Skeleton Army
Dart Goblin The Log
Baby Dragon
Bats Dart Goblin Barbarian Barrel The Log Mega Knight
The Log
Bats Dart Goblin Skeleton Army Baby Dragon Ram Rider Mega Knight
Ram Rider
Dart Goblin The Log
Mega Knight
Bats Dart Goblin Barbarian Barrel Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Barbarian Barrel Baby Dragon The Log Ram Rider
Skeleton Army Bats Dart Goblin The Log Ram Rider Mega Knight
Skeleton Army Ram Rider Mega Knight Bats Dart Goblin
Skeleton Army Bats Dart Goblin Ram Rider Mega Knight
Barbarian Barrel Skeleton Army The Log Mega Knight
Barbarian Barrel Skeleton Army The Log Bats Dart Goblin Baby Dragon Mega Knight
Bats Dart Goblin Ram Rider Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon The Log Ram Rider Mega Knight
Skeleton Army
Skeleton Army Dart Goblin Barbarian Barrel Mega Knight
Bats Dart Goblin Skeleton Army Barbarian Barrel Baby Dragon The Log Ram Rider Mega Knight
Bats Dart Goblin Baby Dragon Ram Rider
Skeleton Army Mega Knight Bats The Log Ram Rider
Skeleton Army Mega Knight Bats Dart Goblin Barbarian Barrel Baby Dragon The Log
Skeleton Army Ram Rider Mega Knight
Skeleton Army The Log Ram Rider Mega Knight
Mega Knight Bats Skeleton Army
Mega Knight Bats Dart Goblin Barbarian Barrel Skeleton Army Baby Dragon The Log Ram Rider
Barbarian Barrel Baby Dragon The Log Bats Dart Goblin Ram Rider Mega Knight
Dart Goblin Ram Rider
Skeleton Army Mega Knight Bats Dart Goblin Barbarian Barrel Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Barbarian Barrel
Barbarian Barrel Baby Dragon The Log Mega Knight
Skeleton Army Mega Knight Bats The Log Ram Rider
Skeleton Army Mega Knight Bats Barbarian Barrel The Log Ram Rider
Skeleton Army Ram Rider Mega Knight
Bats Dart Goblin Baby Dragon Ram Rider
Skeleton Army Bats Dart Goblin Ram Rider
Mega Knight Skeleton Army
Mega Knight Bats Barbarian Barrel Skeleton Army Baby Dragon The Log
Dart Goblin Skeleton Army
Mega Knight Bats Dart Goblin
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Ram Rider
Dart Goblin Skeleton Army Baby Dragon Mega Knight
Skeleton Army Bats Dart Goblin Barbarian Barrel Baby Dragon The Log
Bats Mega Knight Dart Goblin Barbarian Barrel Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Barbarian Barrel Baby Dragon The Log
Dart Goblin Barbarian Barrel Baby Dragon The Log Ram Rider
Dart Goblin Barbarian Barrel Baby Dragon The Log
Dart Goblin Barbarian Barrel The Log
Barbarian Barrel Baby Dragon The Log Mega Knight
Bats Dart Goblin Baby Dragon Ram Rider
Dart Goblin Baby Dragon The Log
The Log Dart Goblin Barbarian Barrel Baby Dragon Ram Rider
The Log Dart Goblin Ram Rider
Bats
Dart Goblin Barbarian Barrel The Log Ram Rider
Dart Goblin Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon The Log
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon The Log
Dart Goblin Barbarian Barrel Baby Dragon The Log
Dart Goblin Barbarian Barrel Baby Dragon The Log Mega Knight
Barbarian Barrel
Bats
Dart Goblin Barbarian Barrel Baby Dragon The Log Mega Knight
Dart Goblin Barbarian Barrel Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Barbarian Barrel Baby Dragon The Log
The Log Barbarian Barrel Baby Dragon Mega Knight
The Log Dart Goblin Barbarian Barrel Baby Dragon Ram Rider
Baby Dragon The Log Ram Rider Mega Knight
Dart Goblin Barbarian Barrel Baby Dragon The Log
Bats Dart Goblin Baby Dragon
Bats Dart Goblin
Dart Goblin The Log Mega Knight
Mega Knight
The Log
Bats Dart Goblin Barbarian Barrel Skeleton Army
Dart Goblin Baby Dragon Ram Rider
The Log Barbarian Barrel
Dart Goblin Baby Dragon Mega Knight
The Log Dart Goblin Baby Dragon
Dart Goblin Mega Knight
Bats Dart Goblin Baby Dragon The Log
Bats Dart Goblin
Dart Goblin Barbarian Barrel Baby Dragon The Log Mega Knight
Dart Goblin Mega Knight

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