My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Ice Wizard Electro Wizard Magic Archer Night Witch Mother Witch Mega Knight Lava Hound Golden Knight Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Firecracker Royal Giant Baby Dragon P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Baby Dragon P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Giant
Giant Snowball
Spear Goblins Bats Baby Dragon
Zap
Spear Goblins Bats Firecracker Royal Giant
Barbarian Barrel
Spear Goblins Firecracker
The Log
Spear Goblins Firecracker Royal Giant
Earthquake
Spear Goblins Firecracker
Arrows
Spear Goblins Bats Firecracker
Royal Delivery
Spear Goblins Bats Firecracker Baby Dragon P.E.K.K.A
Fireball
Firecracker Baby Dragon
Poison
Spear Goblins Bats Firecracker
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Baby Dragon P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Firecracker Baby Dragon Royal Giant P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Firecracker

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Royal Giant Baby Dragon Mega Knight
Bats
Royal Giant Mega Knight Firecracker Baby Dragon P.E.K.K.A
Arrows
Royal Giant P.E.K.K.A Mega Knight
Firecracker
Royal Giant Spear Goblins Bats Baby Dragon P.E.K.K.A Mega Knight
Royal Giant
Bats Arrows Firecracker Spear Goblins Baby Dragon
Baby Dragon
Spear Goblins Bats Firecracker Royal Giant P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Bats Firecracker Baby Dragon
Mega Knight
Bats Spear Goblins Arrows Firecracker Baby Dragon

Defense Synergies 1 16

Spear Goblins
Bats Arrows Firecracker Baby Dragon P.E.K.K.A Mega Knight
Bats
Spear Goblins Firecracker Baby Dragon P.E.K.K.A Mega Knight
Arrows
Mega Knight Spear Goblins P.E.K.K.A
Firecracker
Spear Goblins Bats Baby Dragon P.E.K.K.A Mega Knight
Royal Giant
Baby Dragon
Spear Goblins Bats Firecracker P.E.K.K.A Mega Knight
P.E.K.K.A
Spear Goblins Bats Arrows Firecracker Baby Dragon
Mega Knight
Arrows Spear Goblins Bats Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Baby Dragon
P.E.K.K.A Bats Firecracker Mega Knight
P.E.K.K.A Mega Knight Bats
P.E.K.K.A Bats Firecracker Mega Knight
Arrows Firecracker P.E.K.K.A Mega Knight
Arrows Spear Goblins Bats Firecracker Baby Dragon Mega Knight
Bats Spear Goblins Arrows Firecracker Baby Dragon
Arrows Baby Dragon P.E.K.K.A Mega Knight
P.E.K.K.A
Spear Goblins Firecracker Mega Knight
Bats Spear Goblins Arrows Firecracker Baby Dragon Mega Knight
Arrows Spear Goblins Bats Firecracker Baby Dragon
P.E.K.K.A Mega Knight Bats
Mega Knight Bats Arrows Firecracker Baby Dragon P.E.K.K.A
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Firecracker P.E.K.K.A
Arrows Mega Knight Spear Goblins Bats Firecracker Baby Dragon
Arrows Baby Dragon Spear Goblins Bats Firecracker Mega Knight
P.E.K.K.A
Mega Knight Spear Goblins Bats Arrows Firecracker Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins P.E.K.K.A
Arrows Firecracker Baby Dragon Mega Knight
P.E.K.K.A Mega Knight Spear Goblins Bats
P.E.K.K.A Mega Knight Bats
P.E.K.K.A Mega Knight
Arrows Firecracker Bats Baby Dragon
P.E.K.K.A Spear Goblins Bats
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Spear Goblins Bats Firecracker Baby Dragon
P.E.K.K.A
P.E.K.K.A Mega Knight Bats
P.E.K.K.A Mega Knight Arrows
P.E.K.K.A Mega Knight
Firecracker Baby Dragon Mega Knight
Spear Goblins Bats Firecracker Baby Dragon P.E.K.K.A
Bats Arrows Mega Knight Firecracker Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Arrows Firecracker
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Spear Goblins Bats Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Bats
Firecracker Arrows
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Spear Goblins Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows
Bats
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Bats Arrows Firecracker Baby Dragon
Bats Firecracker
Arrows Mega Knight
Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker
Spear Goblins Bats
Arrows Firecracker Baby Dragon
Arrows
Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows
Firecracker P.E.K.K.A Mega Knight
Bats Firecracker Baby Dragon
Firecracker Bats
Firecracker Baby Dragon Mega Knight

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